Constructive Rendering Criticism
-
@jm2 said:
@andybot said:
much better
Are you adding trees back in post-pro?Here are the two final renderings I did for the architect. We are actually going to show the client the black and white one but I thought the color looked good as well. I'm working on a second daytime rendering as well as a night rendering. I will post those within the next week. Thanks again for the tips!
JM2, there is still a problem, but you are getting much closer to a good result. Let me see if I can explain properly. The area of the projection screen shaded by the window frame projection should have saturated or at least more saturated color.
-
@roger said:
@jm2 said:
@andybot said:
much better
Are you adding trees back in post-pro?Here are the two final renderings I did for the architect. We are actually going to show the client the black and white one but I thought the color looked good as well. I'm working on a second daytime rendering as well as a night rendering. I will post those within the next week. Thanks again for the tips!
JM2, there is still a problem, but you are getting much closer to a good result. Let me see if I can explain properly. The area of the projection screen shaded by the window frame projection should have saturated or at least more saturated color.
Ahh...I understand now. The image would be saturated in that area due to the image being shaded by the window frame projection. I would assume it would be a combination of more saturation and a darker tone?Thanks.
-
Not necessarily darker as the projection light source is independent of the exterior sunlight.
When in doubt, I will google for an example and if that produces nothing I will do a small quick-and-dirty mockup to study the effect I am trying to reproduce.
Of course, you can also build the projection effect right into your model and not have to do anything in post. However if you understand what the result will be it can be quicker to fake it.
Advertisement