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    CONCEPT_CAR_LADYBUG_REVISITED

    Scheduled Pinned Locked Moved WIP
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    • iichiversiiI Offline
      iichiversii
      last edited by

      @rich o brien said:

      Try DeviantArt. There's some nice studio HDR images there πŸ‘

      Will do, cheers for the tip πŸ‘

      Bring on the Rain...

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      • iichiversiiI Offline
        iichiversii
        last edited by

        Final_render_2.jpg

        Bring on the Rain...

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        • Bryan KB Offline
          Bryan K
          last edited by

          Fun!

          Looking good!

          See my portfolio at https://delphiscousin.blogspot.com/

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          • iichiversiiI Offline
            iichiversii
            last edited by

            @bryan k said:

            Fun!

            Looking good!

            Cheers Bryan πŸ‘

            Bring on the Rain...

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            • iichiversiiI Offline
              iichiversii
              last edited by

              Final_render_3.jpg
              LADYBIRD_HI_REZ_!.jpg
              LADYBIRD_HI_REZ_2.jpg

              Bring on the Rain...

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              • iichiversiiI Offline
                iichiversii
                last edited by

                This wa my first SCI FI model but iv learnt alot since this and would like to revisit this concept again and start from the beginning, there were a few things i wasnt happy about with the end result and most of the topology was very much bad, so heres a start and hopefully i will update this each day i work on it comparing the topology of the old and new, maybe some others can learn from my previous mistakes πŸ˜„

                LADYBUG_REVISITED.png

                Im sure the image shows how the topology is very bad on the old model, the new 1 is much better and cleaner, but not finished, but you can see the difference already πŸ˜„

                Bring on the Rain...

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                • pbacotP Offline
                  pbacot
                  last edited by

                  Nice, and what are the differences in technique that give you the new topology?

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • iichiversiiI Offline
                    iichiversii
                    last edited by

                    A lot more awareness of managing the topology would be the main approach but tools Ill be using would be TTs vertex tools and to smoothen it out ill be using artisans SDS, Ill be making a high detailed and low poly version, I would like to apply the low poly version to a game made in unity to be played on mobile devices, ill also be paying alot more attention to how the thrusters will animate so it looks and works more effectively

                    Bring on the Rain...

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                    • iichiversiiI Offline
                      iichiversii
                      last edited by

                      It just goes to show you sometimes its better to model from the start rather than trying to fix the original model, huge difference in topology here πŸ˜„
                      LADYBUG_REVISITED_2.png

                      Bring on the Rain...

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                      • renderizaR Offline
                        renderiza
                        last edited by

                        Nice concept!

                        Who knows...Maybe in a few more years we can build this type of machines for the public.

                        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          Well there is something similar, don't know if you have ever heard of the mullor skycar, think that's what it's called, if you dig deep enough on YouTube you will find some test flights but height restrictions due to being a prototype, mine is just a further into the future version

                          Bring on the Rain...

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                          • renderizaR Offline
                            renderiza
                            last edited by

                            Guess we are closer than I thought!

                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              My goal with this is to redo it so it looks like it would work in the real world, for example if you look at the old you will wonder how does it take off, it has no visual evidence that it has VTOL capabilities but it was intended to, so this time around it will have thrusters to allow VTOL and the main engines wings will be getting a complete make over compaired to the rushed older version, once all done ill bring this into unity and create a very basic sim where you can test flight the end result via a webplayer, Once that is complete I will improve so you can have the view inside and fly it from a POV perspective all with animated components to add the realism, it will take a few wks to complete but it's something my son keeps asking, "can I fly it daddy" since it was him who inspired the concept I feel as tho it needs to be complete and give it virtual flight πŸ˜„

                              Bring on the Rain...

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                              • iichiversiiI Offline
                                iichiversii
                                last edited by

                                Re-working how this machines engines will work LADYBUG_REVISITED.png


                                LADYBUG_REVISITED0.png

                                Bring on the Rain...

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                                • iichiversiiI Offline
                                  iichiversii
                                  last edited by

                                  This is the lowpoly version, still a WIP but alot better by far
                                  LADYBUG_REVISITED_lightup(no scene)_2012-11-19_1216.jpg

                                  Bring on the Rain...

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Looking good but the dark colors make it hard to see the lines/shape.

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • iichiversiiI Offline
                                      iichiversii
                                      last edited by

                                      Apologies, ill update the image later to be more clear

                                      Bring on the Rain...

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                                      • sh00ksS Offline
                                        sh00ks
                                        last edited by

                                        Great improvement in ordening and minalizing of the faces/lines!

                                        Was your firtst model build by using 'follow me' technique?

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                                        • iichiversiiI Offline
                                          iichiversii
                                          last edited by

                                          No I user curviloft originally which didn't create the best geometry but now I'm creating it manually using vertex tools and it's coming along a lot better, πŸ˜„

                                          Bring on the Rain...

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                                          • iichiversiiI Offline
                                            iichiversii
                                            last edited by

                                            Sorry that was meant to say used curviloft πŸ˜„

                                            Bring on the Rain...

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