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Teatime (classic white interior)

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  • P Offline
    pugz1983
    last edited by 22 Apr 2012, 20:39

    Hi Everybody,

    I have put the Paino Room scene I was working on on hold and I decided to use the room for a new scene. Love some feedback on the model and render. Maybe some pointers on camera setup.
    Model made in SU and rendered with vray.

    Greetz Twan


    render5.jpg


    render6.jpg

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    • J Offline
      jo-ke
      last edited by 22 Apr 2012, 21:22

      modelling lightning and texturing is incredible! better then reality.

      http://www.zz7.de

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      • S Offline
        solo
        last edited by 22 Apr 2012, 21:45

        Dang!! awesome stuff. I see this and I wanna play too (just to damn busy right now)

        I'd love to see how you modeled that awesome chair.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • N Offline
          ninopiamonte
          last edited by 23 Apr 2012, 04:26

          I love its style, especially the chairs ๐ŸŽ‰

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          • F Offline
            fymoro
            last edited by 23 Apr 2012, 04:45

            Nice render congrats... ๐Ÿ‘

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • B Offline
              Bryan K
              last edited by 23 Apr 2012, 22:04

              ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ž ๐Ÿ˜‰ ๐Ÿ˜„ ๐Ÿ˜„

              See my portfolio at https://delphiscousin.blogspot.com/

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              • H Offline
                Hussel Hann
                last edited by 24 Apr 2012, 04:11

                Agree with jo-ke

                If there is any tut for that cool chair it would be awesome... ๐Ÿ‘

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                • S Offline
                  stefanq
                  last edited by 24 Apr 2012, 07:50

                  ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘
                  Fantastic image. Tutorial: Visualisation Composition Series #1 Rule of Thirds
                  Make your style and use it when you start to render, for better framing.
                  http://nomeradona.blogspot.com/2012/03/tutorial-visualisation-composition.html
                  Regards to Nomer, for his awesome support!

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                  • A Offline
                    ArCAD-UK
                    last edited by 24 Apr 2012, 11:56

                    Stunning render and modelling. Is it me or does the back of the chair look twisted clockwise from the seat? I'm guessing the model is accurate so could it be the curvature of the top moulding, perspectiv/lens length, v-ray or possibly just an optical illusion?

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                    • P Offline
                      pugz1983
                      last edited by 24 Apr 2012, 12:02

                      Thanx for the nice comments. I should set something straight. Room was made with SU (Window + panneling etc) the chair model is from Arvhive3d. I too want to know how to model a chair like that in SU, but at the moment it's not within my range of modeling skills ๐Ÿ˜„ . I think it can be done in SU but better in another modeling app like C4D, MAX or Maya. Maybe some ZBrush for the details.

                      Greetz Twan

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                      • P Offline
                        pugz1983
                        last edited by 24 Apr 2012, 14:47

                        @stefanq: thanks for the tip on nomers composition tutorial. I've learned a few things. I've noticed that there are a lot of tutorials for SU and other 3d modeling software that cover the basics like basic modeling, texturing light setup and rendering, but not a lot of good tutorials for more advanced things like compositing, material creation(accurate)and environment modeling.

                        Greetz Twan

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