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    HDR import?

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    • olisheaO Offline
      olishea
      last edited by

      Any way I can import a 32 bit HDR into SU as a texture or image? Or am I going to hit a brick wall?

      Any help would be much appreciated, even if to say it's not possible. πŸ‘

      oli

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      • cottyC Offline
        cotty
        last edited by

        I think it is not possible, because you need the tonemapping for a correct view and this is not a part of SU.

        my SketchUp gallery

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        • olisheaO Offline
          olishea
          last edited by

          hmm my head is tingling, I keep racking my brain to work it out. I also fear it's not possible. 😞

          oli

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          • cottyC Offline
            cotty
            last edited by

            @olishea said:

            hmm my head is tingling, I keep racking my brain to work it out. I also fear it's not possible. 😞

            http://bit.ly/11w2wON 😎

            my SketchUp gallery

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            • jolranJ Offline
              jolran
              last edited by

              Hi.

              If keeping the HDRI as a HDRI isen't a must. Then you could always convert it to 8bit in PS(gimp?) and save as JPEG for a smaller format.
              If you blur it you can get away with artifacts.
              After that, maybe map it to a sphere with face normals pointing inwards if it's for rendering.
              UV-layout may have to be done exteriorly or with a plugin I guess..

              Maybe you have already considered thoose possibilities.
              Just putting it out there if not....

              And I do reckon it's for making a Dome Γ½ou want too use the HDRI ?

              Good luck!

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              • olisheaO Offline
                olishea
                last edited by

                I can not discuss the project, sorry. Yeah JPEG won't help me and I've already considered the ideas you mentioned, but thank you.

                oli

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