[Plugin] TextureSwapper v1.1 20111112
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If you edit a texture it gets saved to a temp folder, depending on your OS...
However, if you export textures using this tool the file name is kept and the file goes into the common folder ?? -
hello Tig
First off all thank you for all the great tools
i try to make my textures smaller with the software Jpgmini and texture swapper
but my snapshots have after this all the same texture ?
Texture names are unik the model is 90 mb
The jpegmini software works well but the import see only the first snapshot ?Thanks for helb
See below wath swapper make with my Map
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I am not exactly clear what your problem is...
Have you tried Fixing issues under Model Info > Statistics ?
Have you tried Purging under the same option?Do the various materials have 'simple names' ?
Are these names 'related' etc...
What is the connection between the failing ones ?
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Hello Tig
Fast service here
You see the 1 picture with a lot of grass the 2 picture shows only one forest texture over all
The material are google earth snapshots they are groups
the names are Google Earth Snapshot#66
some materials have a hidden line betweenThanks for help
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Were some of the 'gray' roofs etc in the original, using the default-material ?
Which is now taking a textured material ?I am still unclear about what you are swapping with what...
Does giving these default-material faces a real color help ?
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Hello Tig
I try to have the same textures like in picture 1
I use the Swapper only to make the picture folder smaller
The Software Jpegmini compress the 90 MB to an 29 Mb i save 70 Mb in the model.
The Material size and resolution are the same like bevor.
I Think the proplem is the name i have to rename all.
I Will report you the result in some days Thanks for all at the moment
esense3d -
Hi,
Is there a chance This Plugin doesn´t work any more in sketchup 2018?
I can´t start it any more. Thank you for your help, Best, -
There have been changes to the Ruby version used by SketchUp since the last release of this extension, so I'd say there is more than a fair chance that it won't function as expected.
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Works fine for me in v2018/v2019, but remember it is 8 years old is somewhat clunky !
Install from the PluginStore's RBZ...
https://sketchucation.com/pluginstore?pln=TextureSwapperIt's not 'signed', so your Extension Loading Policy needs to be set to 'Unrestricted'.
Its Toolbar might need to be activated to be able to click-to-run...
Here's a synopsis of how it works...
Your model contains textured materials.
You run the 'OUT' option.
Everything is written to your a subfolder in your default user's folder - that is typically your 'Documents' folder.
A subfolder is made named thus "/ModelName_TexturesOUT".
The 'OUT'put.
If now contains all of those materials' textures' image-files, saved using their files extension - e.g. "Bricks.jpg".If you want to reuse modified versions of these textures in your model, copy them into a subfolder in the same parent folder, named say "/ModelName_TexturesIN" subfolder.
You can now edit any of those image-files, retaining their names.
Alternatively overwrite an image-file using another image, keeping the exact same name [note it is case-sensitive].Now you can use the 'IN' option.
All image-files in the "/ModelName_TexturesIN" subfolder are analyzed.
If your model 'ModelName' contains a material using any of the textures named in that folder [note it is case-sensitive and the image-file must be the same 'type' - e.g. .JPG or .PNG], then that material's texture is replaced by the current equivalent in the "/ModelName_TexturesIN" subfolder.So reasons for it to fail are the IN file isn't made.
There are mismatches in the image-file names between the OUT / IN subfolders.
The IN images' file-types don't match the textures' names in the materials' definitions.
Also note the exact destination of these folders; the default folder is set up in our preferences, but some plugins might interfere with that.
So to check what it is, use this in the Ruby Consul:
Dir.pwd
+ <enter> -
HI, today I was able to reinstall the textureswapper, I don´t know why I succedded, but now it works.
Sorry, this is not very helpfull to learn about the issue I encountered.Best,
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