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    Can you get a list of OSX fonts somehow?

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    • thomthomT Offline
      thomthom
      last edited by

      @driven said:

      what osx are you running.

      10.5

      @driven said:

      'shell' change to AT&T version with 10.5 , so the syntax needs to be checked
      But it works in the system console, and it works from IRB calling system command - but not from SketchUp calling system command.

      @driven said:

      FontBook has had lots of revisions/additions
      and those osascripts run it in the background, take miliseconds on my mac.

      Mine took a noticeable lag the first time I ran it, but quick the next runs. And Font Book's icon appeared in the dock.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • D Offline
        driven
        last edited by

        @thomthom said:

        But it works in the system console, and it works from IRB calling system command - but not from SketchUp calling system command.

        it is possible to get an output to Ruby Console using echo <dev/nul, but I need to dig thru for a working example..

        @unknownuser said:

        Mine took a noticeable lag the first time I ran it, but quick the next runs. And Font Book's icon appeared in the dock.

        I think I would run only once, hold the list in the plugin, but add an update function/item for people who add fonts to FontBook [very few]...
        added to the end of the osascript should close it after use -e 'tell application "Font Book" to quit' -e 'end'
        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • D Offline
          driven
          last edited by

          I've been trying loads of different ways to get the exact font list that SU shows under 'Window' >> 'Show Fonts' all 297 on my mac, this is by far the easiest

          macFonts=[]
          macFonts=(`osascript -e 'tell application "Font Book" to set macFonts to name of every font family'`).split(",").uniq.each {|a| a.strip! if a.respond_to? ;strip! }.sort
          quitFontBook=(`osascript -e 'tell application "Font Book" to quit'`)
           if macFonts.length > 1
           then quitFontBook
           end
          macFonts.length
          

          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • thomthomT Offline
            thomthom
            last edited by

            I'll try it on my mac

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • D Offline
              driven
              last edited by

              @thomthom said:

              I'll try it on my mac

              when you do...
              For seeing if they all will work from code, I've been trying to make a '3d Font Sampler' using the 'macFont' array for both the 'string' and 'font' and the index number for 'z' position, but I keep screwing it up... could you cobble something together? or pointers...

              another way to get the SU Font List, but not in ruby

              tell application "Sketchup"
              	activate
              end tell
              
              tell application "System Events"
              	
              	if UI elements enabled then
              		tell process "SketchUp"
              			click the menu "Window" of menu bar 1
              			delay 1
              			click menu item "Show Fonts" of menu "Window" of menu bar 1
              			delay 1
              			
              			tell window "Fonts"
              				
              				set results to value of text field 1 of every row of table 1 of scroll area 3
              				delay 1
              				
              			end tell
              		end tell
              		tell application "System Events"
              			tell process "SketchUp"
              				click the menu "Window" of menu bar 1
              				delay 1
              				click menu item "Hide Fonts" of menu "Window" of menu bar 1
              				delay 1
              				return results
              			end tell
              		end tell
              	else
              		tell application "System Preferences"
              			activate
              			set current pane to pane "com.apple.preference.universalaccess"
              			display dialog "UI element scripting is not enabled. Check \"Enable access for assistive devices\""
              		end tell
              	end if
              end tell
              

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • D Offline
                driven
                last edited by

                I managed to get a list to manually test all the fonts [via copy/paste]... they all work
                but I can't work out how I can have each as a group, or how even how to get SU to just make them...

                macFonts.each_with_index do |item, index|
                puts %(Sketchup.active_model.entities.add_3d_text("#{item}" , TextAlignCenter, "#{item}" , true, false, 1.0, 0.0, #{index}, true, 0.05))
                end
                

                works as a puts which I can copy/paste in batches to make, but fails as a direct method

                macFonts.each_with_index do |item, index|
                Sketchup.active_model.entities.add_3d_text("#{item}" , TextAlignCenter, "#{item}" , true, false, 1.0, 0.0, #{index}, true, 0.05)
                end
                

                ...why???
                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  Oh it's just a head-smackin' boo-boo.
                  The z arg takes a Numeric and the index is already a Numeric subclass ( Integer,)
                  so you do not use the #{ ... } string replacement syntax.
                  (But you don't want to stack them vertically, move them -Y so they are all in a column (see below.)

                  Another quirk about add_3d_text(), is that unlike the OEM tool, the Ruby method does not put the primitives into a group.

                  So we encourage you to create group(s) then call the method on the group's Entities collection:

                  macFonts.each_with_index do |item, index|
                  
                    grp = Sketchup.active_model.entities.add_group()
                    grp.entities.add_3d_text( "#{item}", TextAlignCenter, "#{item}",
                      true, false, 1.0, 0.0, 0.0, true, 0.05 )
                    grp.name= item
                    grp.move!( Geom;;Transformation.new(Geom;;Vector3d.new(0,-index,0)) )
                    
                  end
                  

                  I'm not here much anymore.

