Intersection Plugin Request
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I was remodeling a kitchen (in the real world) and had some adjusting to make a cabinet door work right after wall tiles were applied. If I had drawn an existing "Walls Component" then drew Cabinet Components and Tile components I might have spotted this in the drawing. What would help in drawings, more complicated than this of course, is a plugin that would perhaps Intersect With Model and make the newly generated lines bright Pink and generate a text list of intersections and components involved. I could check these and fix the situations that need adjustment. Maybe Better, a new layer and text labels pointing at the new lines or just at the components involved.
This request is based on my apparently 'archaic' view that machines are to make MY LIFE easier not for me to spend all day figuring what they want to prevent a crash...Richard
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Hi Richard. Welcome to SCF. I think you need to move into the current century and realize our purpose is to make the machine run smoothly. Not the other way around.
I think your idea has some merit. It would be nice to have conflicts pointed out. For a situation such as you describe, you might notice that there are no lines where the wall and cabinet door 'intersect'. Seeing that could be your clue to a problem but spotting all of those places might be a challenge. While reading your post I was thinking that it would be interesting to have some sort of method for detecting conflicts with swinging doors or sliding drawers, too. That might be better served by Dynamic Components though.
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I am wondering if this is an issue detected and highlighted by ThomThom's Edge Tools?
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I'm not seeing any tools in Thom Thom's set that would help to find the conflict between two components. Maybe I'm missing something, though.
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Yes Dave, I thought of the Dynamic Component thing too but I thought it best to ask for just the static stuff first.
The whole point of a 3D model is, as always with paper, to solve these problems whilst an eraser can still be used to fix problems. I'm was hoping a Ruby Guru could just whip up something and I have to believe that something like this would be useful to all of us troglodytes who are foolish enough after modeling to actually try to MAKE our model using "Materials" such as "Wood" or "Metal" or "Glass."And thanks for all your information and selfless sharing.
Richard
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