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    Military vehicles rendered with V-Ray

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    • S
      shareck
      last edited by

      i guess it wouldn't harm anybody if i add few more pics...

      http://fc08.deviantart.net/fs70/f/2011/153/9/d/t_34_85mm_tank_by_shareck-d3huy2b.jpg

      http://fc06.deviantart.net/fs71/f/2011/154/8/3/jeew_willys_and_t34_85_tank_by_shareck-d3hx44p.jpg

      http://fc09.deviantart.net/fs70/f/2011/145/0/e/t34_85mm_tank_detils_by_shareck-d3h7r1e.jpg

      http://fc04.deviantart.net/fs70/f/2011/141/d/9/m38_jeep_willis__sketchup_3d_by_shareck-d3gw75l.jpg

      http://fc08.deviantart.net/fs71/f/2011/141/f/5/t72_tank__wip_by_shareck-d3guyek.jpg

      the images are big... sorry

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      • numbthumbN
        numbthumb
        last edited by

        Great job, shareck - details like weld seams and tow cables really add a touch of reality.
        Did they add significantly to the file size?

        Comfortably numb...

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        • S
          shareck
          last edited by

          @numbthumb said:

          Great job, shareck - details like weld seams and tow cables really add a touch of reality.
          Did they add significantly to the file size?

          Thanks. The welds are just simple geometry that have a material with strong bump map applied. The cable definitely increased file size but it was huge already so it wasn't a big deal.

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          • holmes1977H
            holmes1977
            last edited by

            The texture you used on the T34/85 is very impressive.
            Where did you get the bumpmap from?

            Exaggeration makes a dull story better.

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            • T
              tomislavm
              last edited by

              What to say, this is professional work and I appreciate You !

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              • S
                shareck
                last edited by

                @holmes1977 said:

                The texture you used on the T34/85 is very impressive.
                Where did you get the bumpmap from?

                Well the textureas are not really UV mapped so theres no big deal about the bump maps. There are 3 different materials on this tank. The difuse layer on all three materials is a simple dark green colour. But the bump map layer has a seamless texture of some eroded metal i found on google. Reflaction/specularity layer is another seamless texture of rusty metal or something like that. I only adjusted the strenght of the bump maps and reflections for each material and than applied the right materials to the right parts of the tank. welds are flat geometry with just a material with strong bump map.

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                • P
                  Przemo25
                  last edited by

                  Hi !

                  I'am just wondering what kind of material did You use for welds. I'am looking good material...and still nothing.

                  Best regards !

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                  • P
                    Przemo25
                    last edited by

                    What kind of material did You use to render welds ? Please help me wiht that.

                    Best regards !

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                    • Bryan KB
                      Bryan K
                      last edited by

                      Insane details and great renders. Good job!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • leonmetalowiecL
                        leonmetalowiec
                        last edited by

                        Nice πŸ˜„

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