Grass, Fur, 100+ meg file size
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Hey,
I have recently been playing about with the plug-in fur and I keep coming across a problem. Basically after I have applied some fur e.g. for grass my file size increases and what originally was a couple of Meg file now turns into 100+ Meg file and then it crashes.
I would like to know if everyone else is getting these huge file sizes? What you are doing about the file size, if anything? If you can open these 100+ Meg files then what are your comp specs? Because I may very well need a new one.
And my last question, if you don’t use fur then how do you do your grass?
Thank you very much
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you can make square's fur components of component of components...
so your file will be very more light -
Adding grass as geometry will necessarily boost the model's face/edge count. Using a components instead of raw geometry will make the file size smaller, but it has no effect (or even an adverse effect) on model performance. The customary way to add areas of grass is to use a material/texture. Making a lawn of individual blades of grass will grind SU to a standstill.
Anssi
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cheers bud, however is there a tutorial on how to do this because Im having problems. I have made my rectangle, added the fur, made it a component. I then go back into the fur plugin chose my component and then make fur, however not only does it go on the face I have selected but everywhere else aswell.
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lol I hear what you are saying, creating a whole lawn with individual blades of grass does sound abit silly, but I have added a texture and it just does not look right.
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A lawn full of geometry is a no-go in Sketchup. Much better to use some transparent grass images like the ones I attached in this thread.
http://forums.sketchucation.com/viewtopic.php?f=40&t=25213&p=237473&
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