HDR import?
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 Any way I can import a 32 bit HDR into SU as a texture or image? Or am I going to hit a brick wall? Any help would be much appreciated, even if to say it's not possible.  
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 I think it is not possible, because you need the tonemapping for a correct view and this is not a part of SU. 
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 hmm my head is tingling, I keep racking my brain to work it out. I also fear it's not possible.  
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 @olishea said: hmm my head is tingling, I keep racking my brain to work it out. I also fear it's not possible.  
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 Hi. If keeping the HDRI as a HDRI isen't a must. Then you could always convert it to 8bit in PS(gimp?) and save as JPEG for a smaller format. 
 If you blur it you can get away with artifacts.
 After that, maybe map it to a sphere with face normals pointing inwards if it's for rendering.
 UV-layout may have to be done exteriorly or with a plugin I guess..Maybe you have already considered thoose possibilities. 
 Just putting it out there if not....And I do reckon it's for making a Dome Γ½ou want too use the HDRI ? Good luck! 
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 I can not discuss the project, sorry. Yeah JPEG won't help me and I've already considered the ideas you mentioned, but thank you. 
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