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    Conversion to skp to file "x"

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    • P Offline
      PàOlo_TM
      last edited by

      Hello,
      to convert skp to .x use 3drad, but the model file .x is always very heavy!!
      I have seen detailed models in skp, and Leger in ile "x". as they do? before converting something must be done first?
      I always explode model,something else to do perrisultare light? 😡
      Thank you in advance 😢 😉

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      • numbthumbN Offline
        numbthumb
        last edited by

        And how heavy was the .skp file before exporting?

        If I remember correctly, 3D RAD is actually the game maker; gaming models have to be more efficient in their use of modeled details. To accomplish that, you have to make models with as few polygons as possible.
        So when creating your models in SU, there are a few useful things to keep in mind: http://sites.google.com/site/sketchupsage/faster

        On exporting 3d models from Google SketchUp to 3D Rad:
        http://www.3drad.com/sketchup-exporting-guidelines.htm

        Visiting their forums might also be a good idea: http://www.3drad.com/forum/index.php?board=1.0

        Comfortably numb...

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        • K Offline
          KeithTheSailor
          last edited by

          Hi.

          I am playing a game called Vehicle Simulator to be sailing ships. I tested my new creation MS Zenith, but I don't made the model of MS Zenith, It really didn't work, but the .cfg file as the boat, and the rest of the .cfg files are even 0 KB. How do I solve this problem!?!?!?!?

          Well, I need to install 3Drad, but if I test and if I will 😉

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