Sample Model for Rendering
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Here is my attempt. This was a 2 and a half hour render with 19 passes using the packet render in version 4 of IRender nXt. I used 4 lighting bounces 2 refraction and 2 reflective bounces. I wanted to create a slightly smokey space so I used the tone editor to bring up the contrast and lower the brightness and Saturation. Then I used the Nxt-image editor to add sharpen, change the lighting channels to emphasize the artificial lights I added a small about of dark grey haze and blur to the opposite end of the room for effect. I then added a bump map to the wood. I changed the light fixtures to match the color scheme; and changed the material on the chairs to a 'metal' I also made the glass on the table a little more translucent and misty. I hope you like it.
Elijah (Elibjr)
!["Smokey Office" Rendered with IRender nXt](/uploads/imported_attachments/wG78_smokyoffice.jpg ""Smokey Office" Rendered with IRender nXt")
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@elibjr said:
Here is my attempt. ... I hope you like it.
Elijah (Elibjr)
Thanks Elijah - I have posted this and most of the other images on SketchUpRendering.com
Everyone - If you get a chance, take a shot at the swimming pool scene:
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i saw some Kuala lumpur HDRI there. haha i am from Kuala Lumpur
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Here is the scene rendered using SU Podium, I used the interior high preset and it took 3hrs and 45 minutes but this was a large image size of 6400x3030 I have cropped it and down sized the image so I can attach here, it would have been much faster to render at a smaller size. New textures have been added from the Podium Material Library/Browser. Levels have been adjusted in Photoshop.
Nat
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that's a nice one nat!
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Two attempts with Reditioner. First, only added a few comments and artificial light. Second, changing materials, reflections, bump. Rendering time: 5 minutes.
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@oganocali said:
Render at noon, no background. vray + gimp(for contrast+brightness adjustment). I only added a few reflective layers and studio lights.
[attachment=0:3b9xmoia]<!-- ia0 -->office_render.jpg<!-- ia0 -->[/attachment:3b9xmoia]hey ogano! i like your thick glass, is it a vray two sided material?
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Here is a render created in Shaderlight 2.3.1, rendering took 2.75 hours
at a quality setting of 8. Used HDR for the lighting & background.Dan
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Looks great Dan - using the background image really brings the interior to life!
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here is my render!
Twilight 1.5 + Photoshop
HDR lighting and some KT materials
i used preset easy 09
150 passed, 3h37m
c&c are welcome -
Looks good!
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An old thread but nobody posted an image made with the LightUp plugin - my favorite 'renderer' (it's more than that - you can walk around in real-time in this rendered scene).
I added some IES lights and some light emitters in front of the windows. Calculation time was just about 9 minutes.
Greetings, Max
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@kaas said:
An old thread but nobody posted an image made with the LightUp plugin - my favorite 'renderer' (it's more than that - you can walk around in real-time in this rendered scene).
I added some IES lights and some light emitters in front of the windows. Calculation time was just about 9 minutes.
Greetings, Max
Thanks,
I added your image to the SketchUp Rendering site as well.
Those are some of the "cleanest" lights of any of the samples.
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Brighter3D PRO 1.14.2, 1280x720 (720p)
Sunlight with HDR as a background (252 seconds)
Settings:
Nightlight (289 seconds):
Settings:
You can post it on your web page...
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@brighter3d said:
Brighter3D PRO 1.14.2, 1280x720 (720p)
Thanks,
I put the first one on SketchUpRendering.com
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