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                  • D Offline
                    driven
                    last edited by

                    cheers dan,
                    This is a one off, so dosen't really matter, but out of curiousity
                    as both 3DText and Group generation can lock up the mac, how can I split this into a batch mode, so SU makes first 12, then next 12, then next 12, etc... but still uses the original index for position.
                    Could I need to make a hash using -index%(:#{item}) then split into new arrays of hashes with max items(12), then process those, I was looking at

                    macFonts.each_with_index do |item, index|
                     puts %(#{item}, #{index}).to_a
                     end
                    

                    and then

                    
                    # use as array.chunk
                    class Array
                      def chunk(pieces=2)
                        len = self.length;
                        mid = (len/pieces)
                        chunks = []
                        start = 0
                        1.upto(pieces) do |i|
                          last = start+mid
                          last = last-1 unless len%pieces >= i
                          chunks << self[start..last] || []
                          start = last+1
                        end
                        chunks
                      end
                    end
                    

                    then

                    macFonts.chunk 12
                    

                    then process those, but I do get lost... john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • D Offline
                      driven
                      last edited by

                      Hi dan,

                      @unknownuser said:

                      It is very bad to modify base classes. (spanky spanky)

                      it a one off, and the stand alone version was more complex for me to use...

                      # use as standalone function
                      def chunk_array(array, pieces=2)
                        len = array.length;
                        mid = (len/pieces)
                        chunks = []
                        start = 0
                        1.upto(pieces) do |i|
                          last = start+mid
                          last = last-1 unless len%pieces >= i
                          chunks << array[start..last] || []
                          start = last+1
                        end
                        chunks
                      end
                      

                      I also do most my testing in a separate version of SU with Pluggins turned off, and often check if methods are defined already first...

                      that works at the about the same speed as the first, not too slow, considering there are 297 fonts.

                      what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc...
                      so each operation is a single font... To see if that's actually faster or not. In theory it should be slower, but SU appears to bog down exponentially when I do them manually in sets of 6 V 12 V 18 V 24, and over 24 takes longer to run then the whole lot from either of your scripts.

                      Another mac 3D Font oddity I have noticed:

                      when using the native tool, I can make "" as 3D text,
                      which should be the apple icon although it may show as the windows icon on yours.

                      If I use code to try and generate the 2D Text (from console or a webdialog) although I see 'it' in the input window, I get some bizarre encoded string.

                      cheers again
                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        @driven said:

                        what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc... so each operation is a single font...

                        Set chunk = 1

                        @driven said:

                        ..., but SU appears to bog down exponentially when I do them manually in sets of 6 V 12 V 18 V 24, and over 24 takes longer to run then the whole lot from either of your scripts.

                        It's a caveat of using high quality. A lot of primitives are going onto the undo stack.
                        The higher the number of elements in the model, the slower things get.
                        I think we already tried saving the model between operations (to clear the undo stack,) BUT tests showed it did not speed things up.

                        @driven said:

                        ... when using the native tool, I can make "" as 3D text,
                        which should be the apple icon although it may show as the windows icon on yours.

                        If I use code to try and generate the 2D Text (from console or a webdialog) although I see 'it' in the input window, I get some bizarre encoded string.

                        It could be a unicode UTF16 codepoint. Ruby is UTF8.

                        There are sometimes tricks you can do with Array.pack and String.unpack.

                        Code-wise, try to save .rb files in "UTF8 (without BOM)" aka "ANSI as UTF8" encoding. I don't know what your Mac code editor calls it, but that's what Notepad++ does.

                        I'm not here much anymore.

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                        • D Offline
                          driven
                          last edited by

                          @dan rathbun said:

                          It could be a unicode UTF16 codepoint. Ruby is UTF8.

                          I often use them as puts on mac only scripts to remind me it won't work on a PC, they show up in console returns, so that side is ok, also I can make 3D Text versions with the native tool (which I thought was based on Todd's 3D TextTool ruby)
                          WebDialogs are UTF8 as well and they show up htere in most fonts [some don't have the charset]

                          @unknownuser said:

                          There are sometimes tricks you can do with Array.pack and String.unpack.

                          I looked into .encode to see if I could add a conditional to make one from code, i'll look into .pack... cheers

                          @unknownuser said:

                          Code-wise, try to save .rb files in "UTF8 (without BOM)" aka "ANSI as UTF8" encoding. I don't know what your Mac code editor calls it, but that's what Notepad++ does.

                          everything 'ruby' on the mac is "UTF8 (without BOM)" with unix line endings, even 'pasteBoard', 'Terminal' and 'Applescript editor' are since OSX 10.5.

                          It's only some downloaded rubies that need changing, although if it's just line endings any will work in SU.
                          john

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by

                            @dan rathbun said:

                            @driven said:

                            what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc... so each operation is a single font...

                            Set chunk = 1

                            I really meant, set:
                            chunksize = 1

                            I'm not here much anymore.

