Mortise and tenon plugin
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Would you please look at the attached file and tell me what I am not doing right. The notes on scene 1 describe my issue.
Thanks,
Jerry
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Jerry, I'm going to look now. What plugin are you using?
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Well, I was able to do it with the Mortise and Tenon tool in the Wudworx toolset but in order to make it work I had to make each of the shelves a unique component.
So are you really using a plugin to draw the pieces of plywood?
Your model could use some organizational clean up, by the way. There's some things that a screwed up because of the way you've nested groups, components and loose geometry together.
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I am using the wudworx plugin. I am a new user and I'm sure I doing some weird things. I am really enjoying it though. I guess where I'm confused is, to my knowledge, i did'nt do anything different on the shelves that are to the right than I did on the shelves in question. I use the boardmaker plugin from wudworx to automatically create the components. When you say unique, what does that mean? I went in and recreated each board into a component with a different name from each other.
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When you make copies of a component they are all related. If you use Make Unique on a copy, you break its relationship to the others.
I'm not sure what you did on the other shelves but the component called Bookcase Back isn't correctly drawn. It is missing a face and the dadoes wouldn't run all the way out that side.
While the board maker plugin works well, I would suggest that as a beginner, you don't use it to make these simple parts. Draw them manually so you can get an understanding of how to construct the model. I would also suggest that you make the dados manually for the same reason.
I'm curious about the drawer handles on the risers of the steps. Are they drawer fronts? How will they open with their tops trapped in dados on the underside of the steps?
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Thanks Dave, that helps.
U are very observant. This drawing is still in the conceptual stage mainly so my client can see what I am talking about. Since I am still new, I tend to make "rushed" drawings until I get the go ahead and then go back and recreate it and do a better job of making each piece separately for accuracy and using the procedures that I have learned. I understand now what you are saying about the components being unique. So, if I make a change to one of the unique components, it will NOT make it on the other unique ones as it normally does on a change to a component. Correct? As a general guideline, is it better to make components as you go and then come back and group the components?
Thanks for your help
Jerry
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@jerrymich said:
I understand now what you are saying about the components being unique. So, if I make a change to one of the unique components, it will NOT make it on the other unique ones as it normally does on a change to a component. Correct?
Yes, essentially. I general, when you make a change to one instance of a component, all other instances get edited which is incredibly powerful when used correctly. Make unique breaks the relationship so the unique component(s) is no longer related to the others. This is also very useful in some cases.
@jerrymich said:
As a general guideline, is it better to make components as you go and then come back and group the components?
Thanks for your help
Jerry
My approach is to make all the individual parts as components and do the nesting only after the individual parts/components are finished. I see too many incorrectly nest components in models by others. You have some good examples of that in this model. For example, take a look at your "board#18" That component is made of a component called "board#22 and a bunch of loose geometry that looks like a drawer case maybe.
I don't use groups for anything. I only make components. Others do use groups but in about 10 years of using SketchUp for woodworking projects I've never found a case where a group makes more sense than a component. You can do as you choose, of course.
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