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    [Plugin] Bolt Maker (Final Update 7-Feb-2012)

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    • S Offline
      small08
      last edited by

      Outstanding Sam,thank-you for moving this forward!

      1 Reply Last reply Reply Quote 0
      • utilerU Offline
        utiler
        last edited by

        Very nice work, Sam. Your ability to structure a script for easy interpretation is wonderful...!

        purpose/expression/purpose/....

        1 Reply Last reply Reply Quote 0
        • kenK Offline
          ken
          last edited by

          Sam

          Thanks for a great plugin that does everything required to add bolts to a project.

          And another thanks for writing plugins that are easy to follow, allowing me to gain knowledge from your scripts.

          Ken

          Fight like your the third monkey on Noah's Ark gangway.

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          • J Offline
            jonorman
            last edited by

            I`m stunned... This is way beyond my expectations 😍

            1 Reply Last reply Reply Quote 0
            • J Offline
              jpalm32
              last edited by

              Wow!! What a time saver. Thanks.

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              • bmikeB Offline
                bmike
                last edited by

                very nice...
                just tested it and it will come in handy for my timber to steel connections.

                i did notice that if bolt 2 components together, it will update all components in the model with the holes, regardless of if those components were part of the bolt assembly. small niggle, and something i can work around, for sure.

                nice work!

                mike beganyi design + consulting llc

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  Of course that's the nature of components. Editing one changes all. Before using Bolt Maker, right click on each and choose "Make Unique". Groups don't have that problem.

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • EscapeArtistE Offline
                    EscapeArtist
                    last edited by

                    Very nice plugin. Thank you!

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                    • K Offline
                      ksor
                      last edited by

                      @sdmitch said:

                      OOPS!!!! Sorry Bolt Maker fans. Dispite what I thought was adaquate testing, I found a problem while playing around with the plugin this morning. It has been corrected and a new copy posted.

                      Hi younger brother !

                      You say it's the file is updated but where is the updated file placed ?

                      Best regards
                      KSor, Denmark
                      Skype: keldsor

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Most logical authors put the current file download-link on the first post in the tool's thread.
                        So look there.

                        It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

                        TIG

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                        • K Offline
                          ksor
                          last edited by

                          @tig said:

                          Most logical authors put the current file download-link on the first post in the tool's thread.
                          So look there.

                          It's quite easy to add a link to that very page in the post announcing the update - see most of my scripts' threads...

                          I allready HAVE that file - so it's OK !

                          But normaly you can't place a new posting as the first posting i a thread - right ?

                          You have to EDIT the first post

                          Best regards
                          KSor, Denmark
                          Skype: keldsor

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Correct - the author owns the first post [usually where the first download link as given]... so he can edit that post later if the script is updated.
                            So if the file changes he updates the script on the first page and the thread's title to suit.
                            The Plugins Index 'sniffer-dog' spots titles starting with [Plugin] and also notices any changes to them for version/date etc so the index is auto-updated...

                            TIG

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                            • guanjinG Offline
                              guanjin
                              last edited by

                              @bmike said:

                              very nice...
                              just tested it and it will come in handy for my timber to steel connections.

                              i did notice that if bolt 2 components together, it will update all components in the model with the holes, regardless of if those components were part of the bolt assembly. small niggle, and something i can work around, for sure.

                              nice work!

                              Too strong

                              I come from China, is to learn

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                              • guanjinG Offline
                                guanjin
                                last edited by

                                luoluo.gif

                                First select line prompt
                                Edge does not belong to the selected Surface

                                Too strong

                                I come from China, is to learn

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                                • guanjinG Offline
                                  guanjin
                                  last edited by

                                  First select line prompt
                                  Edge does not belong to the selected Surface
                                  tishiiiii.gif

                                  I come from China, is to learn

                                  1 Reply Last reply Reply Quote 0
                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    If you would care to attach the model to your post, I will try to determine what the problem is.

                                    If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • guanjinG Offline
                                      guanjin
                                      last edited by

                                      @sdmitch said:

                                      If you would care to attach the model to your post, I will try to determine what the problem is.

                                      If an inference has been established to an edge on another face, that can confuse things and cause this error because the inferenced point is what you get and not the point you think you are pointing at.

                                      Thank you:sdmitch

                                      无标题.skp

                                      I come from China, is to learn

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                                      • sdmitchS Offline
                                        sdmitch
                                        last edited by

                                        juanjin,

                                        I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

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                                        • guanjinG Offline
                                          guanjin
                                          last edited by

                                          @sdmitch said:

                                          juanjin,

                                          I didn't have any problem with your model. It has to be a odd coincidence that you were getting the error message. Although it is not required that all entities be components or groups, I would highly recommend it so that the plugin can better identify the selected face.

                                          Thank you:
                                          sdmitch
                                          But does not affect the use, multi-select time

                                          I come from China, is to learn

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                                          • J Offline
                                            jumpjack
                                            last edited by

                                            This plugin looks interesting, but my english is poor and terms used to describe how a bolt is built are hard to understand...
                                            An animated GIF like above one, but showing how to PROPERLY use the plugin, inserted into first post, would be very good.
                                            Additionally, I read in first posts about reversed faces in the bolt: I don't know if this bug has been fixed as it is not important in virtual world... but 3 years after creation of this plugin we have now 3d printers, which complain about inverted faces! A bolt with inverted faces cannot be printed, because it appears as a hole not surrounded by any material (i.e., impossible object).

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