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    How do I model skate parks - bowls - pools?

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    • A Offline
      anrk_sk8er
      last edited by

      the way i tryed

      my first model learning the plugins... i got this..

      but i am having some trouble cause the flat isnt smooth. se the atached i made lines to do skinning cause wihthout them the plugin cant solve the edge =(

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      • A Offline
        anrk_sk8er
        last edited by

        :(

        see the flat? could someone help me to fix these trouble?

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        • HieruH Offline
          Hieru
          last edited by

          Are you talking about the intersection in the middle?

          www.davidhier.co.uk

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          • pilouP Offline
            pilou
            last edited by

            Without the file (SKP) how do you want that we can make some thing? πŸ˜„
            (save as V6 for users of 6,7,8 can reload it πŸ˜‰
            And what plugin ? πŸ˜„

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              anrk_sk8er
              last edited by

              @hieru said:

              Are you talking about the intersection in the middle?

              yes, i saw the tutor video, and did the transtions ( the curves with radius ) using the loft, (curviloft) the flat of the 3 pools have diferent levels, and when i tryed to make the intersection of the flats with the skinning, it did a crazy thing :S

              so i did the 3 segments, and one vertical, found the midle point of the distance of the high to low flat, and did 3 splines to try to smooth these diferences.. but without result, as you saw, there is something wrong.

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              • HieruH Offline
                Hieru
                last edited by

                In hidden line mode I'd delete the problem intersection and use Curviloft's skin option to create a smooth replacement transition.

                www.davidhier.co.uk

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                • A Offline
                  anrk_sk8er
                  last edited by

                  Untitled.skp

                  SEE MY MODEL, IF THERE IS SOMTG I CAN DO TO SMOOTH MORE MY FLATS

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                  • panixiaP Offline
                    panixia
                    last edited by

                    a grouped geometry would be more useuful.
                    also when you use curviloft for such a thing, i would suggest:

                    1 try to play a bit trought the various matching options sometimes it can elp you to achieve a smooter transition between 2 or more meshes
                    2 tell curviloft to generate quads and keep grouped geometry, i find it easier to do loop selection for further mesh tweaking and adjusting

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                    • A Offline
                      anrk_sk8er
                      last edited by

                      i do it by groups.. just used explode when everything was done, to smooth surfaces for all edges at same time..

                      maybe there is not to do to make it better.. at least I learned how to model these complicated curvs πŸ™‚

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        You did a nice job on this ( I couldn't have myself). You should at least keep your curves, or outside edges grouped for later use of tries. You group them but edges remain if you also want to merge the geometry. Later exploding a copy of the curves will place the edge back in the softened geometry. From what I see of Jeff's and other's work, you use a lot more faces, and maybe that's not necessary. I restored and tried your center piece. Someone more experienced might be able to skin it.Untitled.skp

                        and here's an attempt but it still shows little creases in the middle.attempt.skp

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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