sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Artisan 2 Wishlist

    Scheduled Pinned Locked Moved Plugins
    44 Posts 17 Posters 4.2k Views 17 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CarrozzaC Offline
      Carrozza
      last edited by

      Ehm, I guess enough time passed after my question to make a bump.

      Is it possible to commit a subdivision discarding the proxy?

      Thanks!

      1 Reply Last reply Reply Quote 0
      • cottyC Offline
        cotty
        last edited by

        @carrozza said:

        Ehm, I guess enough time passed after my question to make a bump.
        Is it possible to commit a subdivision discarding the proxy?
        Thanks!

        Do you want

        1. to make a subdivision with a group proxy and delete the proxy afterwards or
        2. to subdivide without the use of a group proxy?

        answer 1: you can edit the group and delete the proxy geometry (see picture)
        answer 2: you can subdivide in the context of the group (no proxy will be created)


        deleted_proxy.jpg

        my SketchUp gallery

        1 Reply Last reply Reply Quote 0
        • Bob JamesB Offline
          Bob James
          last edited by

          @jclements said:

          For the tool that flattens a selection to a plane, have the ability to input a Z-value or click on a surface once, and use the Z-value of that point to serve as the height of the plane.

          +1

          i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

          1 Reply Last reply Reply Quote 0
          • CarrozzaC Offline
            Carrozza
            last edited by

            Thank you Cotty, it was the first one.
            Somehow I supposed that there was a "commit" command that would do this automatically, but manually deleting the proxy group is fine.

            1 Reply Last reply Reply Quote 0
            • P Offline
              Panga
              last edited by

              Don't know if it was asked before, but the ability to lock the contour edges of a selection could be really great !!

              1 Reply Last reply Reply Quote 0
              • M Offline
                mwm5053
                last edited by

                I just saw where Artisan 1.2 has been released.

                2011 iMac
                SU 2015 Pro, 2017 Make
                V2 Twilight
                macOS Sierra 10.12.5

                1 Reply Last reply Reply Quote 0
                • P Offline
                  Panga
                  last edited by

                  Yes ! With the ability to crease boundaries !!! A dream's coming true !! Thanks a lot Whaat !!

                  1 Reply Last reply Reply Quote 0
                  • pbacotP Offline
                    pbacot
                    last edited by

                    @jclements said:

                    In the context of terrain meshes and site grading, these are my requests.

                    1- Allow the tools other than just the Smooth Selection function (such as the sculpt tool) not to move edges and vertices which have the crease attribute.

                    2- Have an option for the strength value to correspond to an absolute value relative to the origin. This would allow the user to sculpt berms or scuplt a series of contours to specific elevations.

                    I'm going to ask a question here in terms of a request. Maybe this is already possible.

                    In the sculpt tool: flatten-- I can work a terrain down pretty well to "flat", and I imagine I'll get better at it-- but it takes some trial and error. I would like to be able to reference a face in the model and have artisan do subsequent sculpt flattening exactly at that plane. I'd like it to work the way Artisan seems to do already, where the edges transition smoothly out of the flattened area...

                    I think that for terrain and other applications, it helps where Artisan sculpt tools can directly reflect or take advantage of guides in the model such as contours or laid-out slope framework, and form smooth transitions in the mesh to these forms.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                    1 Reply Last reply Reply Quote 0
                    • W Offline
                      Whaat
                      last edited by

                      @pbacot said:

                      @jclements said:

                      In the context of terrain meshes and site grading, these are my requests.

                      1- Allow the tools other than just the Smooth Selection function (such as the sculpt tool) not to move edges and vertices which have the crease attribute.

                      2- Have an option for the strength value to correspond to an absolute value relative to the origin. This would allow the user to sculpt berms or scuplt a series of contours to specific elevations.

                      I'm going to ask a question here in terms of a request. Maybe this is already possible.

                      In the sculpt tool: flatten-- I can work a terrain down pretty well to "flat", and I imagine I'll get better at it-- but it takes some trial and error. I would like to be able to reference a face in the model and have artisan do subsequent sculpt flattening exactly at that plane. I'd like it to work the way Artisan seems to do already, where the edges transition smoothly out of the flattened area...

                      Hi,
                      Currently, in version 1.2, the first face that is clicked on will be the reference face for the flattening. By holding the SHIFT key and flattening, it will constrain all flattening to a horizontal plane. So, I think this request is already fulfilled in version 1.2 unless I am misunderstanding you.

                      @unknownuser said:

                      I think that for terrain and other applications, it helps where Artisan sculpt tools can directly reflect or take advantage of guides in the model such as contours or laid-out slope framework, and form smooth transitions in the mesh to these forms.

                      The Vertex move tool can utilize inferencing to guides and other geometry in your model so I suggest making use of it for this purposes. For example, to create a berm at a specific height:

                      1. Select the area using the Select Brush
                      2. Create a soft selection with the Vertex Select tool
                      3. Use the Make Planar tool to flatten to the XY plane
                      4. Use the Vertex Move tool to move the berm to the proper height (while doing so, you can snap to guides or contours)

                      SketchUp Plugins for Professionals

                      1 Reply Last reply Reply Quote 0
                      • pbacotP Offline
                        pbacot
                        last edited by

                        Thanks for the advice, Dale. What a treat!

                        In regards to the flatten technique, I gathered something like this was happening from my attempts. However within the terrain itself there may.....
                        Excellent! I see that the way might be to use the select tool to designate the area, then one can start from a "sample" face on the side and move, with the mouse button down, to the area needing work. Can't wait to try these ideas out! Thanks!

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                        1 Reply Last reply Reply Quote 0
                        • 1
                        • 2
                        • 3
                        • 1 / 3
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement