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    Texture mapping loose when exploding groups

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    • - Offline
      -Djé-
      last edited by

      Hello,

      I have a problem of texture mapping with sketchup! In some cases my textures are not the same scale within a block and outside.

      It's very annoying to adjust the textures because their huge dimensions to show a correct result on the screen ....

      The problem is that when I explode the model, textures within my block lose the mapping and become out of scale.

      If someone can explain why there are differences of scale in the block and how to avoid it would be really nice 😎


      http://img9.imageshack.us/img9/2283/3d2f.jpg

      Uploaded with ImageShack.us

      http://img838.imageshack.us/img838/2773/3d2explose.jpg

      Uploaded with ImageShack.us

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      • GaieusG Offline
        Gaieus
        last edited by

        What is the scale of your model? Is it "real world" scale? Did you start with a correct scale or did you have to resize it at one point?

        Could you also attach the skp file (and please, do not use ImageShack - about 1/3 of the membership has problems with seeing images from there - but attach them straight to the post below the text area).

        Gai...

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        • - Offline
          -Djé-
          last edited by

          thanks for your help and sorry for imageshack, i didn't know...

          I don't know when i failed in modeling but my model is in metric (centimeter)

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          • GaieusG Offline
            Gaieus
            last edited by

            I did not mean the unit (that should not matter even if you change it on the fly while modelling) but the scale. If you use the Tape Measure tool to measure a side of the building, what do you get? (I also model in centimetres)

            Gai...

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