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    Using Seamless Textures?

    Scheduled Pinned Locked Moved SketchUp Components, Materials & Styles
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    • Bob JamesB Offline
      Bob James
      last edited by

      I downloaded the seamless ground covers. When I apply one to a large area in my model the scale of the material is very small creating a repeating pattern. When I try to make the texture fit the area, the scale is monstrously large.

      How do I apply these textures and make them fit a large area, yet not have a repeating pattern. I thought that was what "seamless" was all about.

      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Seamless will always tile unless the pattern is very bland.

        These are mainly for confined areas not space ship launch pads.

        To remove tiling effects you need something like Modo with its Texture Replicator feature. Or unwrap the mesh and post pro the variation.

        Download the free D'oh Book for SketchUp 📖

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        • Bob JamesB Offline
          Bob James
          last edited by

          Bummer.
          Thanks, Rich.

          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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