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Applying texture to high polygon surface - e.g begdspread
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Hi
Im trying to add a continous texture to a bedspread which I imported form a .3ds file. The bed spread is high polygon, when I apply the texture it is broken and applied to each polygon separately, does anyone know how to apply it continuously ? sorry if this has been answered before, I have searched but cant find an answer.
I have attached the texture and an image of the result
Many thanks


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[flash=600,400:fjnwauaz]http://www.youtube.com/v/KFZ6Ts9SaT8[/flash:fjnwauaz]
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Thanks Solo, it works now. I also just found the same solution in this thread :
 
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