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    [Plugin] Hatchfaces (v1.8 beta) UPDATED 15-Dec-2012

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    • TIGT Offline
      TIG Moderator
      last edited by

      It seems to work now ๐Ÿ˜„ - is the angle always more logically oriented to an axis rather than an edge of the face ??

      As @face is a reference to a face before you run hatch and you erase it afterwards you don't really need to pass [@]face as an argument because @face is an instance variable read across methods, but if you do it'll probably still work... ๐Ÿ˜‰

      Also you [mistakenly] show a space in the def name AND started it with CAPITAL letter - use 'linehatch' or 'lineHatch' or simply 'hatch' or even 'make_hatching' etc which are all just fine... call it with self.hatch(aa, bb, cc) or whatever it's called...

      Use a @xxx variable where you want to use it across several methods [def's]
      Pass arguments to a method when you want to reuse the method with changes to arguments without using @xxx as you want to keep that for later - e.g. the @angle etc IS reused next time you use the dialog so when you pass angle again you use @cangle for the crosshatching angle but want to use the same method again... ๐Ÿค“

      TIG

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      • jolranJ Offline
        jolran
        last edited by

        Thanks for all your help and advice TIG!

        I will follow them.

        @unknownuser said:

        is the angle always more logically oriented to an axis rather than an edge of the face ??

        Don't know ๐Ÿ˜„

        So I'll update the plugin then? All OK?
        Will work on the crosshatching later. I think it is a good idea to get this fix out, so people can use this plugin
        more properly.

        This coding-testing burns more calories than a 2hours jogging in the forest ๐Ÿ˜„

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        • TIGT Offline
          TIG Moderator
          last edited by

          Test it on a cube's faces and a copy/copies of that cube rotated oddly in 3d to see what the hatching angles look like ??

          TIG

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          • jolranJ Offline
            jolran
            last edited by

            Crap! It always hatches in the axis. Doesent matter if the cube is rotated or not.

            OK. for tomorrow then... sigh... I hope you will come to the rescue again ๐Ÿ˜„
            I'm guessing -transformation to axis something?

            I will never get to experiment with NEW features!!!

            It put the ver 1.4 update up anyway. Think it's better than it was before.

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            • S Offline
              sergey2402
              last edited by

              It's just great!
              I see - this is a very difficult job.
              But now I am a real bad guy. I see only flaws! ๐Ÿ˜•
              (Iโ€™m sorry ๐Ÿ˜ณ )


              HatchLayer.jpg

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              • jolranJ Offline
                jolran
                last edited by

                Sergey. No need to feel bad. It's good if you report anything suspicious. โ˜€

                The hatchgroup is created on Hatchlayer. The edges are created on the "active" layer.If you want ALL hatchline-geometry on "Hatchlayer". Just create one hatch(to add the hatchlayer). Delete it.
                Select Hatchlayer as active layer, then ALL lines will get to that layer.

                If we go back to the problem with hatchline alignment. Yesterday's update (TIG code)fixed the problem with ngons or to call it "asymmetrical" faces .

                I thought about this. I think the best solution(if doable) would be to do an additional edge selection.
                Where hatches get aligned to that edge. Something like if selection.contains edge, the vector will be created from that edge and override current solution. Eg if only face is selected hacthing will be done as current "on axis solution".

                I do not think this problem can be solved by an automatical solution(hope I'm wrong), cause faces can be created in so many different shapes. What edge should hatching be aligned to and so on..

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                • S Offline
                  sergey2402
                  last edited by

                  Angle of Hatching


                  HatchRotation.jpg

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                  • jolranJ Offline
                    jolran
                    last edited by

                    That is true Sergey!

                    Should be an relativley easy fix. For TIG that is ๐Ÿ˜„ For me, everything takes time..

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                    • jolranJ Offline
                      jolran
                      last edited by

                      Hmm. GRRRRoin ๐Ÿ˜ 
                      The problem from yesterday is worse than I thought. Linehatch direction gets switched in different axis.
                      That is probably what TIG was reffering to. In my over-enthusiastic mood I did not notice that.

                      So my only conclusion is that an selected edge MUST be included in the calculation of hatch.angle.

