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    How to speed up my modeling?

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    • S Offline
      sonder
      last edited by

      33.2 mb is huge for a single room. I have an entire home that is 5300 sf on the 1.4 acre property that is the same size. As stated above, use groups and components for all entities. With that card, you shouldn't have to work in monochrome mode. I never do. Shadows of course off when working really does make the difference.

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      • ToboboT Offline
        Tobobo
        last edited by

        @shannakae said:

        I have a few components imported this way... but I dont think i have been doing it right... I think i have been editing them inside of my model. I think what you are saying is to create or edit them in their own model space then update my main model? How does that work? Do I have to re import the component when after I edit it? How do I "up date" it? Thanks!

        When you create the component right click and select 'save as' on the context menu.
        Then when you have updated it separately, go to your main model and right click on the component again, on the context menu there should be an option 'reload'.
        You will be asked to select which file you want to use to reload with.
        Select the component and click ok.
        The component in the model should update, the time it takes to reload will depend on the size of the file your are loading.

        Toby

        Philippians 4:13

        I can do everything through him who gives me strength.

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        • shannakaeS Offline
          shannakae
          last edited by

          Well, here is my first model render with Vray. I have been playing with sketchup for a few years now... but just in the past month committed myself to becoming a sketchup expert. I am already seeing an increase in my interior deign projects due to my rendering/modeling skills. Very worth it. Just wanted to show it off as I have been working pretty hard on it. : ), I could not have gotten this far with all of your help, so thanks!


          Family Room


          Family Room


          Family Room


          Kids Hidden living room off family room


          Kids Room


          Kids Room

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          • S Offline
            sonder
            last edited by

            Beautiful Work! I'm guessing the drapery & the pillows are taking quite a bit of memory.

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            • pbacotP Offline
              pbacot
              last edited by

              Whoa, looking good there. First V-ray render? Maybe you should slow down πŸ˜•

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • shannakaeS Offline
                shannakae
                last edited by

                @pbacot said:

                Whoa, looking good there. First V-ray render? Maybe you should slow down πŸ˜•

                Ha, no way im slowing down, having to much fun! πŸ˜„

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                • shannakaeS Offline
                  shannakae
                  last edited by

                  @unknownuser said:

                  Beautiful Work! I'm guessing the drapery & the pillows are taking quite a bit of memory.

                  Thanks!, everything is super fast now that i turned off shadows.

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                  • BoxB Offline
                    Box
                    last edited by

                    One way to look at things using your interior design background

                    Build in a sensible structure to your project:

                    Start with an overall house design file, a simple ground plan to give you a full layout.

                    Create the individual rooms that you will be working on as files/components.

                    Work on the individual parts and save them as components.

                    You can work on each room or parts of rooms etc etc

                    Then on your overall project file you can bring them all together to render.

                    Another huge benefit of this sort of structure is if something bug splats it's not the whole file.

                    You can work this sort of hierarchy down through many levels, it all depends how detailed you want to go. eg: you could have individual tassels on individual cushions on different sofas in different rooms.......

                    P.S. you may need to sort out your Local Component Library if you haven't done so already. That is telling SU where you want to keep the files.

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                    • shannakaeS Offline
                      shannakae
                      last edited by

                      @box said:

                      One way to look at things using your interior design background

                      Build in a sensible structure to your project:

                      Start with an overall house design file, a simple ground plan to give you a full layout.

                      Create the individual rooms that you will be working on as files/components.

                      Work on the individual parts and save them as components.

                      You can work on each room or parts of rooms etc etc

                      Then on your overall project file you can bring them all together to render.

                      Another huge benefit of this sort of structure is if something bug splats it's not the whole file.

                      You can work this sort of hierarchy down through many levels, it all depends how detailed you want to go. eg: you could have individual tassels on individual cushions on different sofas in different rooms.......

                      P.S. you may need to sort out your Local Component Library if you haven't done so already. That is telling SU where you want to keep the files.

                      Great stuff! I have been concerned about just this... I am working on the entire house. I am designing it room by room and do need to be able to see the other connected rooms when I render but dont want to be working in a new room with all the materials and other components that are in the other spaces! Great workflow... I think I understand what you are getting at and it makes so much sense. I am going to go back to my model and try separating it out like this and see how it goes... I think that will make a big difference and you are right it is pretty stressful working on the same file... not to mention it gets rather large...

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                      • BoxB Offline
                        Box
                        last edited by

                        If you look at your model as if it's real you'll tend to construct it better. Plug-ins, 3Dwarehouse etc often streamline things but can also lead to technological aphasia, a phrase that just sprang to mind meaning the inability it make something without help. All I mean is, look at what you are modelling as if it is something you would create in the real world. Each piece is an entity, and each of those entities break down into other entities. Which is what a component is. Break down a sofa, one base, one back,, two arms (Copy one and mirror) four or six legs, three bottom cushions, three back cushions, four or six scatter cushions (one soft side, one crimped side, piping, tassel), one tv remote (twelve buttons, one bottom casing, one top casing)....................

                        I'm sure you get my point, it's all about individuality and not just one big mess of geometry. Life is a bunch of bits that fit together (often badly), so is a sketchup model.

                        Model a component with components and then save the COMPONENT for later use. A component can happily contain a multitude of components.

                        Even your rooms can be broken down, walls, skirting, molding etc
                        As you model these things you can build a huge library of bits you use and you can just drop them into your next project. It's like walking into a room you've never been in and having the fit construction worker with the gluts and six pack instantly change everything around you without breaking a sweat. I guess there are down sides!

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          @pbacot said:

                          Whoa, looking good there. First V-ray render? Maybe you should slow down πŸ˜•

                          πŸ˜„

                          Here is a tutorial I wrote about internal and external components (by the way of "saving and reloading").
                          http://sketchucation.com/resources/tutorials/36-intermediate/115-internal-external-components

                          You can even create quite "dummy", simple components as place holders in your model (to keep it simple to work with) and when needed, reload the more complex versions of them. You can even keep changing back and forth if you wish.

                          There is a cool plugin, too, which can easily swap between a "dummy" and a more elaborate version of your component:
                          http://sketchucation.com/forums/viewtopic.php?t=21469

                          Gai...

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                          • J Offline
                            jpalm32
                            last edited by

                            Kid's room great!
                            Living needs some pop! Color?
                            I'm just a beginner, so just my opnion.
                            Nice work!

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