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    Map texture onto non-planar "quad"

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    • AdamBA Offline
      AdamB
      last edited by

      Are there any plugins for mapping a texture onto a flattish shape bounded by 4 curves. ie its kind of a quad but the sides are curved.

      Sure somebody must have done this..

      Adam

      Developer of LightUp Click for website

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      • TIGT Online
        TIG Moderator
        last edited by

        Thothom's QuadTools ?

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          Yup, in 0.5 I started adding UV mapping features: http://forums.sketchucation.com/viewtopic.php?f=323&t=39442&p=362428

          Project is hosted at BitBucket. About to release a refactored and faster version.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            Oh wait, I think I misunderstood you. I thought you meant non-planar quad - but re-reading it I take it you mean something a little more complex.

            I think what comes closest is my Bezier Surface plugin (under development).

            All though, QuadFace Tools might be able to do this, if the quad-ish surface you refer to is made into a QuadFace compatible surface.

            Just be sure we're talking about the same thing, something like this:
            BezierQuadUVMapped.png
            BezierQuadUVMapped.skp

            The surface was made with BezierSurface, it's a surface generated from four bezier curves. I then exploded it and converted the mesh into a QuadFace mesh and UV mapped it with QuadFace Tools.


            BezierQuadUVMapped2.png

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • AdamBA Offline
              AdamB
              last edited by

              @thomthom said:

              Oh wait, I think I misunderstood you. I thought you meant non-planar quad - but re-reading it I take it you mean something a little more complex.

              I think what comes closest is my Bezier Surface plugin (under development).

              yes, thats what I mean.

              It really surprised me that something that appeared so simple is completely unhandled by SketchUp. I lost 1+ hours yesterday f-ing about with Projected / non-projected texture modes.. But basically gave up and use faceted geometry.

              Also tried Chris Fullmer's shape blender but it ignores UVs 😞

              Your new plugin sounds like it will do what I wanted.. c'est la vie

              Developer of LightUp Click for website

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              • thomthomT Offline
                thomthom
                last edited by

                @adamb said:

                It really surprised me that something that appeared so simple is completely unhandled by SketchUp. I lost 1+ hours yesterday f-ing about with Projected / non-projected texture modes.. But basically gave up and use faceted geometry.

                Yea - this really bothers me: there is no way of knowing if a texture is Positioned or Projected in SketchUp. (Or if there is - then please tell me!).

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @adamb said:

                  Your new plugin sounds like it will do what I wanted.. c'est la vie

                  You got a sample mesh?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • dereiD Offline
                    derei
                    last edited by

                    Why don't you try UV Tools and RoadKll (is easy and is free) ?

                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                    • AdamBA Offline
                      AdamB
                      last edited by

                      @unknownuser said:

                      Why don't you try UV Tools and RoadKll (is easy and is free) ?

                      Thanks, but I'm looking for a modelling tool inside SketchUp, not an Application to export to.

                      I think Thomthom's tool sounds what I want

                      Adam

                      Developer of LightUp Click for website

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        @adamb said:

                        Also tried Chris Fullmer's shape blender but it ignores UVs 😞

                        Yeah, sorry Adam. I don't actually do a lot of rendering or texturing, so I'm not really a UV person yet. In theory I'll be re-writing shapebender someday to account for UV's. I'm sure you guys are excited thinking about that headache - everyday 20 new noob questions from me about textures πŸ˜†

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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