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    • D Offline
      djcorbetto
      last edited by

      Hi, Im new to sketchup, Ive started to use it for designing new parts for my motorbike.

      I have a cylinder that I want to put a drill hole through it, but I how do i draw one? everytime I put a circle on the cylinder it floats.

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      • numbthumbN Offline
        numbthumb
        last edited by

        You´ll have to intersect in with another cylinder to "drill" a hole in it, if I understand you correctly.
        I can see you´re a pro user, and SU8 pro comes with the Solid Tools set, so you might want to take a look at Dave´s blog http://www.finewoodworking.com/item/31103/sketchup-8-pro-a-look-at-some-of-the-solid-tools for some more info.

        Comfortably numb...

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        • Alan FraserA Offline
          Alan Fraser
          last edited by

          There's also a Tools on Surface ruby script that will allow you to draw/offset as usual...but on curved surfaces.

          3D Figures
          Were you required to walk 500 miles? Were you advised to walk 500 more?
          You could be entitled to compensation. Call the Pro Claimers now!

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          • D Offline
            djcorbetto
            last edited by

            @alan fraser said:

            There's also a Tools on Surface ruby script that will allow you to draw/offset as usual...but on curved surfaces.

            What do you mean by intersecting?

            Whats surface ruby script?

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            • mitcorbM Offline
              mitcorb
              last edited by

              Hi, dj:
              Alan is referring to a suite of tools by Fredo6. Tools on Surface is what it is called. See red button Plugins Index at top of [this] page you are reading now. Scroll down to Fredo6 in the plugins by author list. I am not certain but you may have to load LibFredo6 helper file before deploying this one if you choose to use it.

              I take the slow, deliberate approach in my aimless wandering.

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              • numbthumbN Offline
                numbthumb
                last edited by

                @djcorbetto said:

                What do you mean by intersecting?

                This for example: http://www.youtube.com/watch?v=Ax9HY06PB8M

                Comfortably numb...

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                • S Offline
                  Slimdog
                  last edited by

                  Sounds like you should be starting with the basics. I would go to youtube and search for vids like the move tool, grouping, pushpull tool and layers.

                  Also there is a newbie forum here you should check out.

                  Good luck.

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                  • D Offline
                    djcorbetto
                    last edited by

                    I thought this was the newbie area.

                    Thanks for the help, I managed to get the circle to wrap to the cylinder now i just need to work out how to pull it through as currently the circle wants to split, with one half going in one direction and the other in the opposite direction.

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                    • numbthumbN Offline
                      numbthumb
                      last edited by

                      I guess you are talking about Circle On Surface and Joint Push Pull? Have you actually tried to intersect two elements?
                      Also, a screenshot would be nice 😄

                      Comfortably numb...

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                      • Jean LemireJ Offline
                        Jean Lemire
                        last edited by

                        Hi Djcorbetto, hi folks.

                        After drawing the cylinder, draw another one to be used as drilling bit.

                        Orient the drilling bit properly using the Move Tool and the Rotate Tool untill it is positionned in such a way that it intersect the first cylinder.

                        Once this positionning is done, select the drilling bit (well ... the second cylinder) and do an intersection. Delete unwanted parts. If you have the Pro version, as it seems to be the case. you can use the Solid Tools to subtract the second cylinder from the first.

                        Beware that, in SU, geometries are sticky. They attached themselves to other geometries. In your case, it would be preferable to first group the second cylinder since making groups and component is the only way to avoid interaction between geometric entities. This separation is very useful in allowing precise positioning of a geometry in regard to another.

                        However, keep in mind that geometries must be in the same context for intersection to work. You will need to Explode the group before doing the intersection. The Solid tools, on the other hand, require that the objects that must interact, be individual groups.

                        Search and read the help about all the above mentionned Tools and functions.

                        Just ideas.

                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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