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    • G Offline
      guy
      last edited by

      Hi,

      I could do with some help and criticism please. I have rendered a matched photo in Maxwell Render and put it together in Photoshop. Does anyone have a good method of citting around trees? Have tried to use the background layer and use the airbrush behind to limited effect. I have only a little experince in Maxwell though have enjoyed using it so far.

      Any help will be greatly appreciated.


      Mux   wip.jpg

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      • Bryan KB Offline
        Bryan K
        last edited by

        That looks good to me.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • J Offline
          jtgrady
          last edited by

          On trees I like to use Photoshops splotched eraser at 50% and randomly hit the edges. It gives it a really nice dappled look.

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            Guy, I find the lady in the foreground out of scale. Is the object of the render the biggest building on the right? If so I would opp. for a more symmetrical view, may be a tall image with more sky above. I also find the empty left lower portion of the image to be a distraction. The empty sky on the upper left could also use a foreground tree.

            Nice building, will do much to upgrade the neighborhood.

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            • G Offline
              guy
              last edited by

              @honoluludesktop said:

              Guy, I find the lady in the foreground out of scale. Is the object of the render the biggest building on the right? If so I would opp. for a more symmetrical view, may be a tall image with more sky above. I also find the empty left lower portion of the image to be a distraction. The empty sky on the upper left could also use a foreground tree.

              Nice building, will do much to upgrade the neighborhood.
              quote="honoluludesktop"]Guy, I find the lady in the foreground out of scale. Is the object of the render the biggest building on the right? If so I would opp. for a more symmetrical view, may be a tall image with more sky above. I also find the empty left lower portion of the image to be a distraction. The empty sky on the upper left could also use a foreground tree.

              Nice building, will do much to upgrade the neighborhood.
              @honoluludesktop said:

              Guy, I find the lady in the foreground out of scale. Is the object of the render the biggest building on the right? If so I would opp. for a more symmetrical view, may be a tall image with more sky above. I also find the empty left lower portion of the image to be a distraction. The empty sky on the upper left could also use a foreground tree.

              Nice building, will do much to upgrade the neighborhood.
              /quote

              Thanks for the help and the comments. The lady is part of the original photo, but she can come out,with a fight! I was going to do add more sky though. Alas dont have a good photo from a flatter angle.

              Regards

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              • G Offline
                guy
                last edited by

                Problem solved!


                MuxMax test2.jpg

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                • M Offline
                  matt.gordon320
                  last edited by

                  While I don't have any real criticism (It looks good!), I do have a better method of cutting around trees...use the ones I have instead. I can create a dropbox link if you want. I have a couple hundred photoshop alpha channel trees for use with renderings that friend of mine made a while ago, as well as people and brush presets (for black/white people silhouettes) They're absolutely awesome for PS renderings.

                  Let me know.

                  Matt

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                  • G Offline
                    guy
                    last edited by

                    @matt.gordon320 said:

                    While I don't have any real criticism (It looks good!), I do have a better method of cutting around trees...use the ones I have instead. I can create a dropbox link if you want. I have a couple hundred photoshop alpha channel trees for use with renderings that friend of mine made a while ago, as well as people and brush presets (for black/white people silhouettes) They're absolutely awesome for PS renderings.

                    Let me know.

                    Matt

                    Yes please. You will have to point me towards a good tutorial on how to use them as I have no idea.

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                    • M Offline
                      matt.gordon320
                      last edited by

                      I'll do you one better. I'll see if I can snag the time to make one myself. I'll see if I can get that dropbox ready tomorrow, and hopefully the tutorial some time next week.

                      Matt

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                      • honoluludesktopH Offline
                        honoluludesktop
                        last edited by

                        Guess it can't be helped. Upon close examination, because the ground plane is sloped down, her head is above the middle ground people. You could change this with photoshop prior to placing your building into the photo, but then that would be a distortion of the real view. Is it worth the effort to get another photo without any foreground people? If not, I wouldn't worry about it.

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