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    ⚠️ Update | Sketchucation Tools 5.0.8 released with licensing improvements and bugfixes Download

    [Plugin] Bolt Maker (Final Update 7-Feb-2012)

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    • TIGT
      TIG Moderator
      last edited by

      Most logical authors put the current file download-link on the first post in the tool's thread.
      So look there.

      It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

      TIG

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      • K
        ksor
        last edited by

        @tig said:

        Most logical authors put the current file download-link on the first post in the tool's thread.
        So look there.

        It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

        I allready HAVE that file - so it's OK !

        But normaly you can't place a new posting as the first posting i a thread - right ?

        You have to EDIT the first post

        Best regards
        KSor, Denmark
        Skype: keldsor

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        • TIGT
          TIG Moderator
          last edited by

          Correct - the author owns the first post [usually where the first download link as given]... so he can edit that post later if the script is updated.
          So if the file changes he updates the script on the first page and the thread's title to suit.
          The Plugins Index 'sniffer-dog' spots titles starting with [Plugin] and also notices any changes to them for version/date etc so the index is auto-updated...

          TIG

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          • guanjinG
            guanjin
            last edited by

            @bmike said:

            very nice...
            just tested it and it will come in handy for my timber to steel connections.

            i did notice that if bolt 2 components together, it will update all components in the model with the holes, regardless of if those components were part of the bolt assembly. small niggle, and something i can work around, for sure.

            nice work!

            Too strong

            I come from China, is to learn

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            • guanjinG
              guanjin
              last edited by

              luoluo.gif

              First select line prompt
              Edge does not belong to the selected Surface

              Too strong

              I come from China, is to learn

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              • guanjinG
                guanjin
                last edited by

                First select line prompt
                Edge does not belong to the selected Surface
                tishiiiii.gif

                I come from China, is to learn

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                • sdmitchS
                  sdmitch
                  last edited by

                  If you would care to attach the model to your post, I will try to determine what the problem is.

                  If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • guanjinG
                    guanjin
                    last edited by

                    @sdmitch said:

                    If you would care to attach the model to your post, I will try to determine what the problem is.

                    If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                    Thank you:sdmitch

                    无标题.skp

                    I come from China, is to learn

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                    • sdmitchS
                      sdmitch
                      last edited by

                      juanjin,

                      I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • guanjinG
                        guanjin
                        last edited by

                        @sdmitch said:

                        juanjin,

                        I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                        Thank you:
                        sdmitch
                        But does not affect the use, multi-select time

                        I come from China, is to learn

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                        • J
                          jumpjack
                          last edited by

                          This plugin looks interesting, but my english is poor and terms used to describe how a bolt is built are hard to understand...
                          An animated GIF like above one, but showing how to PROPERLY use the plugin, inserted into first post, would be very good.
                          Additionally, I read in first posts about reversed faces in the bolt: I don't know if this bug has been fixed as it is not important in virtual world... but 3 years after creation of this plugin we have now 3d printers, which complain about inverted faces! A bolt with inverted faces cannot be printed, because it appears as a hole not surrounded by any material (i.e., impossible object).

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                          • sdmitchS
                            sdmitch
                            last edited by

                            Have you viewed the tutorial on my blog?

                            Nothing is worthless, it can always be used as a bad example.

                            http://sdmitch.blogspot.com/

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                            • bmikeB
                              bmike
                              last edited by

                              @sdmitch said:

                              Of course that's the nature of components. Editing one changes all. Before using Bolt Maker, right click on each and choose "Make Unique". Groups don't have that problem.

                              agreed.

                              wonder if there is code that can make only the components selected when running the plugin unique, or have them downgrade to groups...

                              but, nice work.

                              mike beganyi design + consulting llc

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                              • D
                                dammerel
                                last edited by

                                Great plugin but how easy would it be to include an option to add a washer under the nut ?

                                Andrew

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                                • sdmitchS
                                  sdmitch
                                  last edited by

                                  @dammerel said:

                                  Great plugin but how easy would it be to include an option to add a washer under the nut ?

                                  Andrew

                                  That option already exists.bolt parameters.jpg

                                  Nothing is worthless, it can always be used as a bad example.

                                  http://sdmitch.blogspot.com/

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                                  • J
                                    jumpjack
                                    last edited by

                                    Is this plugin supposed to create 3d-printable bolts? I only get plain cylinders with DRAWN threads!
                                    And, by the way, reversed faces prevent a model from being printable.

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                                    • sdmitchS
                                      sdmitch
                                      last edited by

                                      @jumpjack said:

                                      Is this plugin supposed to create 3d-printable bolts? I only get plain cylinders with DRAWN threads!
                                      And, by the way, reversed faces prevent a model from being printable.

                                      No. They are for visual effect only.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • J
                                        jumpjack
                                        last edited by

                                        Would it be possible to build a plugin based on this sketchup template?
                                        http://woodwork.ars-informatica.ca/sketchup.php?model=spiral_threaded_bolt

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                                        • sdmitchS
                                          sdmitch
                                          last edited by

                                          @jumpjack said:

                                          Would it be possible to build a plugin based on this sketchup template?
                                          http://woodwork.ars-informatica.ca/sketchup.php?model=spiral_threaded_bolt

                                          Possible yes, but nothing I would care to tackle at the moment.

                                          Nothing is worthless, it can always be used as a bad example.

                                          http://sdmitch.blogspot.com/

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                                          • F
                                            fredposh
                                            last edited by

                                            Excellent plugin. Saves a lot of time. Thanks!

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