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    [Plugin] Floating Camera 1.0 public beta 1.4

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    • josephkim626J Offline
      josephkim626
      last edited by

      Seems though that all transparency settings become 0 upon activating the tool.

      I believe my hardwares are good enough to maintain both transparency and the smooth transition. Would there be a way to set this setting off?

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      • TIGT Offline
        TIG Moderator
        last edited by

        I did not write the toolset - I simply adjusted some lines to make it >=v2014 compatible
        However, if you edit the file floating_camera in the Plugins folder using Notepad++ and find these lines starting at line#77:
        ` @@q_render_opts = Hash[
        "ModelTransparency" => false,
        "EdgeType" => 0,
        "EdgeDisplayMode" => 1,
        "EdgeColorMode" => 1,
        "DrawSilhouettes" => false,
        "DrawDepthQue" => false,
        "DrawHidden" => false,
        "DrawLineEnds" => false,
        "ExtendLines" => false,
        "JitterEdges" => false,
        "DisplayDims" => false,
        "HideConstructionGeometry" => true,
        "MaterialTransparency" => false,
        "ShowViewName" => false
        ]
        @@q_shadow_info = Hash[
        "DisplayOnAllFaces" => false,
        "DisplayShadows" => false
        ]

        	@@q_degrade_opts = Hash[
        		"Texture" 			=> **false**,
        		"TransparencySort" 	=> **0**,
        		"DisplayFog" 		=> false
        	]`
        

        and adjust the appropriate values, false >>> true etc, in the Hash then it will change things like transparency settings...
        I have emboldened a few of the likely suspects...

        TIG

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        • josephkim626J Offline
          josephkim626
          last edited by

          @tig said:

          I did not write the toolset - I simply adjusted some lines to make it >=v2014 compatible
          However, if you edit the file floating_camera in the Plugins folder using Notepad++ and find these lines starting at line#77:
          @@q_render_opts = Hash[ "ModelTransparency" => **false**, "EdgeType" => 0, "EdgeDisplayMode" => 1, "EdgeColorMode" => 1, "DrawSilhouettes" => false, "DrawDepthQue" => false, "DrawHidden" => false, "DrawLineEnds" => false, "ExtendLines" => false, "JitterEdges" => false, "DisplayDims" => false, "HideConstructionGeometry" => true, "MaterialTransparency" => **false**, "ShowViewName" => false ] @@q_shadow_info = Hash[ "DisplayOnAllFaces" => false, "DisplayShadows" => false ] @@q_degrade_opts = Hash[ "Texture" => **false**, "TransparencySort" => **0**, "DisplayFog" => false ]
          and adjust the appropriate values, false >>> true etc, in the Hash then it will change things like transparency settings...
          I have emboldened a few of the likely suspects...

          Thats great. Thank you so much TIG.

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          • ARTchiA Offline
            ARTchi
            last edited by

            Couple of comments:
            If you set the small inertia of the moving up and down (shift and ctrl) movements are not smooth, twitches.
            It is clear that the camera is controlled with the mouse, it is possible to hide the mouse cursor so that you can make a good video. The movement of the mouse is intuitive and without a cursor.

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