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    [Plugin] Follow Me Helix (Updated 06-Jan-2012)

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    • sdmitchS
      sdmitch
      last edited by sdmitch

      Now accepts decimal values for angular increment.

      In addition to now accepting a negative angular increment for those who like to go both ways, the plugin has had extensive re-write to help minimize the "kinks".

      Pre-select the centerline then run plugin. You are prompted for the radius of the helix, and the linear and angular increments. The helix is a single curve. The smaller the linear and angular increments the more points are defined.

      Improved the transition between segments around curves. Input values are retained between successive runs.

      Added code to check angles between segments and offers to do a spline fit if needed.


      Follow Me Helix

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • soloS
        solo
        last edited by

        Thank you once again for this requested plugin, it does exactly what I needed.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • J
          Jörg
          last edited by

          fantastic!!!
          thank you very much!

          Jörg

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          • Dave RD
            Dave R
            last edited by

            Interesting plugin. Thank you.

            How would you get more than 5 segments in a turn of the helix? Actually that's what I got with the example below but if I run it on a straight line I get 12 segments


            FMH.png

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • sdmitchS
              sdmitch
              last edited by

              The number of segments per turn is controlled by the angle increment. To only get 5 you would have to have a 72 degree increment.

              It could be the linear increment also. In trying to duplicate your results, if I made it long enough, I got something like yours.

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • Dave RD
                Dave R
                last edited by

                Got it.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • majidM
                  majid
                  last edited by

                  verry handy and time saving plugin 😄
                  Thanks dear mate 👍 .

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • JClementsJ
                    JClements
                    last edited by

                    Nice.

                    Would it be useful to have optional method to Linear Increment in which the user inputs the number of equal linear increments?

                    John | Illustrator | Beaverton, Oregon

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                    • JClementsJ
                      JClements
                      last edited by

                      ❓ Anyone aware of a script that could be used with Follow Me Helix which automatically stitch the vertices of two selected spirals and triangulate to create a "spiral road"?

                      So, for example, select a path, run Follow Me Helix twice. The only parameter that would be different is the radius.

                      John | Illustrator | Beaverton, Oregon

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                      • JClementsJ
                        JClements
                        last edited by

                        😄
                        Thanks

                        John | Illustrator | Beaverton, Oregon

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                        • sdmitchS
                          sdmitch
                          last edited by

                          JC, I'm sure TIG's EEbyRail would do the job but I'm assuming you don't have that so here is a little something I threw together that will work under the scenario you mentioned where on the radius is changed between runs of Follow Me Helix. In my example I used 30' and 50' for the radii and 1' and 10 degrees for the linear and angular increments.


                          Spiral Road


                          Add a surface between two helixes created by Follow Me Helix

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • mitcorbM
                            mitcorb
                            last edited by

                            Hi, sdmitch:
                            Somehow I missed that you had updated and posted with a [Plugin] heading. Perhaps that version in the [req] thread by solo is older? Anyway, as I mentioned over there, I will download and experiment with the version in the post above. Thank you, once again.
                            mitcorb

                            I take the slow, deliberate approach in my aimless wandering.

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                            • K
                              K-TEE
                              last edited by

                              It is very good. Thanks.

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                              • J
                                jdadesignstudio
                                last edited by

                                Not sure if im missing something obvious, but mine are coming out very choppy...:


                                helix test.jpg

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                                • sdmitchS
                                  sdmitch
                                  last edited by

                                  @jdadesignstudio said:

                                  Not sure if im missing something obvious, but mine are coming out very choppy...:

                                  It is usually a function of the linear increment entered and the length of the segments in the path. The increment entered is to long in comparison with the segments of the path in your case.

                                  Nothing is worthless, it can always be used as a bad example.

                                  http://sdmitch.blogspot.com/

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                                  • J
                                    jdadesignstudio
                                    last edited by

                                    Hmm...still having issues. Take a look at the images below-the line and arc both had the same parameters plugged into the helix plugin. I also tried changing the number of segments in the arc (to change the length of the segments) anywhere from 2 segments up to 92 segments. It seems where 2 line segments intersect, it creates a crooked piece...Let me know what you think.
                                    Thanks,
                                    Jon


                                    helix test2.jpg


                                    helix test3.jpg

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                                    • sdmitchS
                                      sdmitch
                                      last edited by

                                      @jdadesignstudio said:

                                      Hmm...still having issues. Take a look at the images below-the line and arc both had the same parameters plugged into the helix plugin. I also tried changing the number of segments in the arc (to change the length of the segments) anywhere from 2 segments up to 92 segments. It seems where 2 line segments intersect, it creates a crooked piece...Let me know what you think.
                                      Thanks,
                                      Jon

                                      Yes that happens because the linear increment starts on one segment and ends on the next one.
                                      Again, the linear increment you are using is to long for the curve you are trying to follow. Sometimes the curve and what you want just doesn't work.

                                      Nothing is worthless, it can always be used as a bad example.

                                      http://sdmitch.blogspot.com/

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                                      • sdmitchS
                                        sdmitch
                                        last edited by

                                        Jon, After further testing, it looks like my last "improvement" wasn't an improvement at all so I have re-posted the privious version. I haven't been able to eliminate the "kinks" yet but it is still something that I am thinking about and have a few more ideas to try.

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

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                                        • J
                                          jdadesignstudio
                                          last edited by

                                          @sdmitch said:

                                          Jon, After further testing, it looks like my last "improvement" wasn't an improvement at all so I have re-posted the privious version. I haven't been able to eliminate the "kinks" yet but it is still something that I am thinking about and have a few more ideas to try.

                                          Sounds good, thanks Sam! Its a really cool plugin, in the past I have used the draw curves plugin for helixes, but this plugin gives you some more control over the helix, in addition to the follow me feature.

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                                          • M
                                            mattarth
                                            last edited by

                                            This is great for making a helix, thank you.

                                            Does anyone know of a way to make a helix with a radius that is a function of the distance along the original curve? I would like to draw a barrel spring (http://www.google.co.uk/search?q=barrel+spring&hl=en) but I don't know how to make it in sketchup. The radius would be something like r=x*(1-x)+1 where x is distance along the curve. Alternatively I could calculate a list of coordinates myself and input them; is there a way to do that in sketchup?

                                            Thanks in advance,
                                            Matt

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