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    Hidden geometry head scratcher

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    • boofredlayB Offline
      boofredlay
      last edited by

      Pete, the import of symbols from the warehouse could have caused some problems as well. I never trust any other model than ones I create myself. But if you have to import those details make sure you have all layers on and hidden lines on to see any problems right away.

      To the problem at hand I think you are running into z-fighting with so many surfaces on the same plane. I would suggest drawing your walls as a component. Then draw your roof as a separate component and so on. Eventually you can combine them if you want but keeping as many elements separate will help you in the long run.

      Also, when filling in a surface, if there are too many intersect points around the perimeter SU will not fill it in which is why you are having to create many triangles before getting the full area to fill in.

      My 2 cents.

      http://www.coroflot.com/boofredlay

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      • boofredlayB Offline
        boofredlay
        last edited by

        Also, you have many elements that are not co-planar. The attached image - set of dashed lines for example are not on the same plane. The dashes are lower than the rest of the roof and walls.

        Note that small lines in SU will wreak havoc in a heart beat.

        Another suggestion would be to create a large plane then draw your lines on it. Having a surface to draw your 2d lines on will help prevent snapping to some arbitrary point.


        Dashes.jpg

        http://www.coroflot.com/boofredlay

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        • P Offline
          PETE838
          last edited by

          Great info. Thank you.

          Is there a way to "lock" all of your drawing into the Z plane? Or move your points in the Z (or x or y, for that matter) plane? I know in ACAD you can draw the line, then alter its start and end point coordinates in XYZ, or just draw it by entering the coordinates. Or maybe an add-in to flatten everything into the same plane?

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          • M Offline
            mics_54
            last edited by

            @unknownuser said:

            Is there a way to "lock" all of your drawing into the Z plane?

            @unknownuser said:

            Another suggestion would be to create a large plane then draw your lines on it. Having a surface to draw your 2d lines on will help prevent snapping to some arbitrary point.

            I think that is what drawing your sheet plane would effectively be doing. Each time you ad a line or other element you will get "On Surface" indication.

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            • M Offline
              mics_54
              last edited by

              Boofredlay as an aside...if one is using 2D tools is it advised to mix in the standard textures rather than the 2D hatches?

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              • boofredlayB Offline
                boofredlay
                last edited by

                Pete, I don't know of a way to lock your drawing tools to a z plane. One way to be more sure you are drawing on a single plane is to do it in perspective mode and continually rotate around your drawing. I don't use SU for 2d much so someone else might weigh in with a better solution.

                As far as flattening your geometry when it goes South, you could use TIG's Flatten to Plane plugin:
                http://forums.sketchucation.com/viewtopic.php?p=281320#p281320

                Michael, I am not sure I understand your question.

                http://www.coroflot.com/boofredlay

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                • M Offline
                  mics_54
                  last edited by

                  @unknownuser said:

                  Michael, I am not sure I understand your question.

                  I think that probably answers my question. πŸ˜†

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    @mics_54 said:

                    @unknownuser said:

                    Michael, I am not sure I understand your question.

                    I think that probably answers my question. πŸ˜†

                    Glad I could help πŸ˜„

                    http://www.coroflot.com/boofredlay

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Pete, I had a bit of time at lunch so I did a quick video of how I would go about a 2d plan like you are showing. Hope this helps.
                      Draw a plane, group it, use it as a canvas, delete it then finish up your plan.

                      [flash=853,505:32x4el71]http://www.youtube.com/v/Pmc-hJzqhl0&fs=1[/flash:32x4el71]

                      http://www.coroflot.com/boofredlay

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                      • M Offline
                        mics_54
                        last edited by

                        πŸ‘

                        but one question...how did you do the line extensions when doing the intersections for the hips and valleys?

                        I dont get the inference.

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                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          Start your line, hover over the existing line then hold down shift. This will extend the line allowing you to reference another point on the drawing. Or start your line, move it along an axis and hold shift, again it will continue along that same path allowing you to reference another point.

                          http://www.coroflot.com/boofredlay

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                          • M Offline
                            mics_54
                            last edited by

                            dang it i knew that!

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              There is a more detailed explpaination on the GSU videos.
                              http://sketchup.google.com/intl/en/training/videos.html

                              Under "Familiar with Google SketchUp" then "Google SketchUp Techniques: Inference Locking"

                              http://www.coroflot.com/boofredlay

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                              • M Offline
                                mics_54
                                last edited by

                                The screen capture video worked so flawlessly..what software is that?

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  I use Hypercam2
                                  http://www.hyperionics.com/hc/

                                  Make sure you change the keyboard shortcuts (Hot Keys) because they can interfere with your SU ones and mess up your video. I found that out the hard way.

                                  After taking the video I used Windows Live Movie Maker to add text and edit it. Then uploaded to Youtube.

                                  Both Hypercam and WLMM are free.

                                  http://www.coroflot.com/boofredlay

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                                  • M Offline
                                    mics_54
                                    last edited by

                                    you rock πŸ‘

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                                    • P Offline
                                      PETE838
                                      last edited by

                                      That was astounding how quickly you did that. The same workflow for me takes 20 minutes. Thanks a million.

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                                      • boofredlayB Offline
                                        boofredlay
                                        last edited by

                                        Thanks Michael

                                        Thanks Pete. Practice practice practice.

                                        http://www.coroflot.com/boofredlay

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