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    • S Offline
      spireup
      last edited by

      @tig said:

      Paul

      Your syntax seems to be shot to pieces...
      You seem to be mixing up 'if' and 'each' strangely... can you please explain in 'words' what you want to do and what each 'class/method' does... otherwise we are struggling 😒

      Yes Im miles off!
      What I want to do in words: I have a class called Widget. If there are no Widgets then I want to run a block of code. If there are some Widgets then I want to iterate through them and run a block of code using some or all of each Widgets properties.

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      • TIGT Offline
        TIG Moderator
        last edited by

        What are these Widget 'properties' ?

        TIG

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        • S Offline
          spireup
          last edited by

          @chris fullmer said:

          I think this is what you're getting at, translated to ruby syntax, best as I can tell.

          Hmmm. the .length didnt work. Came back undefined method. At the moment Widget is a bespoke class not like what the guys have suggested below.

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          • S Offline
            spireup
            last edited by

            @tig said:

            What are these Widget 'properties' ?

            Thanks TIG. Firstly my problem relates to all my classes rather than just one. Ive put Widget is as an example of my problem.

            However most classes will have x,y,z position info as properties plus a bunch of meta info properties such as :windZone, :snowZone, :saltZone, :quakeZone.

            Im mulling Dan and Jims suggestion of a subclass but Im not sure how these proeprties would fit into say a hash or an array. I read somewhere by ?thomthom that hashes perform better so Im going to try and work with them once I bend my head around them.

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            • TIGT Offline
              TIG Moderator
              last edited by

              class Widget
                attr_accessor( ;x, ;y, ;z, ;length )###etc
                ### rest of methods
                ###
              end
              

              will return the instance variables @x, @length etc that will get set inside other class methods etc, in the form Widget.x or Widget.length etc......

              TIG

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                @spireup said:

                I have a class called Widget. If there are no Widgets then I want to run a block of code. If there are some Widgets then I want to iterate through them and run a block of code using some or all of each Widgets properties.

                You need two classes:

                class WidgetSet < Array
                end # class
                
                MyWidgets = WidgetSet.new()
                
                class Widget
                  attr_accessor( ;x, ;y, ;z, ;length )###etc
                  def initialize(*args)
                    # args array can be used here to init
                    # attribute values @x, @y, etc.
                    MyWidgets < self # append this instance to set
                  end
                end #class
                

                EDIT: you don't actually needs a custom Array subclass, you could do:
                MyWidgets = []
                and just use a normal Array if you don't need to add any custom methods to your Widget collection.

                I'm not here much anymore.

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  BTW.. if you want your Widgets to persist across sessions.. perhaps Components and attached Attribute Dictionary might be a better solution. (You cannot add custom object class instances to a model's entities.)

                  I'm not here much anymore.

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                  • S Offline
                    spireup
                    last edited by

                    @dan rathbun said:

                    BTW.. if you want your Widgets to persist across sessions.. perhaps Components and attached Attribute Dictionary might be a better solution. (You cannot add custom object class instances to a model's entities.)

                    Ok thats an important point. Yes I would like my widgets to persist. But Im wanting to do a lot of analytics on the components so maybe Im going to need to use attribute dictionaries for working within sketchup but hash based classes for doing the analytics.

                    I guess Im keen to learn each of the methods that has been suggested so I can choose the right one as I get more familiar with them and the project.

                    Could you show me some example code of your earlier suggestion but using Hash as a superclass. Im interested in seeing how the initialize method would look to have say 4 properties xPos, yPos, zPos , type?

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                    • S Offline
                      spireup
                      last edited by

                      @dan rathbun said:

                      You need two classes:

                      EDIT: you don't actually needs a custom Array subclass, you could do:
                      MyWidgets = []
                      and just use a normal Array if you don't need to add any custom methods to your Widget collection.

                      Yes youre right Dan Ive been reading about Containers at http://www.ruby-doc.org/docs/ProgrammingRuby/ and I see they use two classes Song and SongList in their example.

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                      • S Offline
                        spireup
                        last edited by

                        @tig said:

                        class Widget
                        >   attr_accessor( ;x, ;y, ;z, ;length )###etc
                        >   ### rest of methods
                        >   ###
                        > end
                        

                        will return the instance variables @x, @length etc that will get set inside other class methods etc, in the form Widget.x or Widget.length etc......

                        Thanks TIG. Yes Ive figured out that attr_accessor and was successfully accessing my Classes properties but not in the context of the suggestions of using Arrays or Hashes as super classes.

                        Dan illustrates this

                        @dan rathbun said:

                        class WidgetSet < Array
                        > end # class
                        > 
                        > MyWidgets = WidgetSet.new()
                        > 
                        > class Widget
                        >   attr_accessor( ;x, ;y, ;z, ;length )###etc
                        >   def initialize(*args)
                        >     # args array can be used here to init
                        >     # attribute values @x, @y, etc.
                        >     MyWidgets < self # append this instance to set
                        >   end
                        > end #class
                        

                        Now Im just trying to get the syntax right for those inner args arrays. eg(not working)

                        class WidgetSet < Array
                        end # class
                        
                        class Widget < Hash
                          
                          attr_accessor ;arg1, ;xPos, ;yPos, ;zPos, ;height, ;width, ;type
                        
                          def initialize(arg1, xPos, yPos, zPos, height, width, type)
                          
                            Hash.new["arg1", arg1, "xPos",xPos,"yPos",yPos,"height", height, "width", width,"type", type] 
                            @arg1 = arg1  ##etc for each arg
                            MyWidgets < self 
                          end 
                        
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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          @spireup said:

                          Now Im just trying to get the syntax right for those inner args arrays. eg(not working)

                          class WidgetSet < Array
                          > end # class
                          > 
                          > class Widget < Hash
                          >   
                          >   attr_accessor ;arg1, ;xPos, ;yPos, ;zPos, ;height, ;width, ;type
                          > 
                          >   def initialize(arg1, xPos, yPos, zPos, height, width, type)
                          >   
                          >     Hash.new["arg1", arg1, "xPos",xPos,"yPos",yPos,"height", height, "width", width,"type", type] 
                          >     @arg1 = arg1  ##etc for each arg
                          >     MyWidgets < self 
                          >   end 
                          

                          It does you no good to construct an object without a reference to it (the line with Hash.new).

                          If you want to use a Hash, then use one for your Widgets. They need not be a custom subclass, unless you need custom methods. Hashes dont need attributes (instance refs,) because they use key / value pairs, instead.

                          my_widget_1 = {
                            'xPos' => 3.4,
                            'yPos' => 1.0,
                            'zPos' => 2.3,
                            'height' => 6.784,
                            'width' => 4.0,
                            'type' => "some_type"
                          } 
                          

                          There is another thread on how to save and retrieve hashes into/from an Attribute dictionary.
                          see: http://forums.sketchucation.com/viewtopic.php?f=180&t=30066


                          Arguments: *list_name compacts an argument list into a local array referenced by list_name

                          Within the method, you can access array elements using the [] method.

                          def some_method(*args)
                            @xPos =( args.size>0 ? args[0] ; 0.0 ) 
                            @yPos =( args.size>1 ? args[1] ; 0.0 ) 
                            # etc.  
                          end
                          

                          If you use 5 arguments, but a call gives more than 5, the addtional arguments will be still be stored in the local array, and no ArgumentError, will be raised.


                          I suggest you visit the Code Snippet index:
                          http://forums.sketchucation.com/viewtopic.php?f=180&t=28846&p=323876#p322175

                          I'm not here much anymore.

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