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    Game running half the speed in SU 2013 vs SU 8

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Ahh, DC's are turned on by default in Make. Is that what you mean? We don't disable them. The user would have to.

      But I don't think either of those methods have to do with DC functions. They are both standard API methods.

      Is that what you mean?

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • D Offline
        driven
        last edited by

        yep...
        what else is taken away then???
        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          I don't think that DC's have any change in functionality or features from SU 8 to 2013.

          I can't think of any reason why SU Make might act differently than SU Pro in terms of cpu processing. I'll ask around though, maybe someone has an idea. When I get a chance to test the code, I'll test it on both Pro and Make. Thanks everyone,

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • renderizaR Offline
            renderiza
            last edited by

            @anton_s said:

            I didn't meant it seriously, I just meant it the ironic funny way... Like there were topics like "Does Trimble Listen", or πŸ˜† Or what does Trimble actually listen for? 🀣 But, I do love Trimble, I love the way they upgraded SU2013 to newer window Framework. It was actually what I wanted 😍

            Understood! πŸ‘ I do like ironic & funny comments a lot its just that sometimes I am little slow with them. 🀣

            @chris fullmer said:

            @Anton - yup, we're here listening! Trying to respond as best I can. thanks for pinning down the potential bottlenecks. I'll try to run some tests on them today and see if I can verify that I see the same behavior as you.

            Chris Fullmer it means a lot that you are not only listening but also joining the conversation. I am very happy we got you as a Trimbler! πŸ‘

            @driven said:

            yep...
            what else is taken away then???
            john

            Not very happy to find out that some existing features for SU8 free version are being disabled for Make. 😒

            Idea should be to limit Make with new never before seen features so that people will be all over Pro version. That way it will not seam like a cheap marketing trick to bring people over to Pro version.

            There will always be bad apples working for Trimble but I have hopes since we got people like Chris Fullmer trying to do the right thing. πŸ’š

            Cheers!

            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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            • D Offline
              dacastror
              last edited by

              How is configured by default "Sketchup 2013"?
              I've noticed that changing this setting has strong effects on plugins that provide some kind of animation.
              In Sketchup 8 an option that works best for me, is as follows

              preferences.jpg

              I do not know how it is in 2013

              (google translate)

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Ok here is the snippet I ran from a multi-line webconsole:

                model = Sketchup.active_model
                sel = model.selection
                gc = sel[0]
                t = Geom;;Transformation.new([1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,1.0,0.0,1.0])
                puts ""
                stime = Time.now
                model.start_operation("no fast", false)
                100000.times do
                gc.transform! t#.inverse
                end
                model.commit_operation
                puts "Transform Slow = " + (Time.now-stime).to_s
                
                stime = Time.now
                model.start_operation("fast", true)
                100000.times do
                gc.transform! t#.inverse
                end
                model.commit_operation
                puts "Transform Fast = " + (Time.now-stime).to_s
                
                
                stime = Time.now
                model.start_operation("slow inverse", false)
                1000000.times do
                t.inverse
                end
                model.commit_operation
                puts "Invert Transformation = " + (Time.now-stime).to_s
                
                
                stime = Time.now
                model.start_operation("slow", false)
                100000.times do
                gc.transform! t.inverse
                end
                model.commit_operation
                puts "Combined Slow = " + (Time.now-stime).to_s
                
                
                stime = Time.now
                model.start_operation("fast", true)
                100000.times do
                gc.transform! t#.inverse
                end
                model.commit_operation
                puts "Combined Fast = " + (Time.now-stime).to_s
                

                Here are the results from 3 rounds of tests:
                SU 8
                ` Transform Slow = 7.457
                Transform Fast = 1.429
                Invert Transformation = 0.55
                Combined Slow = 7.442
                Combined Fast = 1.437

                Transform Slow = 7.391
                Transform Fast = 1.446
                Invert Transformation = 0.555
                Combined Slow = 7.458
                Combined Fast = 1.437

                Transform Slow = 7.43
                Transform Fast = 1.431
                Invert Transformation = 0.553
                Combined Slow = 7.479
                Combined Fast = 1.456`

                SU 2013
                ` Transform Slow = 0.789
                Transform Fast = 0.42
                Invert Transformation = 0.529
                Combined Slow = 0.841
                Combined Fast = 0.422

                Transform Slow = 0.779
                Transform Fast = 0.419
                Invert Transformation = 0.53
                Combined Slow = 0.841
                Combined Fast = 0.419

                Transform Slow = 0.806
                Transform Fast = 0.421
                Invert Transformation = 0.532
                Combined Slow = 0.834
                Combined Fast = 0.42`

                So without the go_faster flag, I'm seeing SU 2013 doing the transformations about 10 times faster than it was in SU 8. Its even going about twice as fast as SU 8 with the go_faster flag.

                Su 2013 appears to be about three times faster than 8 was when using the go_faster flag.

                The transformation.inverse does not seem to have changed from SU 8 to 2013. I'm realizing I deleted the test from these results, but I had tested it with and without the go_faster flag and saw no difference. I could update it to do that again if it would help.

                Does anyone see any holes in these tests? I could easily have overlooked something.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • A Offline
                  Anton_S
                  last edited by

                  Your amazing Chris πŸ‘
                  Adding model.start_operation('KeyScene', true) when the user clicks the start button and calling model.commit_operation when user clicks the reset button seems to increase performance dramatically!

                  I take all my thoughts back, and do say that Trimble SU2013 is an extreme progression!!!

                  Thank you SketchUp Team!
                  Thank you Trimble!
                  Thank you Chris!

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                  • renderizaR Offline
                    renderiza
                    last edited by

                    @dacastror said:

                    How is configured by default "Sketchup 2013"?

                    Here is how it looks on SketchUp 2013 Make
                    there.jpg

                    But! If I change that default setting that option is gone and the only way I can get back to it is if I reinstall again which is little weird.
                    not there.jpg

                    @chris fullmer said:

                    Here are the results from 3 rounds of tests:

                    Thanks for does tests its really good to know 2013 is faster giving your results. I am still confused as to way in my game the SketchUp 2013 version runs very slow compared to SketchUp 8.

                    @anton_s said:

                    Adding model.start_operation('KeyScene', true) when the user clicks the start button and calling model.commit_operation when user clicks the reset button seems to increase performance dramatically!

                    Sounds like you made KeyScene work much faster...but was it faster than version 8?

                    Also I am not sure how can I add model.start_operation in Resballiza game to see if it will make it faster. Can you help me in that regards?

                    I am so thankful to all of you great job so far!

                    [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                    • A Offline
                      Anton_S
                      last edited by

                      @renderiza said:

                      Sounds like you made KeyScene work much faster...but was it faster than version 8?

                      Yes, it's a little faster on SU2013 than on SU8

                      @renderiza said:

                      Also I am not sure how can I add model.start_operation in Resballiza game to see if it will make it faster. Can you help me in that regards?

                      I sent you a PM with a fixed copy of both KeyScene and Resballiza πŸ‘

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                      • D Offline
                        driven
                        last edited by

                        @Chris,

                        can you test on mac as well?

                        my results don't look so great.

                        EDIT: reformatted to make it clearer...
                        run on both versions with Sketchup.plugins_disabled? => true then false
                        simple cube, grouped:

                        %(#0000FF)[v2013 mac plugins turned off
                        Transform Slow = 4.051424
                        Transform Fast = 0.689763
                        Invert Transformation = 0.682962
                        Combined Slow = 4.149032
                        Combined Fast = 0.685753
                        nil

                        Sketchup.plugins_disabled?
                        true

                        v2013 mac plugins turned on
                        Transform Slow = 4.684443
                        Transform Fast = 1.141925
                        Invert Transformation = 0.87607
                        Combined Slow = 4.773361
                        Combined Fast = 1.152288
                        nil

                        Sketchup.plugins_disabled?
                        false]

                        %(#8000BF)[v8 mac
                        Transform Slow = 2.187031
                        Transform Fast = 0.795604
                        Invert Transformation = 0.809627
                        Combined Slow = 2.293091
                        Combined Fast = 0.784819
                        nil

                        Sketchup.plugins_disabled?
                        true

                        v8 mac
                        Transform Slow = 2.299228
                        Transform Fast = 0.805798
                        Invert Transformation = 0.985101
                        Combined Slow = 2.456473
                        Combined Fast = 0.818888
                        nil

                        Sketchup.plugins_disabled?
                        false]
                        john

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • renderizaR Offline
                          renderiza
                          last edited by

                          @anton_s said:

                          I sent you a PM with a fixed copy of both KeyScene and Resballiza πŸ‘

                          Magnificent! 😍

                          Now Resballiza is way faster than before in SketchUp 2013!

                          SketchUp 8 runs little bit faster still but not by much...I will study ways of optimazing code to make it faster but as is right now it is playable. πŸ’š

                          Again thanks Anton_S and Chris Fullmer for all the help! πŸ‘

                          [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            Awesome, glad its improved! Thanks for working that into his code Anton, great!

                            @John - I have not yet tried it on Mac. I'll see if I get a chance here soon.

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • A Offline
                              Anton_S
                              last edited by

                              @renderiza said:

                              SketchUp 8 runs little bit faster still but not by much...I will study ways of optimizing code to make it faster but as is right now it is playable.

                              Sounds great, I will be the tester πŸ˜„

                              @chris fullmer said:

                              Awesome, glad its improved! Thanks for working that into his code Anton, great!

                              It was interesting, I never actually knew that setting the second parameter of model.start_operation to true would actually improve the performance. That is an important parameter to know, especially when your dealing with geometry plugins.

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