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    Jean Prouvé - S.A.M. Tropique table - 1950

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    • massimoM Offline
      massimo Moderator
      last edited by

      Thanks guys. 😄

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      • allanxA Offline
        allanx
        last edited by

        Love your render Massimo, especially those steel legs..they are awesome!

        allanx

        [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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        • massimoM Offline
          massimo Moderator
          last edited by

          Thank you Allan. 😄

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          • cheddaC Offline
            chedda
            last edited by

            Good work & attention to detail especially the textures. I'd like this model in my library 😉

            Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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            • massimoM Offline
              massimo Moderator
              last edited by

              @unknownuser said:

              I'd like this model in my library 😉

              If you mean the real thing you can have it. Not exactly cheap... 😮

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                are those fingerprints? Am I looking into another bucket of fish?

                Download the free D'oh Book for SketchUp 📖

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  @rich o brien said:

                  are those fingerprints? Am I looking into another bucket of fish?

                  Yes. You'd like to fry some fish?

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                  • cheddaC Offline
                    chedda
                    last edited by

                    Virtual sketchup library, i have the original, 7k what a steal !

                    Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                    • massimoM Offline
                      massimo Moderator
                      last edited by

                      @unknownuser said:

                      i have the original

                      😲 Really...?

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        Ok Rich now you can do your frying.
                        Cattura.JPG
                        Cattura_04.JPG
                        Cattura_03.JPG

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                        • cheddaC Offline
                          chedda
                          last edited by

                          No i don't own the original, i was just messing.

                          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @massimo said:

                            Ok Rich now you can do your frying.

                            Hold on and I contact my egyptian hieroglyphics expert.... 😕

                            The fresnel version is adjusted brightness of original? Why are you using that in the Fresnel slot?

                            You know you now opened a can of worms again....

                            Another thing is that both Layer weights are 100%....does that mean they blend?

                            Man...advanced Thea material creation is hard, I really need to figure this shit out in my head before I go nucking futs

                            Download the free D'oh Book for SketchUp 📖

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                            • massimoM Offline
                              massimo Moderator
                              last edited by

                              @unknownuser said:

                              Hold on and I contact my egyptian hieroglyphics expert.... 😕

                              What I meant was: you have to quit trying to understand everything and start trying something instead of giving up. 😉
                              But maybe your egyptian hieroglyphics expert has a better understanding. 👍

                              @unknownuser said:

                              The fresnel version is adjusted brightness of original?

                              Yes.

                              @unknownuser said:

                              Why are you using that in the Fresnel slot?

                              It was just a try. I wanted to introduce a slight variation on the reflection related to the angle of view. The Fresnel controls the reflectivity from 0 degree viewing angle to 90 degree viewing angle depending on the IOR value.

                              @unknownuser said:

                              Another thing is that both Layer weights are 100%....does that mean they blend?

                              In Thea you can use both blended and stacked layers. If the values of the weights are 100% then Thea will assign automatically 50% each. Otherwise you can put different %. In this particular case I've mixed a glossy mat (the metal) with a basic mat (just the diffuse color of the metal). If you increase the basic % and decrease the % of the glossy mat you'll have a more diffuse look. And vice versa. So simple.

                              @unknownuser said:

                              Man...advanced Thea material creation is hard,

                              Not hard at all, just a matter of trials & errors.

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                Where I got lost here was in the fresnel. I couldn't grasp why you would use a fresnel on metal.

                                Obviously it worked but when using the material ball to test materials it doesn't suit this trial and error approach, does it?

                                The result is perfect but my understanding of fresnel was for fabrics. This is where my confusion begins.

                                The layer stack system I grasp but is was always going 50/50 when the textures occupied the same layer.

                                I don't mean to say Thea is hard to use but its depth of options make advanced materials a science. I really want to get a firm grip on the deeper element to it.

                                Download the free D'oh Book for SketchUp 📖

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  @unknownuser said:

                                  Where I got lost here was in the fresnel. I couldn't grasp why you would use a fresnel on metal.
                                  The result is perfect but my understanding of fresnel was for fabrics. This is where my confusion begins.

                                  A typical illustration of the fresnel effect (you can use this example for the fresnel reflection too) is when you look at a pool: if you look straight down from above at a pool of water, you will not see very much reflected light on the surface of the pool, and can see down through the surface to the bottom of the pool. At a glancing angle (looking with your eye level with the water, from the edge of the water surface), you will see much more specularity and reflections on the water surface, and might not be able to see what's under the water.
                                  Maybe just very reflective metals don't show this in reflection. Anyway I don't know how much that effect added to the mat. I'll try to delete it and see the result.

                                  @unknownuser said:

                                  Obviously it worked but when using the material ball to test materials it doesn't suit this trial and error approach, does it?

                                  A material is not good in itself. It depends a lot on lighting, models, environment etc of the scene. Of course a material can have a good "structure". Lets say that Thea's ball is a good "average" tool. I make the mats on Thea's ball (or another simulation scene) and then adjust them once applied in the "real" scene.

                                  @unknownuser said:

                                  The layer stack system I grasp but is was always going 50/50 when the textures occupied the same layer.

                                  You don't have to worry about multiple texture on the same layer. That is automatically managed by Thea accordingly to the energy conservation law. In Kerkythea, for example, you have to assign different layers even for a simple specular map. That's a bit harder.

                                  @unknownuser said:

                                  I don't mean to say Thea is hard to use but its depth of options make advanced materials a science.

                                  Well the possibilities are almost infinite. So if you think is hard having infinite possibilities then...yes, is hard. 😄 If you have clear from the beginning what you want to achieve then you'll learn by trying and especially by looking at how good mats are made.

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Thea allows that you can give this material to Rich or he must rebuild it? (Copyright licence ? )

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      Pilou, I have no problem at all in sharing materials. I've done that many times. However I think it's more fun trying to rebuild it. 😉

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                                      • massimoM Offline
                                        massimo Moderator
                                        last edited by

                                        @unknownuser said:

                                        I'd like this model in my library 😉

                                        Ok, you can find it here

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                                        • N Offline
                                          notareal
                                          last edited by

                                          @rich o brien said:

                                          The result is perfect but my understanding of fresnel was for fabrics. This is where my confusion begins.

                                          Custom fresnel has other uses too, for example it can be used to create a car-paint that changes the color based on viewing angle... it's not only the reflectance color tham can be changed, but curve itself can be modified (there some preset when you right click on custom curve area, when it's enabled)

                                          I think massimo got a novel idea to use it with these finger prints. 👍

                                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                          • daleD Offline
                                            dale
                                            last edited by

                                            So much to learn.... so little time 😲

                                            Just monkeying around....like Monsanto

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