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    Force display of perpendicular inference

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    • brookefoxB Offline
      brookefox
      last edited by

      Any way to do it: force display of perpendicular inference? Sometimes I see it, usually I don't. I know I can work around this by drawing perps for which it usually does display, but I want to avoid this waste of time for copying, for instance.

      ~ Brooke

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      • GaieusG Offline
        Gaieus
        last edited by

        Press the Up/Down arrow key. It works with some tools (line tool, move tool) but unfortunately not with others (arc tool for instance).

        Also Right key = red axis, Green key = green axis

        Gai...

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        • brookefoxB Offline
          brookefox
          last edited by

          Thanks, Gai...

          I had written that off as devoted to the Z axis.

          ~ Brooke

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          • GaieusG Offline
            Gaieus
            last edited by

            Ah, sorry, I completely misread your post. Of course that is for the Z axis.

            Well, you cannot force a perpendicular inference this way but you can always "encourage" it and then lock it. This is how it works (actually with all kinds of inferences - and in this case both with perpendicular and parallel works similarly)

            1. Start hovering your corsor ober the line you want to get a perpendicular/parallel inference to. When the tooltip "On edge" appears, start moving the cursor towards where you suspect the perpendivular/parallel inferencing.
            2. Once the magenta line appears (for either), press and hold the Shift key and you are now locked

            Gai...

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            • brookefoxB Offline
              brookefox
              last edited by

              Yes, thanks, if I could get sight of the dang thing I could lock it. A rare and endangered species.

              ~ Brooke

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              • GaieusG Offline
                Gaieus
                last edited by

                Step 1 is very important. And in fact, you can then hover over the most convenient areas - later (when locked) can come back to where you actually want to draw.

                Gai...

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                • brookefoxB Offline
                  brookefox
                  last edited by

                  Yes, that seems to help. Thank you.

                  ~ Brooke

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                  • dukejazzD Offline
                    dukejazz
                    last edited by

                    It very eazy using styles

                    Make the the sky blue
                    and the ground bround

                    So if you see blue it easy to manage z perpendicular inference
                    and when you see brown the parallel x and y axies inference is lock in

                    put object is in a group so you can easily rotate it with move commmand.

                    Also turn on you cross hair mode on in windows_preferences_draw

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                    • brookefoxB Offline
                      brookefox
                      last edited by

                      My issue is the perp rather than the Z, and I'm going to go way out on a limb now and say that SU has an easy time reporting the x,y,and z inferences because they are constants in the model world whereas the perp inference very much is relative to the picked or 'proximated' entity and so is much harder to infer, so, yes, a little stroking might be expected to be required.

                      ~ Brooke

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Alternatively, you can always (temporarily) align the axes to a certain line and then use the other axis inference to draw a perpendicular one.

                        Gai...

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                        • dukejazzD Offline
                          dukejazz
                          last edited by

                          Have you tried Three line tool by Chris Fullmer
                          Using line_normals to start a normlize line direction
                          clf_vertical_line_maker_loader.rb
                          or
                          Guides Axes Normal by TIG
                          Can add 3 guide lines normal to picked face or workplane.
                          clinesaxesnormal.rb

                          Work Plane by TIG
                          Adds true working plane(s) and grid(s) in your model.
                          WorkPlane.rb

                          Once you find the normal you can use the axes tool set normal to new z to force display of perpendicular inference

                          Like you said Gaieus "align the axes to a certain line and then use the other axis inference to draw a perpendicular one."

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