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    Show or highlight "all of a material" plugin?

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    • mitcorbM Offline
      mitcorb
      last edited by

      It's even tougher to discern when shadows, or even angle of view affect the way a texture appears. But there should be one in the Plugins Index. Either TIG, ThomThom, or possibly sdmitch. "Show by material" might be a search phrase. I have used the "Find on this page" routine while viewing the index to search keywords.

      I take the slow, deliberate approach in my aimless wandering.

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      • McGyverM Offline
        McGyver
        last edited by

        Thanks! Sorry, I just edited my OP... I did find " material_ selection" but unfortunately it does not really work for me... I read through the thread and followed the instructions but it just hides the whole model... oh well.

        [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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        • TIGT Offline
          TIG Moderator
          last edited by

          There are some built-in methods.
          Select one Face that has the Material, and right-click > Select > All with same Material...
          OR in the Materials Browser > right-click over the Material's icon > Select
          All Faces in the current context that use that Material are added to the current Selection

          It doesn't work for anything other than Faces... e.g. Groups/Instances with Materials applied direct or for Materials in other contexts like inside Groups etc...

          There are also several tools on SCF - Material-Consolidators, [Global-]Material-Changers etc etc...

          TIG

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          • sdmitchS Offline
            sdmitch
            last edited by

            McGuyver, I checked out Karen Walkerman's Material_Selection plugin and found that the selection seemed to work ok but the hide results were not so good. Anyway, I have hacked together my own version that you can try. The plugin, Select By Material, has two options. Option one is to select all entities with the current material appllied. Option two is to hide all entities that do not have the current material applied. Hopefully it will be of some use.


            select or hide entities by material applied

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • McGyverM Offline
              McGyver
              last edited by

              Hello sdmitch. First I would like to say thanks! I did try the plugin, but unfortunately it does not work on my computer. I'm starting to think this may be a Mac problem.
              I did not see "select by material" as a choice in the plugins list, But I noticed "Current Material" with the sub choices "select if" and "hide if not"... I'm assuming that is your plugin, since I don't remember seeing that one before.

              I select a face, then choose "Current Material" and "Hide if not"... the model then disappears, leaving behind just the highlight (blue ghost) of the original selected material. "Select if" has no visible effect.

              Being that nobody reported any problems similar to what I experienced with "Material_Selection" and the problem that occurs with "Select by material" appears somewhat similar to what occurred with Material selection, I think it is either my computer or the fact that it is a Mac that is causing this issue.

              Thank you for your efforts though, I'm sorry I could not report that it went well.


              ![What I hope is "Select by material"](/uploads/imported_attachments/7LXn_Picture3.png "What I hope is "Select by material"")


              Model with a face selected


              ![Whole model disappears leaving only a blue "ghost" of original selection.](/uploads/imported_attachments/Nahf_Picture1.png "Whole model disappears leaving only a blue "ghost" of original selection.")

              [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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              • McGyverM Offline
                McGyver
                last edited by

                @tig said:

                There are some built-in methods.
                Select one Face that has the Material, and right-click > Select > All with same Material...
                OR in the Materials Browser > right-click over the Material's icon > Select
                All Faces in the current context that use that Material are added to the current Selection

                It doesn't work for anything other than Faces... e.g. Groups/Instances with Materials applied direct or for Materials in other contexts like inside Groups etc...

                There are also several tools on SCF - Material-Consolidators, [Global-]Material-Changers etc etc...

                That is great to know... I never noticed that and the two SU books I have don't mention it. Thanks!

                [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  McGuyver, Sorry the plugin did't work for you. Unfortunately I don't have access to a Mac to test on. Any chance you could post the model to the 3dwarehouse?

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • sdmitchS Offline
                    sdmitch
                    last edited by

                    McGuyver, After re-reading your last post I think the problem is in how you attempted to use my plugin. You have to open up the material browser and either select the material from one of the options or use the eyedropper to sample a face with the material you want to check to establish the current material. Simply selecting the face does not do it.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

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                    • McGyverM Offline
                      McGyver
                      last edited by

                      Thank you. I will try this tomorrow on my home computer!

                      [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                      • McGyverM Offline
                        McGyver
                        last edited by

                        Hello sdmitch. Sorry to respond so late, I have not had an opportunity until now to try out the newer version of your plugin and the sample model... I'm sorry to report that even following your directions I still get more or less the same results. I have a feeling it really is a Mac issue (or at least this model of Mac). Thank you for the consideration and the hard work you put into this plugin.
                        Below you will find two examples of what occurs when I use the plugin.
                        Sorry.


                        Picture 1.png


                        Picture 3.png

                        [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          Interesting. Sorry it didn't work for you. Perhaps another Mac user will provide a clue as to why this is happening.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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