Rotate tool
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Sometimes when I use the rotate tool, it is near impossible for me to get the correct axis rotator to pop up. Two rotators will easily pop up, but one (usually the red) won't. This mostly happens when I'm trying to rotate planes. The only way I've found to solve it is to push/pull the plane into a form; then the red axis rotator shows up. But that requires me to then erase everything except the original plane. Is there a tip I'm missing to get all three rotators to show up for a plane? Or since the plane is flat, that's why I'm only getting two rotators? If the latter, doesn't seem right, because that doesn't always allow me to flip the plane in the direction I want.
Oh, and yes, I know I could just draw the rectangle along the axis I want, but that's not the point.
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The rotate tool (and the circle tool, polygon tool etc.) will always try to align itself to the view you are in. If you are in top view, it will try to remain blue. If you orbit to front view, it will become red.
Now if there is any geometry, it will also always snap to that geometry - i.e. if you have a flat face lying on the red/green plane, it will align to it (showing blue) whenever you hover on that face.
You can, however, "force" the rotate tool (or the Protractor tool - not the circle or polygon unfortunately though) to align to any axis (and not only the three, major world axes).
- select whatever you want to rotate.
- click on a point that should be on the axis of rotation but keep the mouse button pressed.
- hold the left mouse button pressed and start dragging it along the line (axis, edge, guide...) you want to have as the axis of rotation. The protractor will align itself nicely.
- when it has done so, release the mouse button - and see the rotate tool "stuck" in that position.
- now click again and start rotating...
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That click-n-drag thing works perfect! Thanks!
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