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    Multiple Conoid Membrane

    Scheduled Pinned Locked Moved Organic Modelling
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    • C Offline
      chib
      last edited by

      I have been trying to create a membrane from multiple closed path, one rectangle and 3 circles.

      The best results i could get was using the Skin/Bubble plugin.
      Since the Bubble/Skin Plugin only works with one closed path, the only way was to break the circles and connect to the rectangle manually, creating a closed loop.

      Is there another way to do it, without breaking the circles?
      Attached is a picture to illustrate.

      Thanks!


      test.jpg

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      • gillesG Offline
        gilles
        last edited by

        Take a look at this one.
        http://sketchucation.com/forums/viewtopic.php?f=323&t=32380#p286168

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • C Offline
          chib
          last edited by

          i have tried that tool already. But you cannot use more then 2 contours at once with it.

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          • pilouP Offline
            pilou
            last edited by

            One by one then intersection ?
            Not sure that will be the good result πŸ˜„

            surfaces.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP Offline
              pilou
              last edited by

              (please save in V6 πŸ˜‰
              And like this πŸ˜‰
              (show hidden geometry for easy drawing of plans for easy drawing curves in 3D Space)
              Use Projections By Didier Bur for extrude segments between volumes
              2bubbles.jpg


              2bubbles.skp

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • panixiaP Offline
                panixia
                last edited by

                membrane.jpgpilou, i would rather use this approach because i think it lead to better topology.
                i find that intersections of similar meshes in sketchup tends to cause some problem (small faces, small segments, holes, overlapping edges, not flowing loops, odd texture mapping etc..)


                membrane.skp

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                • C Offline
                  chib
                  last edited by

                  Thanks for the suggestions, i have tried Pilou's method.
                  Though i am still not quite satisfied with the result as you still have to predefine the connecting curves between the cones.

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                  • pilouP Offline
                    pilou
                    last edited by

                    Yes, it was a human method! πŸ˜„

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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