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Conversion to skp to file "x"

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  • P Offline
    PàOlo_TM
    last edited by 21 Oct 2011, 10:27

    Hello,
    to convert skp to .x use 3drad, but the model file .x is always very heavy!!
    I have seen detailed models in skp, and Leger in ile "x". as they do? before converting something must be done first?
    I always explode model,something else to do perrisultare light? 😡
    Thank you in advance 😢 😉

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    • N Offline
      numbthumb
      last edited by 21 Oct 2011, 18:32

      And how heavy was the .skp file before exporting?

      If I remember correctly, 3D RAD is actually the game maker; gaming models have to be more efficient in their use of modeled details. To accomplish that, you have to make models with as few polygons as possible.
      So when creating your models in SU, there are a few useful things to keep in mind: http://sites.google.com/site/sketchupsage/faster

      On exporting 3d models from Google SketchUp to 3D Rad:
      http://www.3drad.com/sketchup-exporting-guidelines.htm

      Visiting their forums might also be a good idea: http://www.3drad.com/forum/index.php?board=1.0

      Comfortably numb...

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      • K Offline
        KeithTheSailor
        last edited by 29 May 2020, 12:09

        Hi.

        I am playing a game called Vehicle Simulator to be sailing ships. I tested my new creation MS Zenith, but I don't made the model of MS Zenith, It really didn't work, but the .cfg file as the boat, and the rest of the .cfg files are even 0 KB. How do I solve this problem!?!?!?!?

        Well, I need to install 3Drad, but if I test and if I will 😉

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