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    Pixelated textures

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    • gonashviliG Offline
      gonashvili
      last edited by

      Any idea whats the most efficient way of importing textures? I rarely get it right, there always seem to be some kind of problem with them.... tried psd, png, jpg

      Maybe it will ring a bell, if you see the way its distorting here:

      http://www.zemaraim.com/vecicke/ddd.jpg

      http://www.zemaraim.com/vecicke/xy.jpg

      My graphics card is rubbish, but if I CAN get the textures showing at SOME times, it means its just a matter of settings, right?

      Preach

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      • KrisidiousK Offline
        Krisidious
        last edited by

        you might need to turn on high quality textures in preferences>openGl

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • Dave RD Offline
          Dave R
          last edited by

          Exactly what steps are you using to create these textures?

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • gonashviliG Offline
            gonashvili
            last edited by

            @krisidious said:

            you might need to turn on high quality textures in preferences>openGl

            Don't have that one in there, only got maximum texture size and use hardware acceleration, which I tried turning on/off

            Dave, does it really matter in the case of JPG's?

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            • Dave RD Offline
              Dave R
              last edited by

              Kris means "maximum texture size"

              Does it matter? It might if you aren't doing it correctly. If you don't want to share the steps you use, that fine.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • gonashviliG Offline
                gonashvili
                last edited by

                Not really sure whats the correct way of making a JPG, or, if theres a WRONG way at all, but here's a New file in PShop with some stuff in it:

                http://www.zemaraim.com/vecicke/aaaa1.jpg

                Here's how it looks in SU:

                http://www.zemaraim.com/vecicke/aaaa2.jpg

                The fact that its not perfectly tiled along each other is another issue, right now I'm concerned about the rendering....

                EDIT: Tried it with a different template , now its rendering ok, though Its just jittered somehow. I've messed with so many settings that maybe I turned on jittering? πŸ˜„

                http://www.zemaraim.com/vecicke/aaa3.jpg

                Wow. So much fun with just a simple image placement 😍

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                • Dave RD Offline
                  Dave R
                  last edited by

                  What I wanted to know is how are you turning it into a texture in SketchUp.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • gonashviliG Offline
                    gonashvili
                    last edited by

                    Oh, in that case, I just click on Create new material and apply it to the face/surface

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                    • A Offline
                      Aerilius
                      last edited by

                      This is a display issue that can occur with some graphic chips if you have ' %(#000000)[Maximum texture size]' (in Preferences) and ' %(#000000)[Use Anti-Aliased Textures]' (in Model Info) turned on at the same time.
                      Since the anti-alising setting is only stored per model (so you find models on the Internet where it's turned on), it makes sense to globally turn off the maximum texture size.

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