Shifting scenes in LO
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HI,
I'm having trouble with an inconsistency which is most likely something I'm missing. Sometimes when I 'update reference' it changes the positioning of my model in the paper space of LO? Not all the time, usually it is fine, but when it does move my LO it is a real pain to relocate. It is like it is update from last saved view. Is there a way in some setting I can stop the last saved view from forcing my models in LO from shifting...thanks so much, Keea
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I've had this if you update the camera position in a linked scene.
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Hi,
This isn't always the case. Some files do this regardless if I have changed the camera position of my scene in SU. It is something else....hmm...thanks,
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It could be a couple of things. First, if you saved your file but didn't update your scene, then came back later and did, things would jump. Second, a change we added in 3.0 M1 (release 3.0.4810 / 4811) is that when you edit a model in LayOut, the scene gets marked modified AND turns OFF "Preserve Scale". If we didn't do this, you'd edit your model, get it set up, exit, then the model would jump (because of the scale). Lastly, there are some instances where http://sketchup.google.com/3dwh/buildingmaker.html buildings would make a scene jump, and it has to do with reconciling 2D and 3D cameras. But that doesn't sound like your case. Do either of the first two choices fit?
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