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    Altared Images

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    • hellnbakH Offline
      hellnbak
      last edited by

      You'd think that with something this massive they could have sprung for something a little beefier than those '49 Buick shock absorbers πŸ˜†


      1.jpg

      "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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      • Paul RussamP Offline
        Paul Russam
        last edited by

        If I've understood it right, they're adjusters. the top and bottom connectors are threaded into the centre section and it's 8 sided like a big nut. Turning it with what must be the mother of all spanners would enable them to adjust the tie down's angle. That part of the drawing was hard to read.

        There are 2 ball joints (one at the top, one at the bottom) within the tie down post. I asume they'd have to adjust the tie downs position due to thermal expansion etc on the Launch platform.

        Paul Russam
        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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        • leedeeteeL Offline
          leedeetee
          last edited by

          This project is staggering. Wow. I have thoroughly enjoyed seeing all your fabulous WIP shots. Thanks for posting.

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          • urgenU Offline
            urgen
            last edited by

            @paul russam said:

            Last nights render.....

            ...O-O-o! 😲
            ...Great,really Great!Thanks Paul! πŸ‘

            --pupil forever...------

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            • Paul RussamP Offline
              Paul Russam
              last edited by

              Here's this weekend's panorama. 64 hours on a Core2 Quad 2.5Ghz 4000x2000 jpeg

              https://lh4.googleusercontent.com/-Uamkg-K_r_c/T0IFHRJc37I/AAAAAAAAGHQ/QikYoZSLK5I/s800/Test23-Easy09-Exp18.jpg

              Links to full size 4000x2000 jpeg

              Link to panorama on Pixeet

              Paul Russam
              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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              • leedeeteeL Offline
                leedeetee
                last edited by

                Could I ask what the stats for this model? (Apologies if I've missed it elsewhere).

                Faces/mb etc?

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                • Paul RussamP Offline
                  Paul Russam
                  last edited by

                  Edges : 4,573,393
                  Faces : 2,120,510
                  Components : 35,953
                  Groups : 6,100
                  Comp Definitions : 958
                  Layers : 63
                  Material : 256

                  Size : 65.5 Mb
                  Zipped : 41.5 Mb

                  Paul Russam
                  English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    really great stuff. Nice idea with the panoramas. Very inspiring!

                    I have some problems with twilightrender with huge models and big imagesizes. Mostly twilightrender gets stuck.

                    http://www.zz7.de

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                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      I'm using XP and this model wouldn't render, it would get through the processing stage and then go straight to Complete without rendering anything. I then found this thread on the Twilight forum and it enabled me to have enough free memory to render it.

                      Additionally I used ThomThom's CleanUp plugin a extensively to purge a lot of waisted faces/edges etc. At one point I copied the model several times and in each one cleared out everything except floors or walls or windows etc. I then cleaned that particular model of everything (layers/styles/scenes/edges/faces etc etc)and then reimported it into a clean SketchUp file. This got rid of a lot of stuff I didn't even know was in there.
                      I thought I'd been efficient in my modeling but CleanUp showed just how wrong I was. 😳

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                      • Paul RussamP Offline
                        Paul Russam
                        last edited by

                        Tonight's Render
                        3000x2250 Image looking from altar towards front doors with depth of field effect to focus eye on roundal in front of altar (I hope πŸ˜„ )
                        Click to View Progress - Updated every 10mins

                        Edit:
                        Instead of creating a new post, I'll just edit this one.

                        Here's the finished render and the pure SU view:

                        https://lh5.googleusercontent.com/-nA0Oup8RJ4Y/T0Nb9g7fdEI/AAAAAAAAGHY/0y-yEFEp2Fg/s700/Test24-Easy09-F14-Exp20.jpg

                        https://lh3.googleusercontent.com/-A2n560wyWVA/T0NcGf9qtNI/AAAAAAAAGHc/NtlFCJ7LifE/s700/Test24-SU.jpg

                        Something is not quite right with the rendering, if your look at the roundal on the floor you can see 1/4 of it look different, I've make it in 4 quarters so I could get 4x1200pix images for the texture(s).
                        In every other view its fine, I changed nothing and all the settings match in the 4 materials so I'm not sure what's going on.

                        Paul Russam
                        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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