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    Iterator problem

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    • J Offline
      Jim
      last edited by

      But what property of the Widget is to be iterated?

      Very generically:

      
      class Container
        def each
          if block_given?
            while(prop = next_property() != nil)
              yield(prop) # yield what?
            end
          end
        end
      end
      c = Container.new
      c.each{|t| puts t}
      
      

      But your class may use a built-in collection (like an Array) to store data internally, in which ase you can use the each method in your custom each method:

      
      class Container
        include Enumerable
        def initialize
          @data_ = []
        end
        def each
          if block_given?
            @data_.each{ |d|  yield(d) }
          end
        end
      end
      c = Container.new
      c.each{|t| puts t}
      
      

      Once you define the each method, you can include Enumerable and get a bunch more iterators:

      Enumerable.instance_methods ["find_all", "sort_by", "collect", "include?", "detect", "max", "sort", "partition", "any?", "to_a", "reject", "zip", "find", "min", "member?", "entries", "inject", "all?", "select", "each_with_index", "grep", "map"]

      Hi

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      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        Why not just define Widget to be a subclass of some standard class that has module Enumerable mixed-in?

        class Widget < Array
          # define custom methods here
        end # class
        

        Widget will inherit an each iterator method from it's superclass, as well as an each_with_index method from Enumerable. (..and many other iterator methods, such as all, any, collect, etc.)

        I'm not here much anymore.

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        • S Offline
          spireup
          last edited by

          @tig said:

          Paul

          Your syntax seems to be shot to pieces...
          You seem to be mixing up 'if' and 'each' strangely... can you please explain in 'words' what you want to do and what each 'class/method' does... otherwise we are struggling 😒

          Yes Im miles off!
          What I want to do in words: I have a class called Widget. If there are no Widgets then I want to run a block of code. If there are some Widgets then I want to iterate through them and run a block of code using some or all of each Widgets properties.

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          • TIGT Offline
            TIG Moderator
            last edited by

            What are these Widget 'properties' ?

            TIG

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            • S Offline
              spireup
              last edited by

              @chris fullmer said:

              I think this is what you're getting at, translated to ruby syntax, best as I can tell.

              Hmmm. the .length didnt work. Came back undefined method. At the moment Widget is a bespoke class not like what the guys have suggested below.

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              • S Offline
                spireup
                last edited by

                @tig said:

                What are these Widget 'properties' ?

                Thanks TIG. Firstly my problem relates to all my classes rather than just one. Ive put Widget is as an example of my problem.

                However most classes will have x,y,z position info as properties plus a bunch of meta info properties such as :windZone, :snowZone, :saltZone, :quakeZone.

                Im mulling Dan and Jims suggestion of a subclass but Im not sure how these proeprties would fit into say a hash or an array. I read somewhere by ?thomthom that hashes perform better so Im going to try and work with them once I bend my head around them.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  class Widget
                    attr_accessor( ;x, ;y, ;z, ;length )###etc
                    ### rest of methods
                    ###
                  end
                  

                  will return the instance variables @x, @length etc that will get set inside other class methods etc, in the form Widget.x or Widget.length etc......

                  TIG

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @spireup said:

                    I have a class called Widget. If there are no Widgets then I want to run a block of code. If there are some Widgets then I want to iterate through them and run a block of code using some or all of each Widgets properties.

                    You need two classes:

                    class WidgetSet < Array
                    end # class
                    
                    MyWidgets = WidgetSet.new()
                    
                    class Widget
                      attr_accessor( ;x, ;y, ;z, ;length )###etc
                      def initialize(*args)
                        # args array can be used here to init
                        # attribute values @x, @y, etc.
                        MyWidgets < self # append this instance to set
                      end
                    end #class
                    

                    EDIT: you don't actually needs a custom Array subclass, you could do:
                    MyWidgets = []
                    and just use a normal Array if you don't need to add any custom methods to your Widget collection.

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      BTW.. if you want your Widgets to persist across sessions.. perhaps Components and attached Attribute Dictionary might be a better solution. (You cannot add custom object class instances to a model's entities.)

                      I'm not here much anymore.

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                      • S Offline
                        spireup
                        last edited by

                        @dan rathbun said:

                        BTW.. if you want your Widgets to persist across sessions.. perhaps Components and attached Attribute Dictionary might be a better solution. (You cannot add custom object class instances to a model's entities.)

                        Ok thats an important point. Yes I would like my widgets to persist. But Im wanting to do a lot of analytics on the components so maybe Im going to need to use attribute dictionaries for working within sketchup but hash based classes for doing the analytics.

