Bryce 7 Free
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Hexagon. prone to crashes (unfortunately) and basically abandoned by Daz.
Bryce, Solid and slow, and basically abandoned by Daz.with the new management at Daz... I'd not hold out much hope of these being developed again by them.. or Carrara or even Daz Studio...
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@unknownuser said:
What does this means?
That is free now but who knows the last week!
So take it when you have the oportunity@unknownuser said:
Hexagon = Brush modeling like zBrush.
Like a little Zbrush
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Multilanguage?
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Hexagon ?
Yes French English JapaneseZBrush ?
No Only English ; (as I know -
Well it seems Bryce will not import a Collada file.
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use Meslab for some conversion ?
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@unknownuser said:
Well it seems Bryce will not import a Collada file.
Use TIG's free obj exporter!
Meshlab or blender to weld vertices (SU vertices aren't welded on exporting). Be aware of wrong (blue by default) normals of faces!
Textures will be exported too but I'm not sure if Bryce assigns them automatically. You may use the bryce silly tex editor to reassign. -
Thanks Pilou. I'll try that.
Michalis, do you have a link for that? Thanks.
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TIG's obj exporter?
http://forums.sketchucation.com/viewtopic.php?f=323&t=33448 -
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@unknownuser said:
Thanks Pilou, but I use Kerkythea for rendering. I'm trying to stay in the SU/Kerky environment for now.
Bryce is just a thing to play with. Its biggest draw for me is landscapes. But if I cannot easily import SU models or cannot export landscapes, then I will have to abandon it, although it could still be useful to create landscape photos for SU backgrounds.
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Test also Lumion it has a crazzy terrain Modeler and accept any sort of file!
(DAE from SU
For me the more funny and easy is Lumion but in free Max (1280 x 720p) and a very little logo watermarked[flash=560,315:2178ki1d]http://www.youtube.com/v/pYHVVtdeCas[/flash:2178ki1d]
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Hmmm. Interesting. I was looking at Lumion until I saw the price. But the free version looks worth trying out.
Thanks.
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Export anything you can from bryce as obj.
Kerky can import them directly.
Blender of meshlab to convert them to 3ds. And import into SU.
Just have in mind that texture files have to be in the same dir with the 3ds. Texture files have to be named with less than eight digits!!! 3ds meshes less than 64 K tri faces.
If you follow these rules everything will work perfectly.What's so important in bryce for you, I don't understand.
Terrains? These use elevation maps, which are nothing more than B&W displacement maps. Any app can generate a terrain. Just make a square face, subdivide it a lot and displace it. IMO it isn't the best. Lot of stretching happens, in bryce too. A remesh modifier, after this displacement, provides a better, even topology though.
That's another reason to start learning blender, a little.
These nice fractal textures on water surface? Any app has them, the serious apps, I mean. Basically these are noise generators.
Trees? bryce trees are OK but there're are much better tree generators around, and they are for free.
Skies? Here bryce is good. But, hdris are much better.
Ready made rocks or similar meshes? Again, blender has a better rock generator not anything important though. A simple box modeling is more than enough for such subjects.What I'm trying to say here:
Bryce is for free because it is simply of no use.
There're open source apps that can do miracles these days.
I invested in blender and I'm happy for this.
Some tutorials here. We have tutorials now, you know...http://gryllus.net/Blender/3D.html
http://www.3dbuzz.com/vbforum/content.php?223
http://cgcookie.com/blender/
http://www.blenderguru.com/
http://blenderdiplom.com/
http://www.cgmasters.net/
http://www.blendernerd.com/
http://www.blender3d.org/e-shop/default_dvds.php -
Hi Michalis,
Thank you for these juicy links.
I had started to learn Blender, and then for lack of time I stopped. And now, I have/want to learn everything back,'cause I have forgotten all (but it is not too much after all ).
I remember the pleasure I had begun to feel with Blender.
I am attracted by the power of the soft, the spirit of its development, and the scale & generosity of its community.
(nothing that can be compared with DAZ Bryce )May be two more links:
pdf
Blender Basics Classroom Tutorial Book: 2.49 _ 2.5/2.6
http://wiki.blender.org/index.php/Doc:2.6/Books/Blender_Basics
http://www.cdschools.info/blenderbasics/Blender Art Magazine
http://blenderart.org/issues/#Cheers,
Simon -
@unknownuser said:
I have/want to learn everything back,'cause I have forgotten all
@Simon
That is the principal fault of Blender!
One month after all is fly away!This one is perfect (little videos in French
http://www.etude-blender.fr/index.php -
Merci Pilou,
To be not alone to forget I feel a little less stupid
The link etude-blender.fr actually don't work (no reply from the server) I shall try again later.
We are not going to multiply the links about Blender "but" ( )
Here are two more to learn Blender in french.Le guide de blender by jokteur
simple and well done:
http://www.tutoriels3d.ch/tutoriel-2-4-le-guide-de-blender.htmlles videos québécoises de MaitreChocobo : C'est frais, drole, de bonne pédagogie: top
"Bonjour, je m'appelle MaitreChocobo.
J'ai beaucoup de connaissances dans le domaine de l'informatique et de la 3D.
Alors j'ai décidé de partager toute cette connaissance là avec vous!"http://www.youtube.com/playlist?list=PLBFD1A3448CDE03A8&feature=plcp
Allez Zou! je vais m'y remettre. Il faut juste pas désapprendre SketchUp en apprenant Blender _ un vrai problème..
Simon
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@unknownuser said:
The link etude-blender.fr actually don't work
Works fine for me!Famous the Master Chocobo!
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Etude-Blender.fr opens well for me too right now !
Nice
a good companion in the learning process/ I'm going to learn "plein de bonnes choses", merci Pilou.**S
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