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    Plugins that use CPU when idle?

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    • thomthomT Offline
      thomthom
      last edited by

      I got Fredo's plugins, and SketchUp.exe uses 0% CPU when idle.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • CadFatherC Offline
        CadFather
        last edited by

        i should have been more clear - the 6% rises only when i move the mouse over the screen

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        • thomthomT Offline
          thomthom
          last edited by

          @cadfather said:

          i should have been more clear - the 6% rises only when i move the mouse over the screen

          And you're saying this does not happen with any plugins installed?
          I'd put that 6% to SketchUp - doing calculations to what entity the mouse is over etc.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • dereiD Offline
            derei
            last edited by

            It happened to me once with a model, that SU was using a entire core at maximum 😲 I wasn't doing anything, only opened the model. It was a model that had to be cleaned. After I reworked the geometry it went back to normal.
            The model was a dwg import... so, strange things happen. But 6% of CPU is not something to worry about. As thomthom said, is normal. The only way your CPU to not work at all is to unplug the PC from power line πŸ’š (because turning it off might not work every time, as there is LAN wake up and other stuff that trigger BIOS to send signals to CPU)

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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            • CadFatherC Offline
              CadFather
              last edited by

              toggle units increases as well about 7%

              Thom, yes it does not happen without plugins - what i did is eliminate plugins by halves and found lib, now found Matt's toggle units as well. there must be others.

              in fact when all my plugins are in, the cpu shoots at 25% just by moving the mouse across..

              EDIT: i'm more inclined to think that it is a combination of them... interesting..

              my scf toolbars also raise the cycles.. (perhaps something to do with observers)

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              • thomthomT Offline
                thomthom
                last edited by

                I once has a texture in a model that caused massive lags. It was a texture with a non-existing network path.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • dereiD Offline
                  derei
                  last edited by

                  @cadfather said:

                  (perhaps something to do with observers)

                  I was writing a response having this thought, but I deleted it, when you posted yours πŸ˜„ . I'm inclined to think the same... maybe there are plugins that have observers active for watching the cursor position, or chanve view, edit/create/delete geometry... and maybe that ones are using so much CPU

                  DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                  • CadFatherC Offline
                    CadFather
                    last edited by

                    funny stuff, i know what i'm going to do as soon as i have some free time... observe! πŸ€“

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                    • B Offline
                      bjornkn
                      last edited by

                      It turns out that it is Twilight that keeps on working in the background all the time, even when SU is minimized.
                      I can't see why that should be necessary?
                      Removing Twilight brings SU back to 0% when idle (except of course when moving the mouse across its window or doing something else inside SU).
                      Anyone else seen this with Twilight?

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                      • dereiD Offline
                        derei
                        last edited by

                        @bjornkn said:

                        It turns out that it is Twilight that keeps on working in the background all the time, even when SU is minimized.
                        I can't see why that should be necessary?
                        Removing Twilight brings SU back to 0% when idle (except of course when moving the mouse across its window or doing something else inside SU).
                        Anyone else seen this with Twilight?

                        Were you rendering something? Be aware that the rendering engine still works if you close the render window. You have to stop the render (either stop button, or right click on image and choose to stop after next pass), if you want to end it.

                        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                        • B Offline
                          bjornkn
                          last edited by

                          @unknownuser said:

                          Were you rendering something? Be aware that the rendering engine still works if you close the render window. You have to stop the render (either stop button, or right click on image and choose to stop after next pass), if you want to end it.
                          No, I'm not rendering anything. If I do the CPU uses 99%. Just an empty scene, in the background or even when minimized.

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                          • CadFatherC Offline
                            CadFather
                            last edited by

                            just to clear things up - twilight is %0 on mine...

                            wonder how many people have the same plugins settings in the entire planet..

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @unknownuser said:

                              @cadfather said:

                              (perhaps something to do with observers)

                              I was writing a response having this thought, but I deleted it, when you posted yours πŸ˜„ . I'm inclined to think the same... maybe there are plugins that have observers active for watching the cursor position, or chanve view, edit/create/delete geometry... and maybe that ones are using so much CPU

                              There are no observers for cursor positions.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • CadFatherC Offline
                                CadFather
                                last edited by

                                ..maybe it isn't cursor position but it still affects the mouse movement?

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Could be validation procs for menus and toolbars ... they seem to trigger very often.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • CadFatherC Offline
                                    CadFather
                                    last edited by

                                    sounds like a good lead, it's a bit like they greying context menus..

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      They are things that needs to be used with care. The greyout is a SketchUp design limitation. But, if people make the validation procs process the whole active entities and do many calculations then that will cause slowdowns. I spent an evening tracing down plugins that slowed down the context menu. Way too many process the whole model context or selection - which slows the menu down with seconds. In worst cases you end up with the SU window freezing while the context menu loads, then it finally appear the window flicker - causing the context menu to close by itself... πŸ˜’

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • CadFatherC Offline
                                        CadFather
                                        last edited by

                                        i did the same - in fact got rid of the context menus wherever possible - and placed the menu either in plugins or as icons.

                                        spent a whole night (in sketchup heaven) going through all my favourites: if i had an icon on a toolbar - unless i needed it for a shortcut key, say like TIG's mirror - i removed it from the plugins menu altogether.

                                        haven't seen a pesky grey for a long time - thought i always expect it and i'm still surprised when it's not there.. πŸ˜†

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                                        • B Offline
                                          bjornkn
                                          last edited by

                                          @thomthom said:

                                          They are things that needs to be used with care. The greyout is a SketchUp design limitation. But, if people make the validation procs process the whole active entities and do many calculations then that will cause slowdowns. I spent an evening tracing down plugins that slowed down the context menu. Way too many process the whole model context or selection - which slows the menu down with seconds. In worst cases you end up with the SU window freezing while the context menu loads, then it finally appear the window flicker - causing the context menu to close by itself... πŸ˜’

                                          I noticed that the Twilight plugin adds a toolbar, fold-out menu item in Plugin menu, + a context menu.
                                          The context menu shows a fold-out arrow, but nothing folds out (unlike in the PLugin menu, where it does fold out).
                                          Could this be a "sign"?

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            That context menu will only fold out when a component is selected (or also when a Twilight light I think).

                                            Gai...

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