Tgi3D SU Amorph & PhotoScan new Warper Tool is released!
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Hi All,
I would like to announce the release of the new versions (v1.25) of Tgi3D SU Amorph and Tgi3D SU PhotoScan. The new version introduces the latest Warp tool (previewed here when in beta before). And yes, we finally decided on a name and called it the Warp Tool or Warper for short. There were other really nice/funny/cool suggestions too (BTW thanks to all who suggested a name), but in the end we decided to use “Warper” as it seemed that it best described what the tool does.
Warper helps modelers deform/reshape the selected surfaces including the ones inside the selected groups and components. Using the warper tool consists of three basic steps:
--1. Create a warper, which is basically a bounding box of your selection placed in a new group
--2. Edit and modify the bounding box inside the group. All your edits including scale, rotate, translate etc. done inside the component will be reflected to the output. If you use Tgi3D tools in modification a preview of the deformation result is displayed instantly during your edit. You can turn preview off for very large meshes if it slows down editing.
--3. Finally issue the Warp command to apply the transformation of the Warper on the corresponding object.As with all other Tgi3D tools, if the object that is being warped has a texture on it, the texture is modified automatically according to the deformation performed by the Warper without requiring “safeguard texture” and “restore texture” commands before and after the use of Warper Tool.
Warper has six different “Child component transformation type” options that determine the type of transformation to be applied on the selected components and groups.
-- Full: The given transformation is applied to the whole hierarchy as if the whole
selection were flat. In the process it may have to uniquify instances with more
than one instance. The instances are left intact, enabling smooth edits on large designs despite SketchUp performance issue. You can easily warp large designs where you can not even hope to explode and flatten the whole thing. For the other options the hierarchy is preserved.
-- Nothing: The component (group) instances in the selection are ignored, they are
left untouched.
-- Translation: The instances are translated only with an average amount (as
determined from the transformation on the warper)
-- Rigid: Rotation and translation only (the amounts are approximated to be
optimally matching the transformation)
-- Similarity: Rotation, Translation, and uniform scaling.
-- Affine: Rotation, Translation, arbitrary scaling, and shear. (this is equivalent to the
SketchUp instance transformation matrix)The following videos demonstrate how the Warper tool is used to reshape the objects.
[flash=600,481:2boun3bu]http://www.youtube.com/v/w9zLtiExlys?fs=1&hl=en_US[/flash:2boun3bu]
[flash=600,481:2boun3bu]http://www.youtube.com/v/LsLUfpfoC9Y?fs=1&hl=en_US[/flash:2boun3bu]
[flash=600,481:2boun3bu]http://www.youtube.com/v/dodRTudzEJw?fs=1&hl=en_US[/flash:2boun3bu]
The new Warper Tool is included both in Tgi3D SU Amorph and Tgi3D SU PhotoScan.
We have also introduced a new “Flip if necessary” command within the “Image based Surface Modeler” Tool of Tgi3D SU PhotoScan. This command changes the topology of the mesh to capture sharp discontinuities in the surface. The edges are flipped as in the “Flip Edge” tool of the Sandbox Plugin based on the image matching quality.
The following video shows the new flip command in Image Based Surface Modeler
[flash=600,481:2boun3bu]http://www.youtube.com/v/N8saEgCURFM?fs=1&hl=en_US[/flash:2boun3bu]
Enjoy!
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Great !
That auto edge-flip tool is very useful too -
oooh!
Now that's something I can use. Great stuff guys, I like how y'all keep adding features.
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Thanks guys
@bjornkn said:
That auto edge-flip tool is very useful too
Yes, it actually is. Making the edges fallow sharp discontinuities in the picture helps to reduce the size of the mesh, since you can capture more detail with less number of faces. You could achieve this manually by drawing around clear discontinuities or use Sandbox's flip tool on each edge, but now the work is made even simpler for the user.
@solo said:
I like how y'all keep adding features.
Yeah, we try to position ourselves as a dynamic and innovative bunch
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@gulcanocali said:
Thanks guys
@bjornkn said:
That auto edge-flip tool is very useful too
Yes, it actually is. Making the edges fallow sharp discontinuities in the picture helps to reduce the size of the mesh, since you can capture more detail with less number of faces. You could achieve this manually by drawing around clear discontinuities or use Sandbox's flip tool on each edge, but now the work is made even simpler for the user.
@solo said:
I like how y'all keep adding features.
Yeah, we try to position ourselves as a dynamic and innovative bunch
Hi Gulcanocali,
I'm a user and fan of Amorph. I've not yet fully utilised all the plugin's features yet.
I was wondering am I able to download the latest version of Amorph on my current licence, and if so how?Many thanks,
Mike
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Go here...
http://www.tgi3d.com/index.php?Page=Download
Login using link in top right corner and you should be directed to your latest version to download.
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Excellent innovation
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Hi Mike,
Very nice to hear you are a fan of Tgi3D SU AMorph. Yes you can upgrade to the latest version on your current license, and as Rich had already answered (Thanks Rich!) you simply login to your account and download the latest version and install.
Go to the Downloads page (the link in Rich's post) on Tgi3D website, click on the "updates" link at the bottom where it says
@unknownuser said:
For latest versions of Tgi3D SU Amorph and Tgi3D SU Photoscan, please visit the updates page.
I am not sure if we can be as fast as Rich here (wow!) , but you can always contact us through the support page on our website as well.
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