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    [Interior] Living Room, Conceptual

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    • jarynzlesaJ Offline
      jarynzlesa
      last edited by

      nice renders, can you show us a wireframe πŸ˜› .

      http://www.vizualizaceschodiste.mypage.cz/

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      • jarynzlesaJ Offline
        jarynzlesa
        last edited by

        @bjornkn said:

        Try to use the high-pass filter in PS or similar. You really don't want all that darker wood to be lower than the lighter?

        thx for good tip πŸ‘ , after quick test I made, it looks, that high-pass filter works better than unsharp mask.

        http://www.vizualizaceschodiste.mypage.cz/

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        • I Offline
          imabzeous
          last edited by

          can u teach me this learning process 😲 its fantabolous

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          • T Offline
            teknikarsitek
            last edited by

            wow.. i really surprised. thanks before, for giving me many comments to learn more. πŸŽ‰
            @Srx: actually, i just learning how to use HDRI in vray Sketchup. so, that's why sometime in cases i still not sure the way i try using HDRI is the right one. so, that's why i just say, i'm still learning ^_^

            @sepo : thanks bro ^_^

            @broomstick : actually yes bro, honestly, i still not sure how to apply material to the "smoothed" surface 😞
            aha, the render time is about 1,5 hours in 1000x750 pixel.

            @bjornkn : wow.. thanks many2 thanks, i'll try it. honestly, yes i am using Sharpen in PS, so i'll what u suggested πŸ˜„
            but, how to use the High Pass in PS ? sorry before, because i just know using sharpen, perhaps you can give me advise πŸ˜„
            It looks like you used the texture for bump too? -> ow, some material is yes, but some other is still using different bump map (black and white for the bump map)

            @jarynzlesa : no prob.. here is the wire

            http://i200.photobucket.com/albums/aa154/teknikarsitek/3d interior/screenshot.jpg

            and here is the processing when rendering progress

            http://i200.photobucket.com/albums/aa154/teknikarsitek/3d interior/proses.jpg

            @imabzeous : aha.. same question .. hihih.. i hope Bjornkn can help us πŸ˜„

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            • B Offline
              bjornkn
              last edited by

              Here's a nice tutorial on using the high-pass filter - here mainly for making repeating evenly lit seamless textures, but it describes the filter pretty good : http://www.gamasutra.com/view/feature/3073/the_power_of_the_high_pass_filter.php
              There are lots of possibilities if you copy the texture to a new layer and do the filter on that layer. Experiment with blend modes and opacity.
              For a bump map you usually want only the high-contrast border to show up, like veins in the wood and cracks/joints. It often works fine to use the texturemap for bump if the wood is very evenly colored. On a floor like yours, with some light and some dark woods it would typically still be pretty even/smooth on top.
              On old, worn floors the darker veins are usually harder than the light wood, and is standing up in relief against the softer light wood.

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              • Bryan KB Offline
                Bryan K
                last edited by

                @srx said:

                well, it doesn'look to me you are learning πŸ˜‰ πŸ‘

                What he said. πŸ˜„

                See my portfolio at https://delphiscousin.blogspot.com/

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                • holmes1977H Offline
                  holmes1977
                  last edited by

                  Great renders....where did you get the model of the sofa from?

                  Exaggeration makes a dull story better.

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                  • T Offline
                    teknikarsitek
                    last edited by

                    @bjornkn : waa.. many thanks brother will learn about this πŸ˜„

                    @Bryan K : πŸ˜‰

                    @holmes1977 : i put from my 3dsmax library, and then convert it to 3ds file to be imported to sketchup πŸ˜„

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                    • jarynzlesaJ Offline
                      jarynzlesa
                      last edited by

                      sorry I thought that I was right. nice process, how many computers are processing at this render?

                      http://www.vizualizaceschodiste.mypage.cz/

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                      • B Offline
                        batas senja
                        last edited by

                        kayaknya kenal sama gambar ini...ha3x...

                        well , its so impresive and just wonderful..πŸ˜„

                        antara cinta dan dusta? is it a movie poster?

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                        • T Offline
                          teknikarsitek
                          last edited by

                          @jarynzlesa : thanks πŸ˜„
                          i just using 1 computer only, its i7 980X processor. πŸ˜„

                          @batas senja : ahaa.. ada orang indo juga .. akhirnya.. tapi malu juga nih mas, disini kritiknya lebih tajam tapi lebih membangun .. hihi.. thanks dah mampir mas
                          "Antara cinta dan Dusta" in the poster, its indonesian serial movie 😍 hmm.. actually my favorite actress there .. wakakaka

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