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                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              It is very bad to modify base classes. (spanky spanky)

                              This should do the job:

                              chunksize = 12
                              chunk = 1
                              limit = macFonts.length
                              model = Sketchup.active_model
                              
                              fsize = 1.0
                              linespacing = 1.2
                              
                              bold = true
                              italic = false
                              thick = 0.05
                              filled = true
                              quality = 0.0
                              
                              i = 0
                              
                              while i < limit
                              
                                begin
                                  #
                                  model.start_operation("3D Fontnames (#{chunk})")
                                    #
                                    chunksize.times do |n|
                                      #
                                      break if i == limit
                                      #
                                      item = macFonts[i]
                                      grp = model.entities.add_group()
                                      grp.entities.add_3d_text( "#{item}", TextAlignCenter, "#{item}",
                                        bold, italic, fsize, quality, 0.0, filled, thick )
                                      grp.name= item
                                      grp.move!( Geom;;Transformation.new(Geom;;Vector3d.new(0,-(i*linespacing),0)) )
                                      #
                                      i += 1
                                      #
                                    end # chunk
                                    #
                                  model.commit_operation()
                                  #
                                rescue Exception => e
                                  puts("\n*** macFonts group Error! ***")
                                  puts("  i = #{i}")
                                  puts("  chunk = #{chunk}")
                                  puts("  font = #{macFonts[i]}\n")
                                  model.abort_operation()
                                  puts("Error #<#{e.class.name}; #{e.message}>")
                                  puts(e.backtrace) if $VERBOSE
                                  raise
                                end
                              
                                chunk += 1
                              
                              end # while
                              

                              EDIT: Added a few Exception messages, and option vars before iteration.
                              EDIT(2): Added linespacing var.

                              I'm not here much anymore.

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                EDIT(2) previous code post: Added linespacing var.

                                I'm not here much anymore.

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                                • D Offline
                                  driven
                                  last edited by

                                  cheers again,
                                  linespacing is a nice touch.
                                  all the code runs, returns nil. then draws view with the new groups, changing chuncksize doesn't alter that.
                                  it doesn't take too long.
                                  only two fonts don't fully form, may be the size, but not bad really.

                                  so, the main purpose was to check that the osascript fonts were the right one, and they are...

                                  and I learnt a little ruby
                                  thanks dan
                                  john

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                  • Dan RathbunD Offline
                                    Dan Rathbun
                                    last edited by

                                    It occurs to me that because the fontsize is only 1 inch, that many arc segments are ridiculously small, perhaps overloading the SketchUp engine.

                                    Try setting:
                                    fsize = 1.0.feet linspacing = 1.25.feet

                                    ❓

                                    I'm not here much anymore.

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                                    • D Offline
                                      driven
                                      last edited by

                                      Yeh, I tried that, didn't make a lot of difference,
                                      I use 100 and 120

                                      fsize needs to be in inches, doesn't it?a sample of the sample

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        @driven said:

                                        fsize needs to be in inches, doesn't it?

                                        1.0.feet will return a Length object == 12"

                                        I'm not here much anymore.

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                                        • D Offline
                                          driven
                                          last edited by

                                          I missed the dot... oops should stick to copy/paste

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            I tried this:

                                            <span class="syntaxdefault"><br />t</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">Time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">now<br />&nbsp;&nbsp;&nbsp;&nbsp;macFonts</span><span class="syntaxkeyword">=[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">macFonts</span><span class="syntaxkeyword">=(`</span><span class="syntaxstring">osascript&nbsp;-e&nbsp;'tell&nbsp;application&nbsp;"Font&nbsp;Book"&nbsp;to&nbsp;set&nbsp;macFonts&nbsp;to&nbsp;name&nbsp;of&nbsp;every&nbsp;font&nbsp;family'</span><span class="syntaxkeyword">`).</span><span class="syntaxdefault">split</span><span class="syntaxkeyword">(</span><span class="syntaxstring">","</span><span class="syntaxkeyword">).</span><span class="syntaxdefault">uniq</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each&nbsp;</span><span class="syntaxkeyword">{|</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">|&nbsp;</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">strip</span><span class="syntaxkeyword">!&nbsp;if&nbsp;</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">respond_to</span><span class="syntaxkeyword">?&nbsp;;</span><span class="syntaxdefault">strip</span><span class="syntaxkeyword">!&nbsp;}.</span><span class="syntaxdefault">sort<br />&nbsp;&nbsp;&nbsp;&nbsp;quitFontBook</span><span class="syntaxkeyword">=(`</span><span class="syntaxstring">osascript&nbsp;-e&nbsp;'tell&nbsp;application&nbsp;"Font&nbsp;Book"&nbsp;to&nbsp;quit'</span><span class="syntaxkeyword">`)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;</span><span class="syntaxdefault">macFonts</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length&nbsp;</span><span class="syntaxkeyword">>&nbsp;</span><span class="syntaxdefault">1<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;then&nbsp;quitFontBook<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end<br />&nbsp;&nbsp;&nbsp;&nbsp;macFonts</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length<br />puts&nbsp;Time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">now</span><span class="syntaxkeyword">-</span><span class="syntaxdefault">t<br /></span>
                                            

                                            On the first run it yielded 8.500629 seconds.

                                            The next was 2.422791 and 2.286048 seconds.

                                            If I comment out the code the closes Font Book the times are 0.241677 and 0.228576.

                                            So the overhead of launching Font Book is just all too high.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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