sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Geodesic Dome Truss by TaffGoch - cloning to sphere?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    21 Posts 7 Posters 3.3k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • pilouP Offline
      pilou
      last edited by

      maybe something like that 😉
      (I have made a zoom on the triangle)
      truss.jpg

      the module = one component
      Reverse faces of the sphere
      and use this plug by Chris Fullmer
      Components onto face 😉

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

      1 Reply Last reply Reply Quote 0
      • T Offline
        Tonttu
        last edited by

        Thanks Frenchy. The dome truss by TaffGoch has a honeycomb as the bottom shape, though, and not a triangle.

        1 Reply Last reply Reply Quote 0
        • Dave RD Offline
          Dave R
          last edited by

          The outsides are triangles, though so it shouldn't matter.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

          1 Reply Last reply Reply Quote 0
          • TaffGochT Offline
            TaffGoch
            last edited by

            Tonttu,

            I don't think that Frenchy's suggestion will work (unless Chris Fulmer modified his plugin, to autorotate & scale-to-fit.)

            That particular truss will only produce a sphere if 20 copies are used, rotated around the correct axes, by the correct angles. I did exactly that, in less than a minute:
            IcosaTrusses.png
            The angles are not troublesome (72°), but the axis-of-rotation might cause a SketchUp novice some problems.

            Do you already know how to rotate entities around any axis of choice?

            SketchUp permits you to select the endpoints of the rotate axis-line.( SketchUp Sage - Rotate Tool )

            Using the Sketchup "any axis" technique, choose the origin as one endpoint, and a corner of the truss as the other end. A 72° rotation will butt the edges of the two trusses against each other. (Beforehand, you should make that truss a group or component, to make selection easier.)

            -Taff

            "Information is not knowledge." -- Albert Einstein

            1 Reply Last reply Reply Quote 0
            • T Offline
              Tonttu
              last edited by

              Many thanks for the mini-tutorial! Yes, I'm a complete novice, but I'm familiar with action centers/axes especially from working with Modo, so I think I can get the hang of those any axis rotations.

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                @TaffGoch : you rocks 😉
                I have seen your origin or rotation in the first file linked 😉
                I had the intuition that your part of truss can make a sphere but want to find another method 😉

                I believe that the Chris Fullmer plug can make the trick (inside a geodesic Sphere)but you must adjust the module component position after running the plug 😉
                if you have made the module without attention 😄
                It's the internal axe of the module component who makes the différence!
                (so edit the module component 😉

                You have also somme plugins like Mirror by Tig or Align by Didier Bur who can help for make somme copies in the space
                when they are not align to the axes 😉

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Tonttu
                  last edited by

                  How do I find the origin (0,0,0 ?) for the rotation? The truss was already a component, so I copied and pasted it in place.

                  1 Reply Last reply Reply Quote 0
                  • gillesG Offline
                    gilles
                    last edited by

                    zoom out the model you will find a guide point it's the center of the geode

                    " c'est curieux chez les marins ce besoin de faire des phrases "

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      Tonttu
                      last edited by

                      Yeah I tried that center point already (at the bottom), but using it as the first point and a corner as the endpoint only gave me a "six pointed star", ie. it rotated around the center point.

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        Tonttu
                        last edited by

                        Ok I chose the points in reverse order and it seemed to do a better job, but it's a long way from a curved surface! This is basically a radial array, which will just produce a bumpy result.


                        failed attempt

                        1 Reply Last reply Reply Quote 0
                        • TaffGochT Offline
                          TaffGoch
                          last edited by

                          Tonttu,

                          If you have guides visible (View > Guides),  you should see the central guidepoint.

                          Use
                           (1) that guidepoint and
                           (2) one of the primary corners of the truss, as
                           (3) the endpoints of the rotation axis,
                           (4) rotate by 72°

                          IcosaTruss_2.pngI have revised the model to show, more-clearly, the rotation axes. (The guidepoint was already there. I added only the guidelines.)

                          -Taff

                          "Information is not knowledge." -- Albert Einstein

                          1 Reply Last reply Reply Quote 0
                          • TaffGochT Offline
                            TaffGoch
                            last edited by

                            Tonttu,

                            I see now what you're doing wrong!

                            You are not using the "drag" technique, to specify the endpoints of the rotation axis.

                            You are, wrongly, rotating in some other plane; perhaps, the "blue" plane.

                            -Taff

                            "Information is not knowledge." -- Albert Einstein

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Tonttu
                              last edited by

                              Ok I changed to women's clothing and I'm trying to rotate now.. Kidding! Thanks man, you've opened a new psychedelic world of rotation for me! Everything is locking into place now.

                              1 Reply Last reply Reply Quote 0
                              • TaffGochT Offline
                                TaffGoch
                                last edited by

                                Tonttu,

                                You can understand why I always teach that rotation technique first, to a new user.

                                I couldn't model without it!

                                "Information is not knowledge." -- Albert Einstein

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Tonttu
                                  last edited by

                                  Yes I noticed the slight misalignments, but I think the accuracy is enough for my purposes.

                                  1 Reply Last reply Reply Quote 0
                                  • TaffGochT Offline
                                    TaffGoch
                                    last edited by

                                    My apologies,

                                    This is one of my oldest SketchUp models, which I built while learning SketchUp. As such, there are slight inaccuracies, regarding alignment of the groups and guidepoints. So, your rotation alignment problems were caused by my inaccuracies in placing the central guidepoints.

                                    I have updated the model, to properly-align. I have also included an icosahedron, to depict and help visualize the rotation symmetries. I rotated the truss component, to the more-prevalent orientation, of a primary vertex pointing upwards (rather than a face.)

                                    Update in 3D Warehouse: Geodesic Dome Truss

                                    -Taff

                                    "Information is not knowledge." -- Albert Einstein

                                    1 Reply Last reply Reply Quote 0
                                    • brookefoxB Offline
                                      brookefox
                                      last edited by

                                      @unknownuser said:

                                      @TaffGoch : you rocks 😉
                                      I believe that the Chris Fullmer plug can make the trick (inside a geodesic Sphere)but you must adjust the module component position after running the plug 😉
                                      if you have made the module without attention 😄
                                      It's the internal axe of the module component who makes the différence!
                                      (so edit the module component 😉

                                      It would seem that you are correct, professor, and I had some success at relocating the component axes for the purpose of using the component on to face plugin to exactly place the 20 pieces, but not nearly good enough.

                                      Did you ever figure it?geodesic-compo to face-1.JPGgeodesic-compo to face-2.JPGgeodesic-compo to face-3.JPG

                                      ~ Brooke

                                      1 Reply Last reply Reply Quote 0
                                      • brookefoxB Offline
                                        brookefox
                                        last edited by

                                        'Component onto face' doesn't know the rotation that is desired and so cannot necessarily properly rotate it but still it can be used and the results tweaked because in this case there are only 2 rotations.

                                        pic shows components as placed; 10 'wrong', 10 'right.' All endpoints should be at intersections.

                                        faces into components-2.JPG

                                        pic shows 10 'wrong' rotated internally and redefined. So job is done with 2 rather than 1 component definition.

                                        faces into components-3.JPG

                                        faces into components-4.JPG

                                        ~ Brooke

                                        1 Reply Last reply Reply Quote 0
                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          What if you turned it over then applied the same component definition?

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                          1 Reply Last reply Reply Quote 0
                                          • brookefoxB Offline
                                            brookefox
                                            last edited by

                                            I don't think so but I'm perhaps not sure what you mean.


                                            sphere geo 20 face-icosahedron-3 of 4 component faces.skp


                                            faces into components-11.JPG

                                            ~ Brooke

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement