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    Villa Skanör, Sweden

    Scheduled Pinned Locked Moved Gallery
    21 Posts 12 Posters 2.8k Views 12 Watching
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    • C
      cadmunkey
      last edited by

      Nice renders and a nice design too. I bet the client is very happy.

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      • allanxA
        allanx
        last edited by

        Very nice composition Victor...

        allanx

        Portfolio

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        • novenaN
          novena
          last edited by

          cadmunkey thanks man, yes we have only happy clients 😄

          Allan your comments are much appreciated...

          http://hdzarkitektur.wordpress.com/

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          • olisheaO
            olishea
            last edited by

            Very simple, very elegant. 👍 Just perfect really. These remind me of Richard's renderings.

            oli

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            • novenaN
              novena
              last edited by

              Olishea thanks for your kind comment 😳 ...
              I owe you a beer!!!
              best
              V

              http://hdzarkitektur.wordpress.com/

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              • novenaN
                novena
                last edited by

                hi guys!
                here comes an update... night time view
                your c & c are welcome

                night time view

                http://hdzarkitektur.wordpress.com/

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                • pbacotP
                  pbacot
                  last edited by

                  Excellent!

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • CarlohC
                    Carloh
                    last edited by

                    lovely renders! and i also like the design of the house 👍

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                    • novenaN
                      novena
                      last edited by

                      Peter and Carloh, thank you guys for watching!!!

                      http://hdzarkitektur.wordpress.com/

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                      • M
                        Macker
                        last edited by

                        The dusk shot is easily the best. I can't help but feel that despite obviously being a new building, adding some very slight weathering/imperfections to materials will make it infinitely more believable, perhaps even just the doge/burn tool in photoshop. I think the trick would be to do it, but so subtly that only people who know its there will spot it.

                        Check out my blog @ http://macviz.blogspot.co.uk

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                        • novenaN
                          novena
                          last edited by

                          @macker said:

                          The dusk shot is easily the best. I can't help but feel that despite obviously being a new building, adding some very slight weathering/imperfections to materials will make it infinitely more believable, perhaps even just the doge/burn tool in photoshop. I think the trick would be to do it, but so subtly that only people who know its there will spot it.

                          Macker thanks for your comment!

                          agreed, actually some imperfections in materials were added, which are more noticeable in the WIP thread images http://sketchucation.com/forums/viewtopic.php?f=333&t=48884, and then after final rendering and PS postwork for some reason it turned difficult to detect especially the dirt on exterior walls...
                          best
                          V

                          http://hdzarkitektur.wordpress.com/

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                          • novenaN
                            novena
                            last edited by

                            hi everyone, after a long pause with this project I finally finished an interior view
                            best
                            V

                            p.s. got my self as christmas present a license of Maxwell plugin for Sketchup, this is my first image with the paid version...

                            130104-cam19-int.jpg

                            http://hdzarkitektur.wordpress.com/

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                            • ATLAStudioA
                              ATLAStudio
                              last edited by

                              Nice images and design. I agree the white walls could benefit from some light dirt/weathering, maybe something mossy at top edges and dirty at ground. I tend to chuck some of the decals on from CGtextures and mess with the blend mode, v quick. This might just be a personal preference though as living in Scotland you get used to being around older buildings that have been rained on a LOT.

                              Where'd you get your pendant light, it's pretty cool.

                              http://www.atlas-studio.co.uk

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                              • Bryan KB
                                Bryan K
                                last edited by

                                Great render and design.

                                See my portfolio at https://delphiscousin.blogspot.com/

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                                • A
                                  Adorno
                                  last edited by

                                  Looks great. All the white areas are very grainy though. I'm sure turning quality to max would create an excellent result.

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                                  • novenaN
                                    novena
                                    last edited by

                                    ATLAStudio, thanks for your comments!
                                    I agree about the walls but the exterior white walls actually have very subtle imperfections which are more noticeable in the WIP thread images http://sketchucation.com/forums/viewtopic.php?f=333&t=48884, weather here in southern Sweden must be not so different to yours in Scotland 😄
                                    the pendant light was modeled by me, it is agnes chandelier designed by Lindsey Adelman http://lindseyadelman.com/lighting.php?item=214

                                    Bryan, thanks man for your kind comment!

                                    Adorno, much appreciated for your suggestion...
                                    I just read this comment from Jason Maranto in another thread:
                                    "I've seen plenty of nice interiors using just Physical Sky or HDR only, and it will be just fine, but add a emitter to the interior and you are asking for noise that may not resolve until very high SL."
                                    my mistake is having a sun light + physical sky + 10 emitters + 2 IES...

                                    thanks guys
                                    best
                                    V

                                    http://hdzarkitektur.wordpress.com/

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