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    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Metal Gear Rex

    Scheduled Pinned Locked Moved WIP
    52 Posts 11 Posters 7.4k Views 11 Watching
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    • sh00ksS Offline
      sh00ks
      last edited by

      True al along ๐Ÿ˜„

      MGS4 has been released as an PS3 exclusive ๐Ÿ˜‰

      Here some vid from the gameplay with MG Rex

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      • sh00ksS Offline
        sh00ks
        last edited by

        Just finished all the details in 'hard' lines.

        Here's the result ๐Ÿ˜Ž

        Leg

        http://farm9.staticflickr.com/8468/8106006445_9d58e8bcc2_b.jpg


        http://farm9.staticflickr.com/8323/8106019514_56c44e2077_b.jpg

        Torso

        http://farm9.staticflickr.com/8330/8106006127_f4558069df_b.jpg


        http://farm9.staticflickr.com/8335/8106006011_34a9c041d5_b.jpg

        Head

        http://farm9.staticflickr.com/8467/8106005783_e07d2373c9_b.jpg


        http://farm9.staticflickr.com/8187/8106018918_d0706412e9_b.jpg

        Back

        http://farm9.staticflickr.com/8467/8106018738_01362fea1f_b.jpg


        http://farm9.staticflickr.com/8333/8106005315_135c212554_b.jpg

        Radar arm

        http://farm9.staticflickr.com/8472/8106002937_ca50947082_b.jpg


        http://farm9.staticflickr.com/8329/8106002723_d8a281121d_b.jpg

        Railgun arm

        http://farm9.staticflickr.com/8336/8106002315_8f779d57bc_b.jpg


        http://farm9.staticflickr.com/8193/8106015656_21ae894637_b.jpg

        Total

        http://farm9.staticflickr.com/8045/8106015446_d108eb4e2f_b.jpg


        http://farm9.staticflickr.com/8053/8106015030_28737b517b_b.jpg

        I personaly am very satisfied with the outcome so far, not in the last place for all the time it took ๐Ÿ’š Had some nights looking at the clock, reading 23:00, thought to draw a line or two more...next time looking at the clock....4:30 ๐Ÿ˜ฒ
        Time flies when you're having fun, ej ๐Ÿ˜„

        Took a quick rendershot with Thea, and was amazed of the renderquality at this point!
        Still spotting a lot of parts that could be improved/perfected though ๐Ÿ˜†

        http://farm9.staticflickr.com/8052/8106017680_069493891e_b.jpg

        [url=http://www.flickr.com/photos/sh00ks/8106017314/:bdux96eo][img:bdux96eo]http://farm9.staticflickr.com/8187/8106017314_a44f2a72ff_b.jpg[/img:bdux96eo][/url:bdux96eo]

        Next up:
        Smoothing out all the 'hard' lines/edges amd prep it for some quality rendershots.
        After that a new technique for me to learn: texturing ๐Ÿ’ญ

        Please C&C me ๐Ÿ˜‰

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        • L Offline
          liam887
          last edited by

          Looks great already but keep coming with the details and has potential to be amazing!

          VISIT MY ONLINE GALLERY
          http://www.robotsvdinosaurs.com/

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          • iichiversiiI Offline
            iichiversii
            last edited by

            This is fantastic, came out a lot better than I imagined it would, like Liam said keep us updated, well done ๐Ÿ‘

            Bring on the Rain...

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            • hellnbakH Offline
              hellnbak
              last edited by

              Love the complexity and amount of detail in this thing. Now if it just had racing stripes and high-speed hubcaps! ๐Ÿ˜†

              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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              • sh00ksS Offline
                sh00ks
                last edited by

                Thx alot you guys!!

                @ Liam: there isn't a lot more detail to give as in parts, cause it's an exact copy of the modeling I'm working from. There are some parts which I tend to enhance in detail though.
                As for the detail in soft lines/smooth faces, there is still a lot to be done ๐Ÿ˜„

                @ Hellnbak: it doesn't stand in a garage, therefore it ain't a car ๐Ÿ˜›

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                • L Offline
                  liam887
                  last edited by

                  @sh00ks said:

                  Thx alot you guys!!

                  @ Liam: there isn't a lot more detail to give as in parts, cause it's an exact copy of the modeling I'm working from. There are some parts which I tend to enhance in detail though.
                  As for the detail in soft lines/smooth faces, there is still a lot to be done ๐Ÿ˜„

                  @ Hellnbak: it doesn't stand in a garage, therefore it ain't a car ๐Ÿ˜›

                  Yeah I know I just meant invent some details hehe (functional of course.

                  VISIT MY ONLINE GALLERY
                  http://www.robotsvdinosaurs.com/

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                  • pilouP Offline
                    pilou
                    last edited by

                    This one is inside the garage ๐Ÿ˜„
                    AAHHH!!-my-brother-is-an-evil-genius!
                    By Dacad (SU)

                    http://conceptart.org/forums/attachment.php?attachmentid=1389906&stc=1&d=1325131936

                    http://img204.imageshack.us/img204/8576/04movement.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • L Offline
                      liam887
                      last edited by

                      @unknownuser said:

                      This one is inside the garage ๐Ÿ˜„
                      AAHHH!!-my-brother-is-an-evil-genius!
                      By Dacad (SU)

                      http://conceptart.org/forums/attachment.php?attachmentid=1389906&stc=1&d=1325131936

                      http://img204.imageshack.us/img204/8576/04movement.jpg

                      Haha this is great!