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                      • jolranJ Offline
                        jolran
                        last edited by

                        Trying something. Comments are VERY welcomed. Have selected the face and 1 edge.

                        Can retrieve the edge like this.

                        @h_edge=ss if ss.class==Sketchup;;Edge
                        

                        And if using the edges points to make a vector, I've tried @h_edge.line. Did not work. This does not work either.

                        pt=@h_edge.start
                        p1=@h_edge.end
                        ve=pt.vector_to(p1)
                        

                        Main goal is to make a condition: If an edge+face is selected run this code. If only face is selected run the axis code.
                        Of course only 1 edge can be selected.
                        Bad idea?

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          The problem with the idea is that currently it processes all of the faces in a selection, if you have one edge selected it won't necessarily lie on the plane every face processed ?

                          My way uses the x-axis [usually] to determine the start vector [projected onto the face's plane] from which you angle off the hatching edges...

                          TIG

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                          • jolranJ Offline
                            jolran
                            last edited by

                            Ahh, you mean multiple face selection? Yes I see, that will not work of course. ๐Ÿ˜•
                            I don't see it as a big limitation that only 1 face could be processed at each time?
                            Or faces on the same plane, wich is probably the most common case?

                            Edges get drawn a bit irregular atm.


                            crossed.jpg

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                            • jolranJ Offline
                              jolran
                              last edited by

                              If selecting face and edge I can only get an array, not the edge as an individual edge selection? ๐Ÿ˜ž
                              Even if doing a ==Sketchup::Edge thingy..
                              Must I use a selection observer for this?
                              Would be fun if I could even try this method out, but stuck on basic things..

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                No complications like observers needed.
                                To pick one face and one edge from the selection use
                                ss=model.selection face=nil edge=nil faces=[] edges=[] ss.each{|e| if e.class==Sketchup::Face faces << e end if e.class==Sketchup::Edge edges << e end } face=faces[0]if faces edge=edges[0]if edges
                                This takes the first face and first edge it comes across in the selection and ignores all others [if there are any].
                                You then need a trap if there's no face selected
                                if not face UI.messagebox("Select a Face you dolt!") return nil end
                                and
                                ` if not edge

                                choose 'edge' by other means or error message again

                                endYou now process 'face' just the once and not 'each face in faces'... If you want to be thorough report the user has picked more than one face or edge if faces[1]
                                UI.messagebox("Select ONE Face - only the 1st selected Face was processed - Twit!")
                                return nil
                                end
                                if edges[1]
                                UI.messagebox("Select either NO or ONE Edge - only the 1st selected Edge was used - Fool!")
                                return nil
                                end`
                                etc etc...

                                TIG

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                                • jolranJ Offline
                                  jolran
                                  last edited by

                                  Ahhh ๐Ÿ˜ฎ Excellent! That certainly make more sence then the shiยฃ$y stuff I was working on.

                                  I will try this tomorrow, avec plaisire.

                                  Thank you TIG.

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                                  • jolranJ Offline
                                    jolran
                                    last edited by

                                    I think I will alter the "Tourette Syndrome style" prompts in the inputbox you recommended.

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      They were intended as a 'joke' ๐Ÿ˜‰

                                      TIG

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                                      • jolranJ Offline
                                        jolran
                                        last edited by

                                        No worries! ๐Ÿ˜„

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                                        • jolranJ Offline
                                          jolran
                                          last edited by

                                          Well, it seams to be working a little better now. No promises though..

                                          TIG's selection code works like a charm.
                                          Just had to change pt and pt1 to pt=@edge.start.position, p1=@edge.end.position. And use ve=pt.vector_to(p1) as usual.
                                          So now the hatching gets aligned to the selected edge..

                                          Maybe it would be a good idea to have the plugin run as usual(axis mode) if NO edge is selected? Some if statements when edge is NOT selected or so..

                                          That way one still would have the possibility to alter several faces should one wish so.
                                          Anyway if no objections I might do the update on this?


                                          for ver1.5.jpg

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                                          • jolranJ Offline
                                            jolran
                                            last edited by

                                            eekk, don't know what I'm talking about ๐Ÿ‘Š It does multiple faces as long 1 edge is selected and the face is
                                            connected to that edge.

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