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    Old Afgan ruin

    Scheduled Pinned Locked Moved WIP
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    • pbacotP Offline
      pbacot
      last edited by

      Funny the settings can be so different.

      The images look more detailed on my screen like this:afghan.png

      and it's a cool technique. Trying to see how it can apply in other models. Thanks!

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • iichiversiiI Offline
        iichiversii
        last edited by

        Thanks Peter, glad you liked it, will post up a better image at some point today, i find your image very bright, maybe its my comp but we will see with the next image, ill get working on it with more added detail πŸ˜„

        Bring on the Rain...

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        • iichiversiiI Offline
          iichiversii
          last edited by

          Ok here are a few more images with lighting improvments, also some close ups to enthisize the detail of the pallet and the stone work, let me know if these images are too dark, ill redo them again. πŸ˜’

          improved lighting.jpg

          close up.jpg

          Bring on the Rain...

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          • pbacotP Offline
            pbacot
            last edited by

            Looks good! It still has a certain darkness and redness, like an overcast dusk, but that may be what you're after. a very quiet mood. Where'd all those palettes come from?:enlight:

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • iichiversiiI Offline
              iichiversii
              last edited by

              It's exactly the setting I was looking for, the pallets is a tutorial in the book "google sketchup for game design" I only got it last wk and tried out the tutorial, fantastic tut on how to create a pallet with the right texture applied, took just under an hr to complete but it taught me a lot on texturing in SU

              Bring on the Rain...

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              • iichiversiiI Offline
                iichiversii
                last edited by

                I'll post the pallet skp file tomorrow, I won't be giving a tut on it as its in the book I mentioned and it just wouldn't be fair on the author, I strongly recommend this book, helped me a lot in understanding textures and creating textures

                Bring on the Rain...

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                • H Offline
                  Hussel Hann
                  last edited by

                  Simply Wow!

                  The terrain is blur on the last image. Is it due to the texture resolution?
                  One more thing sir, is there any reason why the terrain is not looking "alive" like the bricks? (No bump)

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                  • iichiversiiI Offline
                    iichiversii
                    last edited by

                    I haven't worked on the terrain yet, only the building and props, will work on the terrain later πŸ˜„

                    Bring on the Rain...

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                    • E Offline
                      Ecuadorian
                      last edited by

                      Thank you, Damien. Nice tut! πŸ‘

                      -Miguel Lescano
                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                      • iichiversiiI Offline
                        iichiversii
                        last edited by

                        @ecuadorian said:

                        Thank you, Damien. Nice tut! πŸ‘

                        Your welcome, if anyone is doing something like what iv showen in the tut feel free to post your image here, and if you would like to add to it I would like to hear it here too, I'm not perfect, cheers again

                        Bring on the Rain...

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                        • H Offline
                          Hussel Hann
                          last edited by

                          Hi Damien...

                          After seeing your tips & tuts, here is what I came up with. A Smurf's house.
                          Still pretty rough + my hand is not sturdy enough when using "free hand" tool to create those rough wood effect.

                          Looking forward for your next masterpiece...

                          Thanks!


                          's House.png

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                          • P Offline
                            PALADIN_BS
                            last edited by

                            Amazing work.

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              Awe I see you joined us on sketchucation Paladin, about time for you, welcome to sketchucation, I'm sure you will learn a lot here to improve your SU skills πŸ˜„

                              Bring on the Rain...

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                              • H Offline
                                Hussel Hann
                                last edited by

                                @paladin_bs said:

                                Amazing work.

                                Is it for me? 😳 ... 😲 ... πŸ˜†

                                Thanks Paladin... πŸ˜‰

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                                • iichiversiiI Offline
                                  iichiversii
                                  last edited by

                                  Heres that pallet i said id post up, feel free to use it

                                  pallet_gameready.skp

                                  Its gameready for Unity 3D and again ill remind you this was a tutorial in "Google Sketchup For Game Design" , great book and enjoyed the tuts within it πŸ˜„

                                  Bring on the Rain...

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                                  • iichiversiiI Offline
                                    iichiversii
                                    last edited by

                                    Here's a shirt video showing the ruin I created in the famous cryengine.

                                    Bring on the Rain...

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