                        I guess Im keen to learn each of the methods that has been suggested so I can choose the right one as I get more familiar with them and the project.

                        Could you show me some example code of your earlier suggestion but using Hash as a superclass. Im interested in seeing how the initialize method would look to have say 4 properties xPos, yPos, zPos , type?

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                        • S Offline
                          spireup
                          last edited by

                          @dan rathbun said:

                          You need two classes:

                          EDIT: you don't actually needs a custom Array subclass, you could do:
                          MyWidgets = []
                          and just use a normal Array if you don't need to add any custom methods to your Widget collection.

                          Yes youre right Dan Ive been reading about Containers at http://www.ruby-doc.org/docs/ProgrammingRuby/ and I see they use two classes Song and SongList in their example.

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                          • S Offline
                            spireup
                            last edited by

                            @tig said:

                            class Widget
                            >   attr_accessor( ;x, ;y, ;z, ;length )###etc
                            >   ### rest of methods
                            >   ###
                            > end
                            

                            will return the instance variables @x, @length etc that will get set inside other class methods etc, in the form Widget.x or Widget.length etc......

                            Thanks TIG. Yes Ive figured out that attr_accessor and was successfully accessing my Classes properties but not in the context of the suggestions of using Arrays or Hashes as super classes.

                            Dan illustrates this

                            @dan rathbun said:

                            class WidgetSet < Array
                            > end # class
                            > 
                            > MyWidgets = WidgetSet.new()
                            > 
                            > class Widget
                            >   attr_accessor( ;x, ;y, ;z, ;length )###etc
                            >   def initialize(*args)
                            >     # args array can be used here to init
                            >     # attribute values @x, @y, etc.
                            >     MyWidgets < self # append this instance to set
                            >   end
                            > end #class
                            

                            Now Im just trying to get the syntax right for those inner args arrays. eg(not working)

                            class WidgetSet < Array
                            end # class
                            
                            class Widget < Hash
                              
                              attr_accessor ;arg1, ;xPos, ;yPos, ;zPos, ;height, ;width, ;type
                            
                              def initialize(arg1, xPos, yPos, zPos, height, width, type)
                              
                                Hash.new["arg1", arg1, "xPos",xPos,"yPos",yPos,"height", height, "width", width,"type", type] 
                                @arg1 = arg1  ##etc for each arg
                                MyWidgets < self 
                              end 
                            
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                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              @spireup said:

                              Now Im just trying to get the syntax right for those inner args arrays. eg(not working)

                              class WidgetSet < Array
                              > end # class
                              > 
                              > class Widget < Hash
                              >   
                              >   attr_accessor ;arg1, ;xPos, ;yPos, ;zPos, ;height, ;width, ;type
                              > 
                              >   def initialize(arg1, xPos, yPos, zPos, height, width, type)
                              >   
                              >     Hash.new["arg1", arg1, "xPos",xPos,"yPos",yPos,"height", height, "width", width,"type", type] 
                              >     @arg1 = arg1  ##etc for each arg
                              >     MyWidgets < self 
                              >   end 
                              

                              It does you no good to construct an object without a reference to it (the line with Hash.new).

                              If you want to use a Hash, then use one for your Widgets. They need not be a custom subclass, unless you need custom methods. Hashes dont need attributes (instance refs,) because they use key / value pairs, instead.

                              my_widget_1 = {
                                'xPos' => 3.4,
                                'yPos' => 1.0,
                                'zPos' => 2.3,
                                'height' => 6.784,
                                'width' => 4.0,
                                'type' => "some_type"
                              } 
                              

                              There is another thread on how to save and retrieve hashes into/from an Attribute dictionary.
                              see: http://forums.sketchucation.com/viewtopic.php?f=180&t=30066


                              Arguments: *list_name compacts an argument list into a local array referenced by list_name

                              Within the method, you can access array elements using the [] method.

                              def some_method(*args)
                                @xPos =( args.size>0 ? args[0] ; 0.0 ) 
                                @yPos =( args.size>1 ? args[1] ; 0.0 ) 
                                # etc.  
                              end
                              

                              If you use 5 arguments, but a call gives more than 5, the addtional arguments will be still be stored in the local array, and no ArgumentError, will be raised.


                              I suggest you visit the Code Snippet index:
                              http://forums.sketchucation.com/viewtopic.php?f=180&t=28846&p=323876#p322175

                              I'm not here much anymore.

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