                      VISIT MY ONLINE GALLERY
                      http://www.robotsvdinosaurs.com/

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                      • soloS Offline
                        solo
                        last edited by

                        This is coming along fantastic, cannot wait for the final image, all the dirtmaps and all.

                        ๐Ÿ‘

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • sh00ksS Offline
                          sh00ks
                          last edited by

                          Thx solo!

                          (Good) texturing is something I still have to learn, so I hope to I can produce some quality dirtmaps and other textures ๐Ÿ˜„

                          @ Pilou/Dacad: Amazing piece of machinery!! Just brilliant! Also loving the render, great setting!

                          I'm also thinking about a good environment for Rex, but haven't come up with anything yet... Maybe you guys have any ideas?

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                          • L Offline
                            liam887
                            last edited by

                            @sh00ks said:

                            Thx solo!

                            (Good) texturing is something I still have to learn, so I hope to I can produce some quality dirtmaps and other textures ๐Ÿ˜„

                            @ Pilou/Dacad: Amazing piece of machinery!! Just brilliant! Also loving the render, great setting!

                            I'm also thinking about a good environment for Rex, but haven't come up with anything yet... Maybe you guys have any ideas?

                            The hanger from MGS1? Or maybe an exterior of shadow moses? I like the idea below if you can realise that? I would be happy to help create the scene in a month if you can wait that long! Always wanted to to Rex in an illustration.


                            Screen Shot 2012-10-24 at 23.43.44.png

                            VISIT MY ONLINE GALLERY
                            http://www.robotsvdinosaurs.com/

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              Thats an idea, id like to see a battle render, that would be sweet ๐Ÿ˜„

                              Bring on the Rain...

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                              • L Offline
                                liam887
                                last edited by

                                @iichiversii said:

                                Thats an idea, id like to see a battle render, that would be sweet ๐Ÿ˜„

                                Rex is a stealth unit built to launch 'stealth' nukes via a railgun so would never be in direct combat unless it was self defence.

                                Sorry had to be a geek and chip in ๐Ÿ˜„

                                'Ray' the 2nd gen has more of an assault capability, not only was it a naval unit so can travel underwater but also had a huge magazine of general purpose missiles not just nuclear. That gives it the capability to strike against ships and land targets etc.

                                VISIT MY ONLINE GALLERY
                                http://www.robotsvdinosaurs.com/

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                                • soloS Offline
                                  solo
                                  last edited by

                                  How about in a place you'd least expect such a monster like a tulip field or peaceful meadow.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • iichiversiiI Offline
                                    iichiversii
                                    last edited by

                                    @solo said:

                                    How about in a place you'd least expect such a monster like a tulip field or peaceful meadow.

                                    and paint the Rex pink and have flower power logos stencilled on the body ๐Ÿคฃ

                                    Bring on the Rain...

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                                    • sh00ksS Offline
                                      sh00ks
                                      last edited by

                                      @ Liam: you know your MGS-stuff ๐Ÿ˜„ Have thouht of making a MG Ray one day, so maybe someday a nice MG stand off render will be reality.

                                      As for your setting proposal: I'm game! The hangar has crossed my mind and already looked up some examples of weapons storage/launching facilities.
                                      An exterior part of Shadow Moses also is a great idea, but I think Rex would look better in an enclosed envrioment...

                                      As for your offer to help me: that would be great! And I can wait a month ๐Ÿ˜„ After all, I'm not in a hurry with this project and wan't to make it a masterpiece. What better then to collaborate with a master ๐Ÿ˜‰
                                      Just let me know when you're up for it.

                                      @ Solo: Never thought of that, but the huge contrast between object and enviroment in your proposal could work out epic! I will keep it in mind, maybe it would be a good starting point for me to learn instancing in TheaRender. Thx for your input!

                                      @ iichiversii: ๐Ÿ˜„
                                      You never know, it could look absurdly awesome ๐Ÿ˜„

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        @sh00ks said:

                                        maybe it would be a good starting point for me to learn instancing in TheaRender.)

                                        I can't tell you how easy it is. Just a couple of clicks and it's done!! ๐Ÿ˜„

                                        oli

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                                        • sh00ksS Offline
                                          sh00ks
                                          last edited by

                                          @ Oli: Gave it a try the other day and it's fairly easy indeed!

                                          Finaly round up the fine lining and rounding corners ๐Ÿ˜ฎ
                                          Spent some times applying materials in TR and come to discover that I had to properly set the UV's to use the more detailed textures.

                                          So made some renders with basic/even materials


                                          http://farm9.staticflickr.com/8062/8204488724_a2ed70beed_b.jpg


                                          http://farm9.staticflickr.com/8063/8203398155_84dcfff67a_b.jpg


                                          http://farm9.staticflickr.com/8344/8203397743_53fce9828e_b.jpg

                                          Still looking for the right textures and learning texture-techniquse to get them applied correctly with the help of SketchUV and Roadkill.

                                          Also started working on the enviroment a bit already, starting of with an interior scene,kinda of a large military storage/resupply room. Have some nice ideas on this one ๐Ÿ˜„


                                          http://farm9.staticflickr.com/8344/8204487568_3510c0d7db_b.jpg

                                          What you think?

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                                          • Bryan KB Offline
                                            Bryan K
                                            last edited by

                                            Incredible! ๐Ÿ‘

                                            I noticed you are showing pivot points and sliders. Are you creating this with SU Physics or something like it?

                                            See my portfolio at https://delphiscousin.blogspot.com/

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