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    Lighting Study - Maxwell & SketchUp

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    • cheddaC Offline
      chedda
      last edited by

      Thanks Jo-Ke. I love the power of sketch up especially with maxwell.

      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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      • shuraS Offline
        shura
        last edited by

        excellent work, congratulations! This model has loads of potential, you must be enjoying your job. πŸ˜‰
        Myself I don't use Maxwell but Thea, it has this similar feature (multilight/relight) which I consider indispensable since I have it available.
        Would you mind to show us some more tweaks?
        For example imho the streetlights in the distance look fabulous, but in the foreground they don't show on the asphalt at all.
        On the building the central floors are a bit low key while the open parts left and right seem to be burning out already.
        Obviously just suggestions...
        best
        a.

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        • cheddaC Offline
          chedda
          last edited by

          Hello Shura thanks for the comments, your right about the streetlights i turned them right down to try and put the focus on the building plus the asphalt texture was tiling nasty. The lighting design was suggested by the architect who is responsible for the job. The idea was to try and have the central volume floating that's why the office lights are low key. I didn't know Thea had a multilight feature, it seems at the moment maxwell & thea are getting a lot of love in the sketchup community i hope trimble are watching and don't take the software in another direction.

          Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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          • Bryan KB Offline
            Bryan K
            last edited by

            "Wow" is right!

            See my portfolio at https://delphiscousin.blogspot.com/

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            • cheddaC Offline
              chedda
              last edited by

              Thanks Bryan

              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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              • D Offline
                davidh
                last edited by

                Chedda,It looks good but I would play with the colour tones to really bring out the building.You could also use some reflection, such as wet asphalt on the foreground road to really enhance the light.
                You could also use use some foreground cars with good metalic reflection that would bounce and manipulate the light.

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                • alvisA Offline
                  alvis
                  last edited by

                  yes, really looks good πŸ‘ πŸ‘ πŸ‘

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                  • CarlohC Offline
                    Carloh
                    last edited by

                    overall really nice, love the lighting...but the asphalt material tiles pretty badly. messes the scene up a bit for me. 😐

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                    • cheddaC Offline
                      chedda
                      last edited by

                      Thanks for all the comments guys, i am producing an updated version after some feedback, watch this space.

                      Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                      • cheddaC Offline
                        chedda
                        last edited by

                        Here is the final (i hope) polished version, i took some of your ideas guys i think it has improved. I'd like to have rendered it longer, much longer. It used 12GB of ram !


                        Polished.jpg

                        Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                        • jo-keJ Offline
                          jo-ke
                          last edited by

                          Did I say WOW?

                          This one is WOWΒ²!

                          http://www.zz7.de

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                          • utilerU Offline
                            utiler
                            last edited by

                            Hi chedda, nice job with the lighting. Is this Maxwell for SU of full blown MW?

                            I use the MW plugin for Su and need to work out how to do interior lighting; not sure where to start. Is there a preset of some sort for it I wonder?

                            πŸ‘

                            purpose/expression/purpose/....

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                            • cheddaC Offline
                              chedda
                              last edited by

                              I have the plugin and full version. I mainly stay within the plugin. Create simple small planes for fast emitters and group them. If your interior has natural lighting maxwell will show it correctly without any tricks. The best thing to do is experiment, i know from some tips here and in the MR forum that light shades reflective fittings etc all add to calculation time.

                              Kraken Wrangler https://www.flickr.com/photos/132441293@N03/

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                              • utilerU Offline
                                utiler
                                last edited by

                                ok, thanks mate. I'll have a play and see how I go... πŸ‘

                                purpose/expression/purpose/....

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