Jesmond.....
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Bob, Thank you for those links, found 2 little pics on the web and jumped in feet first, patients as they say!
The youtube video has me a little confused, starts at ground level (through what I presume is the same arch in my model), down 3 flights of stairs and the windows are at ground level!!
TIG, Thank you, I'll take a look at that, always up for new ideas.
Regards John -
As the video shows, the front part is a small 'gatehouse building', BUT behind it and down on the cliff slope into the Dene there's a surprisingly grand 'Banqueting Suite' - it's been under refurbishment for as long as I can remember... When you look up from the stream level the semi-derelict 'hall' looks quite different from the front 'domestic' scaled entrance building you see from the road...
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TIG, thank you, after I wrote my reply, I re-read your post again! the answer was in your 1st post, sorry.
Cragside is some building!!! you've got me thinking now... 1. not sure if i'd ever be able to get the scale correct, 2. not sure if my PC could handle a model of that size even if I modeled it in sections. I've just started watching youtube videos on the house.....
regards John -
oh my... this is my favorite so far. nice work Tadema.
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really great work ..
i liked stone texture .. it looks real -
the model is great & I like the rendering...the foreground/concrete would be my biggest critique. That texture just looks to flat and not random enough. Good work though.
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Lovely as always
I may have asked this before but need reminding. Who's textures do you use and if freebies from where?
They're the mutt's nuts
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Kristoff, SHAHEE & steelers05, thank you for your comments.
Rich, I posted a link in one of my earlier models for some great textures. There is only Two texture in this model thats not standard SU materials, the stone and sandstone, but I always Photoshop materials before rendering! it saves so much time in PP.
regards John -
Wow, this is truly amazing work and a very interesting building.
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@tadema said:
I always Photoshop materials before rendering! it saves so much time in PP.
regards JohnMay I ask what you mean when you say you PS your textures BEFORE rendering? What does it entail?
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Hello Lee, I use photoshop to change Saturation, contrast,colour ect before rendering as you would in your finished render. The last render " beyond the gates " the brick was yellow so I changed it to red! I hope I've explained this ok. Then use PS as you would on your finished render.
regards John -
Ah, ok! Makes perfect sense, thanks.
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My chin hurts. Thank god I have rugs.
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